X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_console.pas;h=a6fa9c42e78673a7434f7cf500d22a601a5a5ee0;hb=886be406b752b92fc9ba2064a5cb5d1bcd981d61;hp=bbbd1c2024df8a367eff8f7beb22a575c427ba83;hpb=dac16ad95bb1fcf32130e3d6f7a301e63ba85ab0;p=d2df-sdl.git diff --git a/src/game/g_console.pas b/src/game/g_console.pas index bbbd1c2..a6fa9c4 100644 --- a/src/game/g_console.pas +++ b/src/game/g_console.pas @@ -1032,6 +1032,8 @@ begin AddCommand('p2_color', PlayerSettingsCVars); AddCommand('p1_model', PlayerSettingsCVars); AddCommand('p2_model', PlayerSettingsCVars); + AddCommand('p1_team', PlayerSettingsCVars); + AddCommand('p2_team', PlayerSettingsCVars); AddCommand('g_max_particles', GameCVars); AddCommand('g_max_shells', GameCVars); @@ -1039,6 +1041,8 @@ begin AddCommand('g_max_corpses', GameCVars); AddCommand('g_gamemode', GameCVars); AddCommand('g_friendlyfire', GameCVars); + AddCommand('g_friendly_hit_trace', GameCVars); + AddCommand('g_friendly_hit_projectile', GameCVars); AddCommand('g_weaponstay', GameCVars); AddCommand('g_allow_exit', GameCVars); AddCommand('g_dm_keys', GameCVars); @@ -1154,6 +1158,8 @@ begin WhitelistCommand('g_gamemode'); WhitelistCommand('g_friendlyfire'); + WhitelistCommand('g_friendly_hit_trace'); + WhitelistCommand('g_friendly_hit_projectile'); WhitelistCommand('g_weaponstay'); WhitelistCommand('g_allow_exit'); WhitelistCommand('g_dm_keys'); @@ -2082,6 +2088,14 @@ procedure g_Console_WriteConfig (filename: String); WriteLn(f, name, IfThen(LongBool(gsGameFlags and flag), 1, 0)); end; + function FormatTeam(team: Byte): string; + begin + if team = TEAM_BLUE then + result := 'blue' + else + result := 'red'; + end; + begin AssignFile(f, filename); Rewrite(f); @@ -2132,6 +2146,8 @@ begin WriteLn(f, 'g_warmup_time ', gsWarmupTime); WriteFlag('g_friendlyfire ', GAME_OPTION_TEAMDAMAGE); + WriteFlag('g_friendly_hit_trace ', GAME_OPTION_TEAMHITTRACE); + WriteFlag('g_friendly_hit_projectile ', GAME_OPTION_TEAMHITPROJECTILE); WriteFlag('g_allow_exit ', GAME_OPTION_ALLOWEXIT); WriteFlag('g_allow_monsters ', GAME_OPTION_MONSTERS); WriteFlag('g_dm_keys ', GAME_OPTION_DMKEYS); @@ -2145,12 +2161,14 @@ begin WriteLn(f, 'p1_name ', QuoteStr(Name)); WriteLn(f, 'p1_color ', Color.R, ' ', Color.G, ' ', Color.B); WriteLn(f, 'p1_model ', QuoteStr(Model)); + WriteLn(f, 'p1_team ', FormatTeam(Team)); end; with gPlayer2Settings do begin WriteLn(f, 'p2_name ', QuoteStr(Name)); WriteLn(f, 'p2_color ', Color.R, ' ', Color.G, ' ', Color.B); WriteLn(f, 'p2_model ', QuoteStr(Model)); + WriteLn(f, 'p2_team ', FormatTeam(Team)); end; // all cvars