X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fflexui%2Ffui_gfx_gl.pas;h=e543fc0e7023a9700a08ddf705f83f439aa8958c;hb=d4c1e78fe6bfb7cbbff5ced6b94d6e630e06d6f2;hp=4a2e5bf1709df418a2060689d0b5449d83f81471;hpb=26290d9816334b8377531cf8b3e58643444f4d04;p=d2df-sdl.git diff --git a/src/flexui/fui_gfx_gl.pas b/src/flexui/fui_gfx_gl.pas index 4a2e5bf..e543fc0 100644 --- a/src/flexui/fui_gfx_gl.pas +++ b/src/flexui/fui_gfx_gl.pas @@ -3,8 +3,7 @@ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -15,70 +14,144 @@ * along with this program. If not, see . *) {$INCLUDE ../shared/a_modes.inc} +{$DEFINE FUI_TEXT_ICONS} unit fui_gfx_gl; interface uses + {$INCLUDE ../nogl/noGLuses.inc} SysUtils, Classes, - GL, GLExt, SDL2, + SDL2, sdlcarcass, fui_common, fui_events; // ////////////////////////////////////////////////////////////////////////// // -// setup 2D OpenGL mode; will be called automatically in `glInit()` -procedure oglSetup2D (winWidth, winHeight: Integer; upsideDown: Boolean=false); - -// the following calls MUST be paired AT ALL COSTS! -procedure gxBeginUIDraw (scale: Single=1.0); -procedure gxEndUIDraw (); +type + TGxFont = class + protected + mName: AnsiString; + mHeight: Integer; + mBaseLine: Integer; + public + function charWidth (const ch: AnsiChar): Integer; virtual; abstract; + function textWidth (const s: AnsiString): Integer; virtual; abstract; -type - TScissorSave = record public - wassc: Boolean; - scxywh: packed array[0..3] of GLint; + property name: AnsiString read mName; + property height: Integer read mHeight; + property baseLine: Integer read mBaseLine; + end; + TGxContext = class public + type + TMarkIcon = ( + Checkbox, + Radiobox + ); + + type + TWinIcon = ( + Close + ); + + protected + mActive: Boolean; + mColor: TGxRGBA; + mFont: TGxFont; + // for active contexts + mScaled: Boolean; + mScale: Single; + mClipRect: TGxRect; + mClipOfs: TGxOfs; + + protected + function getFont (): AnsiString; + procedure setFont (const aname: AnsiString); + + procedure onActivate (); + procedure onDeactivate (); + + procedure setColor (const clr: TGxRGBA); + + procedure realizeClip (); // setup scissoring + + procedure setClipOfs (const aofs: TGxOfs); + procedure setClipRect (const aclip: TGxRect); public - procedure save (enableScissoring: Boolean); - procedure restore (); + constructor Create (); + destructor Destroy (); override; - // set new scissor rect, bounded by the saved scissor rect - procedure combineRect (x, y, w, h: Integer); + procedure line (x1, y1, x2, y2: Integer); + procedure hline (x, y, len: Integer); + procedure vline (x, y, len: Integer); + procedure rect (x, y, w, h: Integer); + procedure fillRect (x, y, w, h: Integer); + procedure darkenRect (x, y, w, h: Integer; a: Integer); + + function charWidth (const ch: AnsiChar): Integer; + function charHeight (const ch: AnsiChar): Integer; + function textWidth (const s: AnsiString): Integer; + function textHeight (const s: AnsiString): Integer; + function drawChar (x, y: Integer; const ch: AnsiChar): Integer; // returns char width + function drawText (x, y: Integer; const s: AnsiString): Integer; // returns text width + + function