X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=6379821eaf14e92508ab607c4eef8b66c41c02ec;hb=7ceca6f36a0fc573a64108818122725bb721cde1;hp=f678380c6b6a494b975f62a5669cefa8b21edee1;hpb=70c6ae06da3e766e0303dca258b0b3f6e56a2dea;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index f678380..6379821 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -1,10 +1,11 @@ +{$MODE DELPHI} unit g_game; interface uses g_basic, g_player, e_graphics, Classes, g_res_downloader, - SysUtils, g_sound, g_gui, MAPSTRUCT, WADEDITOR, md5; + SysUtils, g_sound, g_gui, MAPSTRUCT, wadreader, md5; type TGameSettings = record @@ -470,7 +471,7 @@ end; function g_Game_GetMegaWADInfo(WAD: String): TMegaWADInfo; var - w: TWADEditor_1; + w: TWADFile; cfg: TConfig; p: Pointer; len: Integer; @@ -479,7 +480,7 @@ begin Result.description := ''; Result.author := ''; - w := TWADEditor_1.Create(); + w := TWADFile.Create(); w.ReadFile(WAD); if not w.GetResource('', 'INTERSCRIPT', p, len) then @@ -525,7 +526,7 @@ end; procedure g_Game_LoadWAD(WAD: string); var - w: TWADEditor_1; + w: TWADFile; cfg: TConfig; p: Pointer; {b, }len: Integer; @@ -538,7 +539,7 @@ begin MegaWAD.info := g_Game_GetMegaWADInfo(MapsDir + WAD); - w := TWADEditor_1.Create(); + w := TWADFile.Create(); w.ReadFile(MapsDir + WAD); if not w.GetResource('', 'INTERSCRIPT', p, len) then @@ -4070,7 +4071,7 @@ var MapName: Char16; WadName: string; { - WAD: TWADEditor_1; + WAD: TWADFile; MapList: SArray; time: Integer; } @@ -4094,7 +4095,7 @@ begin if not gTempDelete then begin time := g_GetFileTime(WadName); - WAD := TWADEditor_1.Create(); + WAD := TWADFile.Create(); // ×èòàåì Wad-ôàéë: if not WAD.ReadFile(WadName) then @@ -5851,17 +5852,43 @@ end; procedure g_TakeScreenShot(); var a: Word; - FileName: String; + FileName: string; + ssdir, t: string; + st: TStream; + ok: Boolean; begin - for a := 1 to High(Word) do - begin - FileName := Format(GameDir+'/Screenshots/Screenshot%.3d.bmp', [a]); - if not FileExists(FileName) then + if e_NoGraphics then Exit; + ssdir := GameDir+'/screenshots'; + if not findFileCI(ssdir, true) then + begin + // try to create dir + try + CreateDir(ssdir); + except + end; + if not findFileCI(ssdir, true) then exit; // alas + end; + try + for a := 1 to High(Word) do begin - e_MakeScreenshot(FileName, gScreenWidth, gScreenHeight); - g_Console_Add(Format(_lc[I_CONSOLE_SCREENSHOT], [ExtractFileName(FileName)])); - Break; + FileName := Format(ssdir+'screenshot%.3d.png', [a]); + t := FileName; + if findFileCI(t, true) then continue; + if not findFileCI(FileName) then + begin + ok := false; + st := createDiskFile(FileName); + try + e_MakeScreenshot(st, gScreenWidth, gScreenHeight); + ok := true; + finally + st.Free(); + end; + if not ok then try DeleteFile(FileName); except end else g_Console_Add(Format(_lc[I_CONSOLE_SCREENSHOT], [ExtractFileName(FileName)])); + break; + end; end; + except end; end;