X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2FDoom2DF.lpr;h=400e77701cc60a5b8e8980913526939a8bfc8644;hb=dc37333a08186fc9d9ceffb8b7a0b49534fcf5ee;hp=13d80a68c135550367fd68f8290b131028036950;hpb=d5d513b459869550bc0623d910eb97c706fab07d;p=d2df-sdl.git diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr index 13d80a6..400e777 100644 --- a/src/game/Doom2DF.lpr +++ b/src/game/Doom2DF.lpr @@ -161,11 +161,11 @@ uses r_map in 'opengl/r_map.pas', r_monsters in 'opengl/r_monsters.pas', r_netmaster in 'opengl/r_netmaster.pas', - r_panel in 'opengl/r_panel.pas', r_player in 'opengl/r_player.pas', r_playermodel in 'opengl/r_playermodel.pas', r_render in 'opengl/r_render.pas', r_texture in 'opengl/r_texture.pas', + r_textures in 'opengl/r_textures.pas', r_weapons in 'opengl/r_weapons.pas', r_window in 'opengl/r_window.pas', @@ -229,6 +229,7 @@ begin if (NetMode = NET_SERVER) then g_Net_Host_Update() else if (NetMode = NET_CLIENT) then g_Net_Client_Update(); // think + r_Render_Update; g_Game_Update(); // server: send any accumulated outgoing data to clients if NetMode = NET_SERVER then g_Net_Flush(); @@ -950,6 +951,8 @@ end; {$IFDEF ENABLE_HOLMES} InitHolmes; {$ENDIF} + g_PlayerModel_LoadAll; + r_Render_Load; g_Game_Init; {$IFNDEF HEADLESS} g_Menu_Init; @@ -969,6 +972,7 @@ end; g_GUI_Destroy; g_Menu_Free; {$ENDIF} + r_Render_Free; {$IFDEF ENABLE_HOLMES} FreeHolmes; {$ENDIF}