iconMarkWidth (ic: TMarkIcon): Integer; + function iconMarkHeight (ic: TMarkIcon): Integer; + procedure drawIconMark (ic: TMarkIcon; x, y: Integer; marked: Boolean); + + function iconWinWidth (ic: TWinIcon): Integer; + function iconWinHeight (ic: TWinIcon): Integer; + procedure drawIconWin (ic: TWinIcon; x, y: Integer; pressed: Boolean); + + procedure resetClip (); + + function setOffset (constref aofs: TGxOfs): TGxOfs; // returns previous offset + function setClip (constref aclip: TGxRect): TGxRect; // returns previous clip + + function combineClip (constref aclip: TGxRect): TGxRect; // returns previous clip + + // vertical scrollbar + procedure drawVSBar (x, y, wdt, hgt: Integer; cur, min, max: Integer; constref clrfull, clrempty: TGxRGBA); + // horizontal scrollbar + procedure drawHSBar (x, y, wdt, hgt: Integer; cur, min, max: Integer; constref clrfull, clrempty: TGxRGBA); + + class function sbarFilled (wh: Integer; cur, min, max: Integer): Integer; + class function sbarPos (cxy: Integer; xy, wh: Integer; min, max: Integer): Integer; + + public //HACK! + procedure glSetScale (ascale: Single); + procedure glSetTrans (ax, ay: Single); + procedure glSetScaleTrans (ascale, ax, ay: Single); + + public + property active: Boolean read mActive; + property color: TGxRGBA read mColor write setColor; + property font: AnsiString read getFont write setFont; + property offset: TGxOfs read mClipOfs write setClipOfs; + property clip: TGxRect read mClipRect write setClipRect; // clipping is unaffected by offset end; +// set active context; `ctx` can be `nil` +procedure gxSetContext (ctx: TGxContext; ascale: Single=1.0); +procedure gxSetContextNoMatrix (ctx: TGxContext); + + +// setup 2D OpenGL mode; will be called automatically in `glInit()` +procedure oglSetup2D (winWidth, winHeight: Integer; upsideDown: Boolean=false); +procedure oglSetup2DState (); // don't modify viewports and matrices + procedure oglDrawCursor (); procedure oglDrawCursorAt (msX, msY: Integer); -function setupGLColor (r, g, b, a: Integer): Boolean; -function setupGLColor (constref clr: TGxRGBA): Boolean; -function isScaled (): Boolean; -function textWidth6 (const s: AnsiString): Integer; -function textWidth8 (const s: AnsiString): Integer; -// return width (including last empty pixel) -function drawTextInternal (wdt, x, y: Integer; const s: AnsiString; constref clr: TGxRGBA; tid: GLuint; constref fontwdt: array of Byte; prop: Boolean): Integer; -procedure drawLine (x1, y1, x2, y2: Integer; constref clr: TGxRGBA); -procedure drawVLine (x, y, len: Integer; constref clr: TGxRGBA); -procedure drawHLine (x, y, len: Integer; constref clr: TGxRGBA); -procedure drawRect (x, y, w, h: Integer; constref clr: TGxRGBA); -procedure drawRectUI (x, y, w, h: Integer; constref clr: TGxRGBA); -procedure darkenRect (x, y, w, h: Integer; a: Integer); -procedure fillRect (x, y, w, h: Integer; constref clr: TGxRGBA); -function drawText6 (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; -function drawText8 (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; -function drawText6Prop (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; -function drawText8Prop (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; -// x-centered at `x` -function drawText6XC (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; -function drawText8XC (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; -function drawText6PropXC (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; -function drawText8PropXC (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; +procedure fuiGfxLoadFont (const fontname: AnsiString; const fontFile: AnsiString; proportional: Boolean=false); +procedure fuiGfxLoadFont (const fontname: AnsiString; st: TStream; proportional: Boolean=false); // ////////////////////////////////////////////////////////////////////////// // @@ -88,433 +161,333 @@ var implementation +uses + fui_wadread, + utils; + // ////////////////////////////////////////////////////////////////////////// // -procedure oglSetup2D (winWidth, winHeight: Integer; upsideDown: Boolean=false); +// returns `false` if the color is transparent +// returns `false` if the color is transparent +function setupGLColor (constref clr: TGxRGBA): Boolean; begin - glViewport(0, 0, winWidth, winHeight); - - glDisable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glDisable(GL_LINE_SMOOTH); - glDisable(GL_POINT_SMOOTH); - glDisable(GL_DEPTH_TEST); - glDisable(GL_TEXTURE_2D); - glDisable(GL_LIGHTING); - glDisable(GL_DITHER); - glDisable(GL_STENCIL_TEST); - glDisable(GL_SCISSOR_TEST); - glDisable(GL_CULL_FACE); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - if (upsideDown) then + if (clr.a < 255) then begin - glOrtho(0, winWidth, 0, winHeight, -1, 1); // set origin to bottom left + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); end else begin - glOrtho(0, winWidth, winHeight, 0, -1, 1); // set origin to top left + glDisable(GL_BLEND); end; + glColor4ub(clr.r, clr.g, clr.b, clr.a); + result := (clr.a <> 0); +end; - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - glClearColor(0, 0, 0, 0); - glColor4f(1, 1, 1, 1); +function isScaled (): Boolean; +var + mt: packed array [0..15] of GLfloat; +begin + glGetFloatv(GL_MODELVIEW_MATRIX, @mt[0]); + result := (mt[0] <> 1.0) or (mt[1*4+1] <> 1.0); end; -procedure gxBeginUIDraw (scale: Single=1.0); +// ////////////////////////////////////////////////////////////////////////// // +//TODO: OpenGL framebuffers and shaders state +type + TSavedGLState = record + public + glmatmode: GLint; + gltextbinding: GLint; + //oldprg: GLint; + //oldfbr, oldfbw: GLint; + glvport: packed array [0..3] of GLint; + saved: Boolean; + + public + constructor Create (dosave: Boolean); + procedure save (); + procedure restore (); + end; + +constructor TSavedGLState.Create (dosave: Boolean); begin - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - glScalef(scale, scale, 1); + FillChar(self, sizeof(self), 0); + if (dosave) then save(); end; -procedure gxEndUIDraw (); +procedure TSavedGLState.save (); begin - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); + if (saved) then raise Exception.Create('cannot save into already saved OpenGL