X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_console.pas;h=c6a43bb1e6848f0be62393bae1bc3a6de6969830;hb=4c6bb5a1347f606d9f87b66e0e020a89a10648cb;hp=edf484f1dd8177dc59170710d0c48c6f4efeffb7;hpb=bccf523c0320f1f8f33edb72caec0a67cfa2e422;p=d2df-sdl.git diff --git a/src/game/g_console.pas b/src/game/g_console.pas index edf484f..c6a43bb 100644 --- a/src/game/g_console.pas +++ b/src/game/g_console.pas @@ -127,6 +127,7 @@ var RecursionDepth: Word = 0; RecursionLimitHit: Boolean = False; Cons_Y: SmallInt; + ConsoleHeight: Single; Cons_Shown: Boolean; // Ðèñîâàòü ëè êîíñîëü? Line: AnsiString; CPos: Word; @@ -146,7 +147,6 @@ var down, up: SSArray; end; menu_toggled: BOOLEAN; (* hack for menu controls *) - gSkipFirstChar: Boolean; (* hack for console/chat input *) procedure g_Console_Switch; @@ -718,23 +718,14 @@ begin menu_toggled := True end; 'toggleconsole': - begin - g_Console_Switch; - gSkipFirstChar := g_Console_Interactive(); - end; + g_Console_Switch; 'togglechat': - begin - if not gConsoleShow and (g_ActiveWindow = nil) then - g_Console_Chat_Switch; - gSkipFirstChar := not g_Console_Interactive() - end; + if not gConsoleShow and (g_ActiveWindow = nil) then + g_Console_Chat_Switch; 'toggleteamchat': if gGameSettings.GameMode in [GM_TDM, GM_CTF] then - begin if not gConsoleShow and (g_ActiveWindow = nil) then g_Console_Chat_Switch(True); - gSkipFirstChar := not g_Console_Interactive() - end; end end; @@ -799,7 +790,7 @@ procedure g_Console_Init(); a: Integer; begin g_Texture_CreateWAD(ID, GameWAD+':TEXTURES\CONSOLE'); - Cons_Y := -(gScreenHeight div 2); + Cons_Y := -Floor(gScreenHeight * ConsoleHeight); gConsoleShow := False; gChatShow := False; Cons_Shown := False; @@ -999,8 +990,7 @@ begin end; //  ïðîöåññå çàêðûòèÿ: - if (not gConsoleShow) and - (Cons_Y > -(gScreenHeight div 2)) then + if (not gConsoleShow) and (Cons_Y > -Floor(gScreenHeight * ConsoleHeight)) then Cons_Y := Cons_Y-Step; // Îêîí÷àòåëüíî îòêðûëàñü: @@ -1008,9 +998,9 @@ begin Cons_Y := 0; // Îêîí÷àòåëüíî çàêðûëàñü: - if Cons_Y <= (-(gScreenHeight div 2)) then + if Cons_Y <= -Floor(gScreenHeight * ConsoleHeight) then begin - Cons_Y := -(gScreenHeight div 2); + Cons_Y := -Floor(gScreenHeight * ConsoleHeight); Cons_Shown := False; end; end; @@ -1087,7 +1077,7 @@ var begin e_TextureFontGetSize(gStdFont, CWidth, CHeight); - ty := (gScreenHeight div 2)-4-2*CHeight-Abs(Cons_Y); + ty := Floor(gScreenHeight * ConsoleHeight) - 4 - 2 * CHeight - Abs(Cons_Y); skip := conSkipLines; cbufLastLine(sp, ep); repeat @@ -1135,13 +1125,13 @@ begin begin e_CharFont_GetSize(gMenuFont, DEBUG_STRING, mfW, mfH); a := (gScreenWidth - 2*mfW) div 2; - b := Cons_Y + ((gScreenHeight div 2) - 2*mfH) div 2; + b := Cons_Y + (Floor(gScreenHeight * ConsoleHeight) - 