X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=5d4093084e15df09133e9c4c70ad9146f140ba56;hb=c89c14b5389074760ba6044f504591047eac64d9;hp=4c0871cadee413d049215045122de52313e69251;hpb=5c816a8e702fd39c65d0928a3315d81e979f30fb;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 4c0871c..5d40930 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -20,7 +20,7 @@ interface uses SysUtils, Classes, MAPDEF, - g_basic, g_player, r_graphics, g_res_downloader, + g_base, g_basic, g_player, r_graphics, g_res_downloader, g_sound, g_gui, utils, md5, mempool, xprofiler, g_touch, g_weapons; @@ -6454,9 +6454,6 @@ begin conRegVar('dbg_ignore_level_bounds', @g_dbg_ignore_bounds, 'ignore level bounds', '', false); - conRegVar('r_scale', @g_dbg_scale, 0.01, 100.0, 'render scale', '', false); - conRegVar('r_resolution_scale', @r_pixel_scale, 0.01, 100.0, 'upscale factor', '', false); - conRegVar('light_enabled', @gwin_k8_enable_light_experiments, 'enable/disable dynamic lighting', 'lighting'); conRegVar('light_player_halo', @g_playerLight, 'enable/disable player halo', 'player light halo');