state'); + glGetIntegerv(GL_MATRIX_MODE, @glmatmode); + glGetIntegerv(GL_TEXTURE_BINDING_2D, @gltextbinding); + glGetIntegerv(GL_VIEWPORT, @glvport[0]); + //glGetIntegerv(GL_CURRENT_PROGRAM, &oldprg); + //glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &oldfbr); + //glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &oldfbw); + glMatrixMode(GL_PROJECTION); glPushMatrix(); + glMatrixMode(GL_MODELVIEW); glPushMatrix(); + glMatrixMode(GL_TEXTURE); glPushMatrix(); + glMatrixMode(GL_COLOR); glPushMatrix(); + glPushAttrib({GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_CURRENT_BIT}GL_ALL_ATTRIB_BITS); // let's play safe + saved := true; end; - -// ////////////////////////////////////////////////////////////////////////// // -// cursor (hi, Death Track!) -const curTexWidth = 32; -const curTexHeight = 32; -const curWidth = 17; -const curHeight = 23; - -const cursorImg: array[0..curWidth*curHeight-1] of Byte = ( - 2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 3,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 3,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 3,3,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0, - 3,3,4,2,2,0,0,0,0,0,0,0,0,0,0,0,0, - 3,3,4,4,2,2,0,0,0,0,0,0,0,0,0,0,0, - 3,3,4,4,4,2,2,0,0,0,0,0,0,0,0,0,0, - 3,3,4,4,4,4,2,2,0,0,0,0,0,0,0,0,0, - 3,3,4,4,4,5,6,2,2,0,0,0,0,0,0,0,0, - 3,3,4,4,5,6,7,5,2,2,0,0,0,0,0,0,0, - 3,3,4,5,6,7,5,4,5,2,2,0,0,0,0,0,0, - 3,3,5,6,7,5,4,5,6,7,2,2,0,0,0,0,0, - 3,3,6,7,5,4,5,6,7,7,7,2,2,0,0,0,0, - 3,3,7,5,4,5,6,7,7,7,7,7,2,2,0,0,0, - 3,3,5,4,5,6,8,8,8,8,8,8,8,8,2,0,0, - 3,3,4,5,6,3,8,8,8,8,8,8,8,8,8,0,0, - 3,3,5,6,3,3,0,0,0,0,0,0,0,0,0,0,0, - 3,3,6,3,3,0,0,0,0,0,0,0,0,0,0,0,0, - 3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0, - 3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -); -const cursorPal: array[0..9*4-1] of Byte = ( - 0, 0, 0, 0, - 0, 0, 0,163, - 85,255,255,255, - 85, 85,255,255, - 255, 85, 85,255, - 170, 0,170,255, - 85, 85, 85,255, - 0, 0, 0,255, - 0, 0,170,255 -); +procedure TSavedGLState.restore (); +begin + if (not saved) then raise Exception.Create('cannot restore unsaved OpenGL state'); + glPopAttrib({GL_ENABLE_BIT}); + glMatrixMode(GL_PROJECTION); glPopMatrix(); + glMatrixMode(GL_MODELVIEW); glPopMatrix(); + glMatrixMode(GL_TEXTURE); glPopMatrix(); + glMatrixMode(GL_COLOR); glPopMatrix(); + glMatrixMode(glmatmode); + //if (glHasFunc!"glBindFramebufferEXT") glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, oldfbr); + //if (glHasFunc!"glBindFramebufferEXT") glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, oldfbw); + glBindTexture(GL_TEXTURE_2D, gltextbinding); + //if (glHasFunc!"glUseProgram") glUseProgram(oldprg); + glViewport(glvport[0], glvport[1], glvport[2], glvport[3]); + saved := false; +end; var - curtexid: GLuint = 0; + curCtx: TGxContext = nil; + savedGLState: TSavedGLState; + -procedure createCursorTexture (); +// ////////////////////////////////////////////////////////////////////////// // +// set active context; `ctx` can be `nil` +procedure gxSetContextInternal (ctx: TGxContext; ascale: Single; domatrix: Boolean); var - tex, tpp: PByte; - c: Integer; - x, y: Integer; + mt: packed array [0..15] of GLfloat; begin - if (curtexid <> 0) then exit; //begin glDeleteTextures(1, @curtexid); curtexid := 0; end; + if (savedGLState.saved) then savedGLState.restore(); - GetMem(tex, curTexWidth*curTexHeight*4); - try - FillChar(tex^, curTexWidth*curTexHeight*4, 0); + if (curCtx <> nil) then + begin + curCtx.onDeactivate(); + curCtx.mActive := false; + end; - // draw shadow - for y := 0 to curHeight-1 do + curCtx := ctx; + if (ctx <> nil) then + begin + ctx.mActive := true; + savedGLState.save(); + if (domatrix) then begin - for x := 0 to curWidth-1 do - begin - if (cursorImg[y*curWidth+x] <> 0) then - begin - c := 1*4; - tpp := tex+((y+1)*(curTexWidth*4)+(x+3)*4); - tpp^ := cursorPal[c+0]; Inc(tpp); - tpp^ := cursorPal[c+1]; Inc(tpp); - tpp^ := cursorPal[c+2]; Inc(tpp); - tpp^ := cursorPal[c+3]; Inc(tpp); - tpp^ := cursorPal[c+0]; Inc(tpp); - tpp^ := cursorPal[c+1]; Inc(tpp); - tpp^ := cursorPal[c+2]; Inc(tpp); - tpp^ := cursorPal[c+3]; Inc(tpp); - end; - end; - end; - - // draw cursor - for y := 0 to curHeight-1 do + oglSetup2D(fuiScrWdt, fuiScrHgt); + glScalef(ascale, ascale, 1.0); + ctx.mScaled := (ascale <> 1.0); + ctx.mScale := ascale; + end + else begin - for x := 0 to curWidth-1 do - begin - c := cursorImg[y*curWidth+x]*4; - if (c <> 0) then - begin - tpp := tex+(y*(curTexWidth*4)+x*4); - tpp^ := cursorPal[c+0]; Inc(tpp); - tpp^ := cursorPal[c+1]; Inc(tpp); - tpp^ := cursorPal[c+2]; Inc(tpp); - tpp^ := cursorPal[c+3]; Inc(tpp); - end; - end; + // assume uniform scale + glGetFloatv(GL_MODELVIEW_MATRIX, @mt[0]); + ctx.mScaled := (mt[0] <> 1.0) or (mt[1*4+1] <> 1.0); + ctx.mScale := mt[0]; + oglSetup2DState(); end; + ctx.onActivate(); + end; +end; + + +procedure gxSetContext (ctx: TGxContext; ascale: Single=1.0); begin gxSetContextInternal(ctx, ascale, true); end; +procedure gxSetContextNoMatrix (ctx: TGxContext); begin gxSetContextInternal(ctx, 1, false); end; - glGenTextures(1, @curtexid); - if (curtexid = 0) then raise Exception.Create('can''t create cursor texture'); - glBindTexture(GL_TEXTURE_2D, curtexid); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); +// ////////////////////////////////////////////////////////////////////////// // +type + TScissorSave = record + public + wassc: Boolean; + scxywh: packed array[0..3] of GLint; + + public - //GLfloat[4] bclr = 0.0; - //glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, bclr.ptr); + public + procedure save (enableScissoring: Boolean); + procedure restore (); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, curTexWidth, curTexHeight, 0, GL_RGBA{gltt}, GL_UNSIGNED_BYTE, tex); - glFlush(); - finally - FreeMem(tex); + // set new scissor rect, bounded by the saved scissor rect + procedure combineRect (x, y, w, h: Integer); end; + + +procedure TScissorSave.save (enableScissoring: Boolean); +begin + wassc := (glIsEnabled(GL_SCISSOR_TEST) <> 0); + if wassc then glGetIntegerv(GL_SCISSOR_BOX, @scxywh[0]) else glGetIntegerv(GL_VIEWPORT, @scxywh[0]); + //conwritefln('(%d,%d)-(%d,%d)', [scxywh[0], scxywh[1], scxywh[2], scxywh[3]]); + if enableScissoring and (not wassc) then glEnable(GL_SCISSOR_TEST); end; -procedure oglDrawCursorAt (msX, msY: Integer); +procedure TScissorSave.restore (); begin - //if (curtexid = 0) then createCursorTexture() else