X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=7f77a41a3194d89279f537bdd2d656cc92030b85;hb=48fa53d341e432475432901a339f1ae81fda7809;hp=3be96517735e7b8f12b98fe79a453dadde11c3e2;hpb=254041134b399e948e554ae99171174a7087ae40;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 3be9651..7f77a41 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -5231,7 +5231,7 @@ begin g_Console_Add('player left the map'); gExitByTrigger := True; //g_Game_ExitLevel(gTriggers[a].Data.MapName); - g_Game_ExitLevel(gTriggers[a].trigData.trigMapName); + g_Game_ExitLevel(gTriggers[a].trigData.trigMap); break; end; end; @@ -6101,7 +6101,7 @@ begin begin gExitByTrigger := True; //gNextMap := gTriggers[a].Data.MapName; - gNextMap := gTriggers[a].trigData.trigMapName; + gNextMap := gTriggers[a].trigData.trigMap; Break; end; // Èùåì ñëåäóþùóþ êàðòó â WAD ôàéëå