X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_game.pas;h=38fb35a5f5b8792903142ade3cfcfcd5e6df3fe3;hb=de88b5482374846d66aefa81d45394213057082b;hp=9edbcf0ed2f5c7d00cbba3850735174494a7419c;hpb=77620b19e88e8eb4884be54475632754d8a4014e;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 9edbcf0..38fb35a 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -3298,8 +3298,12 @@ begin end; procedure g_Game_SetupScreenSize(); +const + RES_FACTOR = 4.0 / 3.0; var - d: Single; + s: Single; + rf: Single; + bw, bh: Word; begin // Ðàçìåð ýêðàíîâ èãðîêîâ: gPlayerScreenSize.X := gScreenWidth-196; @@ -3311,14 +3315,24 @@ begin // Ðàçìåð çàäíåãî ïëàíà: if BackID <> DWORD(-1) then begin - d := SKY_STRETCH; - - if (gScreenWidth*d > gMapInfo.Width) or - (gScreenHeight*d > gMapInfo.Height) then - d := 1.0; - - gBackSize.X := Round(gScreenWidth*d); - gBackSize.Y := Round(gScreenHeight*d); + s := SKY_STRETCH; + if (gScreenWidth*s > gMapInfo.Width) or + (gScreenHeight*s > gMapInfo.Height) then + begin + gBackSize.X := gScreenWidth; + gBackSize.Y := gScreenHeight; + end + else + begin + e_GetTextureSize(BackID, @bw, @bh); + rf := Single(bw) / Single(bh); + if (rf > RES_FACTOR) then bw := Round(Single(bh) * RES_FACTOR) + else if (rf < RES_FACTOR) then bh := Round(Single(bw) / RES_FACTOR); + s := Max(gScreenWidth / bw, gScreenHeight / bh); + if (s < 1.0) then s := 1.0; + gBackSize.X := Round(bw*s); + gBackSize.Y := Round(bh*s); + end; end; end; @@ -4927,87 +4941,40 @@ var if (P[idx] = '1') or (P[idx] = 'on') or (P[idx] = 'true') or (P[idx] = 'tan') then result := 1; end; -begin - //if not gDebugMode then exit; - cmd := LowerCase(P[0]); - - if cmd = 'pf_draw_frame' then - begin - g_profile_frame_draw := not g_profile_frame_draw; - exit; - end; - - if cmd = 'pf_update_frame' then - begin - g_profile_frame_update := not g_profile_frame_update; - exit; - end; - - if cmd = 'pf_coldet' then - begin - g_profile_collision := not g_profile_collision; - exit; - end; - - if cmd = 'r_sq_draw' then + procedure binaryFlag (var flag: Boolean; msg: string); begin - case getBool(1) of - -1: begin end; - 0: gdbg_map_use_accel_render := false; - 1: gdbg_map_use_accel_render := true; - end; - if gdbg_map_use_accel_render then g_Console_Add('accelerated rendering: tan') else g_Console_Add('accelerated rendering: ona'); - exit; - end; - - if cmd = 'dbg_sq_coldet' then - begin - case getBool(1) of - -1: begin end; - 0: gdbg_map_use_accel_coldet := false; - 1: gdbg_map_use_accel_coldet := true; + if (Length(p) > 2) then + begin + g_Console_Add('too many arguments to '''+P[0]+''''); + end + else + begin + case getBool(1) of + -1: begin end; + 0: flag := false; + 1: flag := true; + end; + if flag then g_Console_Add(msg+': tan') else g_Console_Add(msg+': ona'); end; - if gdbg_map_use_accel_coldet then g_Console_Add('accelerated coldet: tan') else g_Console_Add('accelerated coldet: ona'); - exit; end; - if (cmd = 'sq_use_grid') or (cmd = 'sq_use_tree') then - begin - gdbg_map_use_tree_coldet := (cmd = 'sq_use_tree'); - if gdbg_map_use_tree_coldet then g_Console_Add('coldet acceleration: tree') else g_Console_Add('coldet acceleration: grid'); - exit; - end; - - if (cmd = 'r_sq_use_grid') or (cmd = 'r_sq_use_tree') then - begin - gdbg_map_use_tree_draw := (cmd = 'r_sq_use_tree'); - if gdbg_map_use_tree_draw then g_Console_Add('render acceleration: tree') else g_Console_Add('render acceleration: grid'); - exit; - end; - - if (cmd = 't_dump_node_queries') then - begin - case getBool(1) of - -1: begin end; - 0: gdbg_map_dump_coldet_tree_queries := false; - 1: gdbg_map_dump_coldet_tree_queries := true; - end; - if gdbg_map_dump_coldet_tree_queries then g_Console_Add('grid coldet tree queries: tan') else g_Console_Add('grid coldet tree queries: ona'); - exit; - end; +begin + //if not gDebugMode then exit; + cmd := LowerCase(P[0]); - if (cmd = 'mon_sq_enabled') then - begin - case getBool(1) of - -1: begin end; - 0: gmon_debug_use_sqaccel := false; - 1: gmon_debug_use_sqaccel := true; - end; - if gmon_debug_use_sqaccel then g_Console_Add('accelerated monster coldet: tan') else g_Console_Add('accelerated monster coldet: ona'); - exit; - end; + if (cmd = 'pf_draw_frame') then begin binaryFlag(g_profile_frame_draw, 'render profiles'); exit; end; + if (cmd = 'pf_update_frame') then begin binaryFlag(g_profile_frame_update, 'update profiles (not yet)'); exit; end; + if (cmd = 'pf_coldet') then begin binaryFlag(g_profile_collision, 'coldet profiles'); exit; end; + if (cmd = 'r_sq_draw') then begin binaryFlag(gdbg_map_use_accel_render, 'accelerated rendering'); exit; end; + if (cmd = 'cd_sq_enabled') then begin binaryFlag(gdbg_map_use_accel_coldet, 'accelerated map coldet'); exit; end; + if (cmd = 'mon_sq_enabled') then begin binaryFlag(gmon_debug_use_sqaccel, 'accelerated monster coldet'); exit; end; + if (cmd = 'wtrace_sq_enabled') then begin binaryFlag(gwep_debug_fast_trace, 'accelerated weapon hitscan'); exit; end; + if (cmd = 'pr_enabled') then begin binaryFlag(gpart_dbg_enabled, 'particles'); exit; end; + if (cmd = 'pr_phys_enabled') then begin binaryFlag(gpart_dbg_phys_enabled, 'particle physics'); exit; end; + if (cmd = 'los_enabled') then begin binaryFlag(gmon_dbg_los_enabled, 'LOS calculations'); exit; end; end; + procedure DebugCommands(P: SArray); var a, b: Integer;