glBindTexture(GL_TEXTURE_2D, curtexid); - glBindTexture(GL_TEXTURE_2D, curtexid); - // blend it - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - glEnable(GL_TEXTURE_2D); - glDisable(GL_STENCIL_TEST); - glDisable(GL_SCISSOR_TEST); - glDisable(GL_LIGHTING); - glDisable(GL_DEPTH_TEST); - glDisable(GL_CULL_FACE); - // color and opacity - glColor4f(1, 1, 1, 0.9); - //Dec(msX, 2); - glBegin(GL_QUADS); - glTexCoord2f(0.0, 0.0); glVertex2i(msX, msY); // top-left - glTexCoord2f(1.0, 0.0); glVertex2i(msX+curTexWidth, msY); // top-right - glTexCoord2f(1.0, 1.0); glVertex2i(msX+curTexWidth, msY+curTexHeight); // bottom-right - glTexCoord2f(0.0, 1.0); glVertex2i(msX, msY+curTexHeight); // bottom-left - glEnd(); - //Inc(msX, 2); - glDisable(GL_BLEND); - glDisable(GL_TEXTURE_2D); - glColor4f(1, 1, 1, 1); - glBindTexture(GL_TEXTURE_2D, 0); + glScissor(scxywh[0], scxywh[1], scxywh[2], scxywh[3]); + if wassc then glEnable(GL_SCISSOR_TEST) else glDisable(GL_SCISSOR_TEST); end; -procedure oglDrawCursor (); begin oglDrawCursorAt(fuiMouseX, fuiMouseY); end; +procedure TScissorSave.combineRect (x, y, w, h: Integer); +//var ox, oy, ow, oh: Integer; +begin + if (w < 1) or (h < 1) then begin glScissor(0, 0, 0, 0); exit; end; + y := fuiScrHgt-(y+h); + //ox := x; oy := y; ow := w; oh := h; + if not intersectRect(x, y, w, h, scxywh[0], scxywh[1], scxywh[2], scxywh[3]) then + begin + //writeln('oops: COMBINE: old=(', ox, ',', oy, ')-(', ox+ow-1, ',', oy+oh-1, '); sci: (', scxywh[0], ',', scxywh[1], ')-(', scxywh[0]+scxywh[2]-1, ',', scxywh[1]+scxywh[3]-1, ')'); + //writeln('oops: COMBINE: oldx=<', ox, '-', ox+ow-1, '>; oldy=<', oy, ',', oy+oh-1, '> : scix=<', scxywh[0], '-', scxywh[0]+scxywh[2]-1, '>; sciy=<', scxywh[1], '-', scxywh[1]+scxywh[3]-1, '>'); + glScissor(0, 0, 0, 0); + end + else + begin + glScissor(x, y, w, h); + end; +end; // ////////////////////////////////////////////////////////////////////////// // -// fonts -const kgiFont6: array[0..256*8-1] of Byte = ( -$00,$00,$00,$00,$00,$00,$00,$00,$3c,$42,$a5,$81,$a5,$99,$42,$3c,$3c,$7e,$db,$ff,$ff,$db,$66,$3c,$6c,$fe, -$fe,$fe,$7c,$38,$10,$00,$10,$38,$7c,$fe,$7c,$38,$10,$00,$10,$38,$54,$fe,$54,$10,$38,$00,$10,$38,$7c,$fe, -$fe,$10,$38,$00,$00,$00,$00,$30,$30,$00,$00,$00,$ff,$ff,$ff,$e7,$e7,$ff,$ff,$ff,$38,$44,$82,$82,$82,$44, 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-$cc,$cc,$78,$00,$00,$1c,$00,$cc,$cc,$cc,$7e,$00,$00,$f8,$00,$f8,$cc,$cc,$cc,$00,$fc,$00,$cc,$ec,$fc,$dc, -$cc,$00,$3c,$6c,$6c,$3e,$00,$7e,$00,$00,$3c,$66,$66,$3c,$00,$7e,$00,$00,$30,$00,$30,$60,$c0,$cc,$78,$00, -$00,$00,$00,$fc,$c0,$c0,$00,$00,$00,$00,$00,$fc,$0c,$0c,$00,$00,$c6,$cc,$d8,$3e,$63,$ce,$98,$1f,$c6,$cc, -$d8,$f3,$67,$cf,$9f,$03,$00,$18,$00,$18,$18,$3c,$3c,$18,$00,$33,$66,$cc,$66,$33,$00,$00,$00,$cc,$66,$33, -$66,$cc,$00,$00,$22,$88,$22,$88,$22,$88,$22,$88,$55,$aa,$55,$aa,$55,$aa,$55,$aa,$dc,$76,$dc,$76,$dc,$76, -$dc,$76,$18,$18,$18,$18,$18,$18,$18,$18,$18,$18,$18,$18,$f8,$18,$18,$18,$18,$18,$f8,$18,$f8,$18,$18,$18, -$36,$36,$36,$36,$f6,$36,$36,$36,$00,$00,$00,$00,$fe,$36,$36,$36,$00,$00,$f8,$18,$f8,$18,$18,$18,$36,$36, -$f6,$06,$f6,$36,$36,$36,$36,$36,$36,$36,$36,$36,$36,$36,$00,$00,$fe,