X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_console.pas;h=fd7c36612ffca0daf6f7ad87daf7ba292502ae6c;hb=c3d57d5e3e623994ca55362abfd99a62d8708000;hp=33bfcf7dafedefaef8e4b74a39c8d07e746f151d;hpb=32feca26531633f6175ac01859db60016a9d0455;p=d2df-sdl.git diff --git a/src/game/g_console.pas b/src/game/g_console.pas index 33bfcf7..fd7c366 100644 --- a/src/game/g_console.pas +++ b/src/game/g_console.pas @@ -243,24 +243,6 @@ end; procedure intVarHandler (me: PCommand; p: SSArray); - procedure binaryFlag (var flag: Boolean; msg: AnsiString); - begin - if (Length(p) > 2) then - begin - conwritefln('too many arguments to ''%s''', [p[0]]); - end - else - begin - case conGetBoolArg(p, 1) of - -1: begin end; - 0: if not me.cheat or conIsCheatsEnabled then flag := false else begin conwriteln('not available'); exit; end; - 1: if not me.cheat or conIsCheatsEnabled then flag := true else begin conwriteln('not available'); exit; end; - 666: if not me.cheat or conIsCheatsEnabled then flag := not flag else begin conwriteln('not available'); exit; end; - end; - if (Length(msg) = 0) then msg := p[0] else msg += ':'; - if flag then conwritefln('%s tan', [msg]) else conwritefln('%s ona', [msg]); - end; - end; begin if (Length(p) <> 2) then begin @@ -719,13 +701,15 @@ begin end; 'togglechat': begin - g_Console_Chat_Switch; + if not gConsoleShow and (g_ActiveWindow = nil) then + g_Console_Chat_Switch; gSkipFirstChar := not g_Console_Interactive() end; 'toggleteamchat': if gGameSettings.GameMode in [GM_TDM, GM_CTF] then begin - g_Console_Chat_Switch(True); + if not gConsoleShow and (g_ActiveWindow = nil) then + g_Console_Chat_Switch(True); gSkipFirstChar := not g_Console_Interactive() end; end @@ -849,7 +833,6 @@ begin AddCommand('p2_name', GameCVars); AddCommand('p1_color', GameCVars); AddCommand('p2_color', GameCVars); - AddCommand('r_showtime', GameCVars); AddCommand('r_showscore', GameCVars); AddCommand('r_showlives', GameCVars); AddCommand('r_showstat', GameCVars); @@ -1730,8 +1713,11 @@ begin if (not g_GUIGrabInput) and (key >= 0) and (key < e_MaxInputKeys) and ((gInputBinds[key].down <> nil) or (gInputBinds[key].up <> nil)) then begin if down then - for i := 0 to High(gInputBinds[key].down) do - g_Console_Process(gInputBinds[key].down[i], True) + begin + if not gChatShow then + for i := 0 to High(gInputBinds[key].down) do + g_Console_Process(gInputBinds[key].down[i], True); + end else for i := 0 to High(gInputBinds[key].up) do g_Console_Process(gInputBinds[key].up[i], True)