X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=673bb69583871bc0d0dcaf6d17332124b987e67b;hb=ff1017e1923bcf524a9b0006d64cb88b7ddf98d1;hp=66d277443a50e8f511fd8d0f254685a493b25b80;hpb=89d242f641ed8a2ccd6b1935f64db62dc9bcf154;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 66d2774..673bb69 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -1058,7 +1058,7 @@ begin g_Game_SetLoadingText(_lc[I_LOAD_MUSIC], 0, False); g_Sound_CreateWADEx('MUSIC_INTERMUS', GameWAD+':MUSIC\INTERMUS', True); g_Sound_CreateWADEx('MUSIC_MENU', GameWAD+':MUSIC\MENU', True); - g_Sound_CreateWADEx('MUSIC_ROUNDMUS', GameWAD+':MUSIC\ROUNDMUS'); + g_Sound_CreateWADEx('MUSIC_ROUNDMUS', GameWAD+':MUSIC\ROUNDMUS', True); g_Sound_CreateWADEx('MUSIC_STDENDMUS', GameWAD+':MUSIC\ENDMUS', True); g_Game_SetLoadingText(_lc[I_LOAD_MENUS], 0, False); @@ -2956,14 +2956,12 @@ begin g_Console_Draw(); - {FIXME if g_debug_Sounds and gGameOn then begin for w := 0 to High(e_SoundsArray) do for h := 0 to e_SoundsArray[w].nRefs do e_DrawPoint(1, w+100, h+100, 255, 0, 0); end; - } if gShowFPS then begin