X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2FDoom2DF.lpr;h=33a069dc79288ea61dd312f8b0742dd285afe121;hb=656407d4bcc9419011375f19ad756d9ab7254f89;hp=3282cab97e9277059454f2fed173afd9fb7c6bd0;hpb=4b20cdc218fe2210f1462d9f54ca7f794b9a4df0;p=d2df-sdl.git diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr index 3282cab..33a069d 100644 --- a/src/game/Doom2DF.lpr +++ b/src/game/Doom2DF.lpr @@ -167,35 +167,9 @@ uses {$ENDIF} {$IFDEF ENABLE_RENDER} - {$IF DEFINED(USE_OPENGL) OR DEFINED(USE_GLES1) OR DEFINED(USE_GLSTUB)} - {$I ../shared/vampimg.inc} - r_animations in 'opengl/r_animations.pas', - r_console in 'opengl/r_console.pas', - r_game in 'opengl/r_game.pas', - {$IFDEF ENABLE_GFX} - r_gfx in 'opengl/r_gfx.pas', - {$ENDIF} - r_graphics in 'opengl/r_graphics.pas', - r_items in 'opengl/r_items.pas', - r_map in 'opengl/r_map.pas', - r_monsters in 'opengl/r_monsters.pas', - r_netmaster in 'opengl/r_netmaster.pas', - r_player in 'opengl/r_player.pas', - r_playermodel in 'opengl/r_playermodel.pas', - r_render in 'opengl/r_render.pas', - r_texture in 'opengl/r_texture.pas', - r_textures in 'opengl/r_textures.pas', - r_weapons in 'opengl/r_weapons.pas', - r_window in 'opengl/r_window.pas', - {$IFDEF ENABLE_TOUCH} - r_touch in 'opengl/r_touch.pas', - {$ENDIF} - {$IFDEF ENABLE_MENU} - r_gui in 'opengl/r_gui.pas', - {$ENDIF} - {$ELSEIF DEFINED(USE_STUBRENDER)} + {$IF DEFINED(USE_STUBRENDER)} r_render in 'renders/stub/r_render.pas', - {$ELSEIF DEFINED(USE_NEWGL)} + {$ELSEIF DEFINED(USE_OPENGL) OR DEFINED(USE_GLES1) OR DEFINED(USE_GLSTUB) OR DEFINED(USE_NEWGL)} {$I ../shared/vampimg.inc} r_render in 'renders/opengl/r_render.pas', r_atlas in 'renders/opengl/r_atlas.pas', @@ -205,9 +179,15 @@ uses r_fonts in 'renders/opengl/r_fonts.pas', r_common in 'renders/opengl/r_common.pas', r_console in 'renders/opengl/r_console.pas', - r_gui in 'renders/opengl/r_gui.pas', + {$IFDEF ENABLE_MENU} + r_gui in 'renders/opengl/r_gui.pas', + {$ENDIF} r_loadscreen in 'renders/opengl/r_loadscreen.pas', + {$IFDEF ENABLE_TOUCH} + r_touch in 'renders/opengl/r_touch.pas', + {$ENDIF} {$IFDEF ENABLE_HOLMES} + r_fui_gfx_gl in 'renders/opengl/r_fui_gfx_gl.pas', r_holmes in 'renders/opengl/r_holmes.pas', {$ENDIF} {$ELSE} @@ -241,8 +221,7 @@ uses fui_wadread in '../flexui/fui_wadread.pas', fui_common in '../flexui/fui_common.pas', -// fui_gfx in '../flexui/fui_gfx.pas', - fui_gfx_gl in '../flexui/fui_gfx_gl.pas', + fui_gfx in '../flexui/fui_gfx.pas', fui_events in '../flexui/fui_events.pas', fui_style in '../flexui/fui_style.pas', fui_flexlay in '../flexui/fui_flexlay.pas', @@ -898,11 +877,11 @@ end; if not fuiAddWad('./data/flexui.wad') then fuiAddWad('./flexui.wad'); end; try - fuiGfxLoadFont('win8', 'flexui/fonts/win8.fuifont'); - fuiGfxLoadFont('win14', 'flexui/fonts/win14.fuifont'); - fuiGfxLoadFont('win16', 'flexui/fonts/win16.fuifont'); - fuiGfxLoadFont('dos8', 'flexui/fonts/dos8.fuifont'); - fuiGfxLoadFont('msx6', 'flexui/fonts/msx6.fuifont'); + gxGfxLoadFont('win8', 'flexui/fonts/win8.fuifont'); + gxGfxLoadFont('win14', 'flexui/fonts/win14.fuifont'); + gxGfxLoadFont('win16', 'flexui/fonts/win16.fuifont'); + gxGfxLoadFont('dos8', 'flexui/fonts/dos8.fuifont'); + gxGfxLoadFont('msx6', 'flexui/fonts/msx6.fuifont'); except on e: Exception do begin writeln('ERROR loading FlexUI fonts');