X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2FDoom2DF.lpr;h=c3bce0d32636157a25259729d264c66334b49ad2;hb=f4de0d349a282253a43c8dcf7cd69e098657c312;hp=dd58577d99041fc2e5d1a69b7e39dc9b802458aa;hpb=e962cbff359d8ee0abf003a2c4d0934f2a22f536;p=d2df-sdl.git diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr index dd58577..c3bce0d 100644 --- a/src/game/Doom2DF.lpr +++ b/src/game/Doom2DF.lpr @@ -152,6 +152,7 @@ uses g_touch in 'sdl2/g_touch.pas', {$ENDIF} + r_animations in 'opengl/r_animations.pas', r_console in 'opengl/r_console.pas', r_game in 'opengl/r_game.pas', r_gfx in 'opengl/r_gfx.pas', @@ -163,10 +164,10 @@ uses r_panel in 'opengl/r_panel.pas', r_player in 'opengl/r_player.pas', r_playermodel in 'opengl/r_playermodel.pas', + r_render in 'opengl/r_render.pas', r_texture in 'opengl/r_texture.pas', r_weapons in 'opengl/r_weapons.pas', r_window in 'opengl/r_window.pas', - r_render in 'opengl/r_render.pas', {$IFDEF USE_FMOD} fmod in '../lib/FMOD/fmod.pas', @@ -296,7 +297,7 @@ begin Frame := Time end else - sys_Delay(1); + Sleep(1); e_SoundUpdate(); end;