X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_console.pas;h=27ef5ecdb18b982c65cd625bb47e5ae86e356985;hb=408d21ccc37ab8b7848b9e0eecc48bd38d2ae89c;hp=35530016786688639acf4254fd6435302c00bf47;hpb=9b4492224e2e59560931496e925333bdbe6f2b0e;p=d2df-sdl.git diff --git a/src/game/g_console.pas b/src/game/g_console.pas index 3553001..27ef5ec 100644 --- a/src/game/g_console.pas +++ b/src/game/g_console.pas @@ -85,7 +85,7 @@ var implementation uses - g_textures, g_main, e_graphics, e_input, g_game, + g_textures, g_main, e_graphics, e_input, g_game, g_gfx, g_player, g_items, SysUtils, g_basic, g_options, Math, g_touch, e_res, g_menu, g_gui, g_language, g_net, g_netmsg, e_log, conbuf; @@ -862,6 +862,11 @@ begin AddCommand('r_reset', g_Options_Commands); AddCommand('g_language', g_Options_Commands); + AddCommand('g_max_particles', g_Options_Commands); + AddCommand('g_max_shells', g_Options_Commands); + AddCommand('g_max_gibs', g_Options_Commands); + AddCommand('g_max_corpses', g_Options_Commands); + AddCommand('g_item_respawn_time', g_Options_Commands); AddCommand('bind', BindCommands); AddCommand('bindlist', BindCommands); @@ -915,6 +920,7 @@ begin AddCommand('g_friendlyfire', GameCVars); AddCommand('g_weaponstay', GameCVars); AddCommand('g_allow_exit', GameCVars); + AddCommand('g_dm_keys', GameCVars); AddCommand('g_allow_monsters', GameCVars); AddCommand('g_bot_vsmonsters', GameCVars); AddCommand('g_bot_vsplayers', GameCVars); @@ -922,6 +928,7 @@ begin AddCommand('g_timelimit', GameCVars); AddCommand('g_maxlives', GameCVars); AddCommand('g_warmuptime', GameCVars); + AddCommand('g_spawn_invul', GameCVars); AddCommand('net_interp', GameCVars); AddCommand('net_forceplayerupdate', GameCVars); AddCommand('net_predictself', GameCVars); @@ -965,6 +972,7 @@ begin AddCommand('reconnect', GameCommands); AddCommand('say', GameCommands); AddCommand('tell', GameCommands); + AddCommand('centerprint', GameCommands); AddCommand('overtime', GameCommands); AddCommand('rcon_password', GameCommands); AddCommand('rcon', GameCommands); @@ -1934,6 +1942,25 @@ begin Write(f, ' ', QuoteStr(GetCommandString(gInputBinds[i].up))); WriteLn(f, ''); end; + if gAskLanguage then + WriteLn(f, 'g_language ask') + else + WriteLn(f, 'g_language ', gLanguage); + WriteLn(f, 'g_max_particles ', g_GFX_GetMax()); + WriteLn(f, 'g_max_shells ', g_Shells_GetMax()); + WriteLn(f, 'g_max_gibs ', g_Gibs_GetMax()); + WriteLn(f, 'g_max_corpses ', g_Corpses_GetMax()); + WriteLn(f, 'g_item_respawn_time ', ITEM_RESPAWNTIME div 36); + with gPlayer1Settings do + begin + WriteLn(f, 'p1_name ', QuoteStr(Name)); + WriteLn(f, 'p1_color ', Color.R, ' ', Color.G, ' ', Color.B); + end; + with gPlayer2Settings do + begin + WriteLn(f, 'p2_name ', QuoteStr(Name)); + WriteLn(f, 'p2_color ', Color.R, ' ', Color.G, ' ', Color.B); + end; for i := 0 to High(commands) do begin if not commands[i].cheat then @@ -1960,10 +1987,6 @@ begin end end end; - if gAskLanguage then - WriteLn(f, 'g_language ask') - else - WriteLn(f, 'g_language ', gLanguage); WriteLn(f, 'r_reset'); CloseFile(f) end;