X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_console.pas;h=59174bf3b66b96ae71fbc637e92b984657e93662;hb=7e9bc1301ecf92dd4c78bb613828839fbd9b0393;hp=ecc6677e9d30b0b97ecffbc8e9a378d40520b011;hpb=935ed9a1e12d78a0c4ef4a9e9f9bf858fd2c2b56;p=d2df-sdl.git diff --git a/src/game/g_console.pas b/src/game/g_console.pas index ecc6677..59174bf 100644 --- a/src/game/g_console.pas +++ b/src/game/g_console.pas @@ -22,33 +22,20 @@ uses utils; // for SSArray const - ACTION_MOVEUP = 1; - ACTION_MOVEDOWN = 2; - ACTION_MOVELEFT = 3; - ACTION_MOVERIGHT = 4; - ACTION_SPEED = 5; + ACTION_JUMP = 0; + ACTION_MOVELEFT = 1; + ACTION_MOVERIGHT = 2; + ACTION_LOOKDOWN = 3; + ACTION_LOOKUP = 4; + ACTION_ATTACK = 5; ACTION_SCORES = 6; - ACTION_LOOKDOWN = 7; - ACTION_LOOKUP = 8; - ACTION_ATTACK = 9; - ACTION_ACTIVATE = 10; - ACTION_STRAFE = 11; - ACTION_WEAPNEXT = 12; - ACTION_WEAPPREV = 13; - ACTION_WEAP1 = 14; - ACTION_WEAP2 = 15; - ACTION_WEAP3 = 16; - ACTION_WEAP4 = 17; - ACTION_WEAP5 = 18; - ACTION_WEAP6 = 19; - ACTION_WEAP7 = 20; - ACTION_WEAP8 = 21; - ACTION_WEAP9 = 22; - ACTION_WEAP10 = 23; - ACTION_WEAP11 = 24; - - LAST_ACTION = ACTION_WEAP11; - MAX_ACTION_WEAP = ACTION_WEAP11 - ACTION_WEAP1 + 1; + ACTION_ACTIVATE = 7; + ACTION_STRAFE = 8; + ACTION_WEAPNEXT = 9; + ACTION_WEAPPREV = 10; + + FIRST_ACTION = ACTION_JUMP; + LAST_ACTION = ACTION_WEAPPREV; procedure g_Console_Init (); procedure g_Console_Update (); @@ -61,8 +48,14 @@ procedure g_Console_Add (L: AnsiString; show: Boolean=false); procedure g_Console_Clear (); function g_Console_CommandBlacklisted (C: AnsiString): Boolean; procedure g_Console_ReadConfig (filename: String); +procedure g_Console_WriteConfig (filename: String); +function g_Console_Interactive: Boolean; +function g_Console_Action (action: Integer): Boolean; +function g_Console_FindBind (n: Integer; down: AnsiString; up: AnsiString = ''): Integer; +procedure g_Console_BindKey (key: Integer; down: AnsiString; up: AnsiString = ''); procedure g_Console_ProcessBind (key: Integer; down: Boolean); +procedure g_Console_ResetBinds; procedure conwriteln (const s: AnsiString; show: Boolean=false); procedure conwritefln (const s: AnsiString; args: array of const; show: Boolean=false); @@ -85,7 +78,6 @@ var gChatShow: Boolean = false; gChatTeam: Boolean = false; gAllowConsoleMessages: Boolean = true; - gChatEnter: Boolean = true; gJustChatted: Boolean = false; // ÷òîáû àäìèí â èíòåðå ÷àòÿñü íå ïðîìàòûâàë ñòàòèñòèêó gPlayerAction: Array [0..1, 0..LAST_ACTION] of Boolean; // [player, action] @@ -112,6 +104,8 @@ type ptr: Pointer; // various data msg: AnsiString; // message for var changes cheat: Boolean; + action: Integer; // >= 0 for action commands + player: Integer; // used for action commands end; TAlias = record @@ -147,10 +141,10 @@ var Msg: AnsiString; Time: Word; end; + gInputBinds: Array [0..e_MaxInputKeys - 1] of record - cmd: AnsiString + down, up: SSArray; end; - bindDown, bindProcess: Boolean; // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks @@ -280,6 +274,8 @@ begin cp.ptr := pvar; cp.msg := amsg; cp.cheat := acheat; + cp.action := -1; + cp.player := -1; end; @@ -299,6 +295,8 @@ begin cp.ptr := pvar; cp.msg := amsg; cp.cheat := acheat; + cp.action := -1; + cp.player := -1; end; @@ -372,6 +370,8 @@ begin cp.ptr := pv; cp.msg := amsg; cp.cheat := acheat; + cp.action := -1; + cp.player := -1; end; @@ -514,14 +514,20 @@ begin begin // exec if Length(p) = 2 then - begin - s := GameDir + '/' + p[1]; - g_Console_ReadConfig(s); - end + g_Console_ReadConfig(GameDir + '/' + p[1]) else g_Console_Add('exec