2 * mfH) div 2; e_CharFont_PrintEx(gMenuFont, a div 2, b div 2, DEBUG_STRING, _RGB(128, 0, 0), 2.0); end; - e_DrawSize(ID, 0, Cons_Y, Alpha, False, False, gScreenWidth, gScreenHeight div 2); - e_TextureFontPrint(0, Cons_Y+(gScreenHeight div 2)-CHeight-4, '> '+Line, gStdFont); + e_DrawSize(ID, 0, Cons_Y, Alpha, False, False, gScreenWidth, Floor(gScreenHeight * ConsoleHeight)); + e_TextureFontPrint(0, Cons_Y + Floor(gScreenHeight * ConsoleHeight) - CHeight - 4, '> ' + Line, gStdFont); drawConsoleText(); (* @@ -1149,8 +1139,8 @@ begin begin b := 0; if CHeight > 0 then - if Length(ConsoleHistory) > ((gScreenHeight div 2) div CHeight)-1 then - b := Length(ConsoleHistory)-((gScreenHeight div 2) div CHeight)+1; + if Length(ConsoleHistory) > (Floor(gScreenHeight * ConsoleHeight) div CHeight) - 1 then + b := Length(ConsoleHistory) - (Floor(gScreenHeight * ConsoleHeight) div CHeight) + 1; b := Max(b-Offset, 0); d := Max(High(ConsoleHistory)-Offset, 0); @@ -1158,24 +1148,19 @@ begin c := 2; for a := d downto b do begin - e_TextureFontPrintFmt(0, (gScreenHeight div 2)-4-c*CHeight-Abs(Cons_Y), ConsoleHistory[a], - gStdFont, True); + e_TextureFontPrintFmt(0, Floor(gScreenHeight * ConsoleHeight) - 4 - c * CHeight - Abs(Cons_Y), ConsoleHistory[a], gStdFont, True); c := c + 1; end; end; *) - e_TextureFontPrint((CPos+1)*CWidth, Cons_Y+(gScreenHeight div 2)-21, '_', gStdFont); + e_TextureFontPrint((CPos + 1) * CWidth, Cons_Y + Floor(gScreenHeight * ConsoleHeight) - 21, '_', gStdFont); end; procedure g_Console_Char(C: AnsiChar); begin - if not gSkipFirstChar then - begin - Insert(C, Line, CPos); - CPos := CPos + 1; - end; - gSkipFirstChar := False + Insert(C, Line, CPos); + CPos := CPos + 1; end; @@ -1383,19 +1368,15 @@ begin IK_0, IK_1, IK_2, IK_3, IK_4, IK_5, IK_6, IK_7, IK_8, IK_9, IK_MINUS, IK_EQUALS: (* see TEXTINPUT event *) else - if not gSkipFirstChar then + if gConsoleShow and not Cons_Shown and g_Console_MatchBind(K, 'toggleconsole') then + g_Console_Switch; + if g_Console_MatchBind(K, 'togglemenu') then begin - if gConsoleShow and g_Console_MatchBind(K, 'toggleconsole') then - g_Console_Switch; - - if g_Console_MatchBind(K, 'togglemenu') then - begin - menu_toggled := True; - if gChatShow then - g_Console_Chat_Switch - else if gConsoleShow then - g_Console_Switch - end + menu_toggled := True; + if gChatShow then + g_Console_Chat_Switch + else if gConsoleShow and not Cons_Shown then + g_Console_Switch end end end; @@ -1908,4 +1889,11 @@ begin g_Console_WriteConfig(GameDir + '/dfconfig.cfg'); end; +initialization + conRegVar('console_height', @ConsoleHeight, 0.0, 1.0, 'set console size', 'set console size'); +{$IFDEF ANDROID} + ConsoleHeight := 0.35 +{$ELSE} + ConsoleHeight := 0.5 +{$ENDIF} end.