X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2FDoom2DF.lpr;h=c5854789fedc0b0b23b3ebe9038a47af4c45a331;hb=5c816a8e702fd39c65d0928a3315d81e979f30fb;hp=b5b7bae947b82277e1c9dd8a34eddf758cfac026;hpb=87c3a28dda4534eec3fde4ef06dc5f324b2c4b3b;p=d2df-sdl.git diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr index b5b7bae..c585478 100644 --- a/src/game/Doom2DF.lpr +++ b/src/game/Doom2DF.lpr @@ -42,6 +42,9 @@ uses {$IFDEF USE_SDL} SDL, + {$IFDEF USE_SDLMIXER} + SDL_mixer, + {$ENDIF} {$ENDIF} {$IFDEF USE_SDL2} SDL2 in '../lib/sdl2/sdl2.pas', @@ -49,6 +52,12 @@ uses SDL2_mixer in '../lib/sdl2/SDL2_mixer.pas', {$ENDIF} {$ENDIF} +{$IFDEF USE_SYSSTUB} + {$IFDEF USE_SDLMIXER} + SDL2 in '../lib/sdl2/sdl2.pas', + SDL2_mixer in '../lib/sdl2/SDL2_mixer.pas', + {$ENDIF} +{$ENDIF} {$IFDEF USE_OPENAL} AL in '../lib/openal/al.pas', @@ -72,6 +81,10 @@ uses xmp in '../lib/xmp/xmp.pas', e_soundfile_xmp in '../engine/e_soundfile_xmp.pas', {$ENDIF} + {$IFDEF USE_GME} + gme in '../lib/gme/gme.pas', + e_soundfile_gme in '../engine/e_soundfile_gme.pas', + {$ENDIF} {$IFDEF USE_MPG123} mpg123 in '../lib/mpg123/mpg123.pas', e_soundfile_mp3 in '../engine/e_soundfile_mp3.pas', @@ -86,12 +99,12 @@ uses {$ENDIF} ENet in '../lib/enet/enet.pp', - e_graphics in '../engine/e_graphics.pas', e_input in '../engine/e_input.pas', e_log in '../engine/e_log.pas', e_sound in '../engine/e_sound.pas', e_texture in '../engine/e_texture.pas', e_msg in '../engine/e_msg.pas', + e_res in '../engine/e_res.pas', utils in '../shared/utils.pas', xstreams in '../shared/xstreams.pas', sfs in '../sfs/sfs.pas', @@ -139,7 +152,19 @@ uses g_touch in 'sdl2/g_touch.pas', {$ENDIF} - SysUtils, + r_console in 'opengl/r_console.pas', + r_game in 'opengl/r_game.pas', + r_gfx in 'opengl/r_gfx.pas', + r_graphics in 'opengl/r_graphics.pas', + r_items in 'opengl/r_items.pas', + r_map in 'opengl/r_map.pas', + r_monsters in 'opengl/r_monsters.pas', + r_netmaster in 'opengl/r_netmaster.pas', + r_panel in 'opengl/r_panel.pas', + r_player in 'opengl/r_player.pas', + r_playermodel in 'opengl/r_playermodel.pas', + r_weapons in 'opengl/r_weapons.pas', + {$IFDEF USE_FMOD} fmod in '../lib/FMOD/fmod.pas', fmoderrors in '../lib/FMOD/fmoderrors.pas', @@ -172,10 +197,8 @@ uses fui_flexlay in '../flexui/fui_flexlay.pas', fui_ctls in '../flexui/fui_ctls.pas', {$ENDIF} - - ImagingTypes, - Imaging, - ImagingUtility; + {$I ../shared/vampimg.inc} + SysUtils; {$IFDEF WINDOWS} {$R *.res} @@ -195,30 +218,6 @@ var begin SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why -{$IFDEF ANDROID} -{$I-} - e_SetSafeSlowLog(true); - if SDL_AndroidGetExternalStorageState() <> 0 then - begin - storage := SDL_AndroidGetExternalStoragePath(); - Chdir(storage); - e_WriteLog('Use external storage: ' + storage, TMsgType.Notify) - end - else - begin - storage := SDL_AndroidGetInternalStoragePath(); - Chdir(storage); - e_WriteLog('Use internal storage: ' + storage, TMsgType.Notify) - end; - if IOresult <> 0 then - begin - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, PChar('Invalid path'), PChar('Can''t chdir to ' + storage), nil); - result := 1; - exit - end; - SetEnvVar('TIMIDITY_CFG', 'timidity.cfg'); -{$ENDIF ANDROID} - f := 1; while f <= ParamCount do begin @@ -236,15 +235,6 @@ begin Inc(f) end; - if LogFileName = '' then - begin -{$IFDEF HEADLESS} - LogFileName := 'Doom2DF_H.log'; -{$ELSE} - LogFileName := 'Doom2DF.log'; -{$ENDIF} - end; - if noct then begin Main()