$06,$f6,$36,$36,$36,$36,$36,$f6,$06, -$fe,$00,$00,$00,$36,$36,$36,$36,$fe,$00,$00,$00,$18,$18,$f8,$18,$f8,$00,$00,$00,$00,$00,$00,$00,$f8,$18, -$18,$18,$18,$18,$18,$18,$1f,$00,$00,$00,$18,$18,$18,$18,$ff,$00,$00,$00,$00,$00,$00,$00,$ff,$18,$18,$18, -$18,$18,$18,$18,$1f,$18,$18,$18,$00,$00,$00,$00,$ff,$00,$00,$00,$18,$18,$18,$18,$ff,$18,$18,$18,$18,$18, -$1f,$18,$1f,$18,$18,$18,$36,$36,$36,$36,$37,$36,$36,$36,$36,$36,$37,$30,$3f,$00,$00,$00,$00,$00,$3f,$30, -$37,$36,$36,$36,$36,$36,$f7,$00,$ff,$00,$00,$00,$00,$00,$ff,$00,$f7,$36,$36,$36,$36,$36,$37,$30,$37,$36, -$36,$36,$00,$00,$ff,$00,$ff,$00,$00,$00,$36,$36,$f7,$00,$f7,$36,$36,$36,$18,$18,$ff,$00,$ff,$00,$00,$00, -$36,$36,$36,$36,$ff,$00,$00,$00,$00,$00,$ff,$00,$ff,$18,$18,$18,$00,$00,$00,$00,$ff,$36,$36,$36,$36,$36, -$36,$36,$3f,$00,$00,$00,$18,$18,$1f,$18,$1f,$00,$00,$00,$00,$00,$1f,$18,$1f,$18,$18,$18,$00,$00,$00,$00, -$3f,$36,$36,$36,$36,$36,$36,$36,$f7,$36,$36,$36,$18,$18,$ff,$00,$ff,$18,$18,$18,$18,$18,$18,$18,$f8,$00, -$00,$00,$00,$00,$00,$00,$1f,$18,$18,$18,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$00,$00,$00,$00,$ff,$ff,$ff,$ff, -$f0,$f0,$f0,$f0,$f0,$f0,$f0,$f0,$0f,$0f,$0f,$0f,$0f,$0f,$0f,$0f,$ff,$ff,$ff,$ff,$00,$00,$00,$00,$00,$00, -$76,$dc,$c8,$dc,$76,$00,$00,$78,$cc,$f8,$cc,$f8,$c0,$c0,$00,$fe,$c6,$c0,$c0,$c0,$c0,$00,$00,$fe,$6c,$6c, -$6c,$6c,$6c,$00,$fe,$66,$30,$18,$30,$66,$fe,$00,$00,$00,$7e,$cc,$cc,$cc,$78,$00,$00,$66,$66,$66,$66,$7c, -$60,$c0,$00,$76,$dc,$18,$18,$18,$18,$00,$fc,$30,$78,$cc,$cc,$78,$30,$fc,$38,$6c,$c6,$fe,$c6,$6c,$38,$00, -$38,$6c,$c6,$c6,$6c,$6c,$ee,$00,$1c,$30,$18,$7c,$cc,$cc,$78,$00,$00,$00,$7e,$db,$db,$7e,$00,$00,$06,$0c, -$7e,$db,$db,$7e,$60,$c0,$3c,$60,$c0,$fc,$c0,$60,$3c,$00,$78,$cc,$cc,$cc,$cc,$cc,$cc,$00,$00,$fc,$00,$fc, -$00,$fc,$00,$00,$30,$30,$fc,$30,$30,$00,$fc,$00,$60,$30,$18,$30,$60,$00,$fc,$00,$18,$30,$60,$30,$18,$00, -$fc,$00,$0e,$1b,$1b,$18,$18,$18,$18,$18,$18,$18,$18,$18,$18,$d8,$d8,$70,$30,$30,$00,$fc,$00,$30,$30,$00, -$00,$72,$9c,$00,$72,$9c,$00,$00,$38,$6c,$6c,$38,$00,$00,$00,$00,$00,$00,$00,$18,$18,$00,$00,$00,$00,$00, -$00,$00,$18,$00,$00,$00,$0f,$0c,$0c,$0c,$ec,$6c,$3c,$1c,$78,$6c,$6c,$6c,$6c,$00,$00,$00,$78,$0c,$38,$60, -$7c,$00,$00,$00,$00,$00,$3c,$3c,$3c,$3c,$00,$00,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff -); - -const kgiFont6PropWidth: array[0..256-1] of Byte = ( - $08,$08,$08,$07,$07,$07,$07,$04,$08,$07,$08,$08,$06,$06,$06,$07, - $06,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08, - $85,$21,$13,$05,$05,$05,$05,$13,$13,$13,$05,$05,$12,$14,$12,$05, - $05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$21,$12,$05,$05,$05,$05, - $05,$05,$05,$05,$05,$05,$05,$05,$05,$13,$05,$05,$05,$05,$05,$05, - $05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$13,$05,$13,$05,$05, - $13,$05,$05,$05,$05,$05,$05,$05,$05,$13,$04,$14,$13,$05,$05,$05, - $05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$14,$21,$04,$05,$08, - $08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$04, - $44,$08,$08,$08,$08,$08,$08,$08,$05,$04,$05,$08,$08,$08,$08,$08, - $05,$05,$05,$05,$05,$05,$13,$13,$05,$05,$05,$04,$05,$05,$05,$05, - $05,$05,$05,$05,$05,$03,$04,$04,$06,$05,$04,$07,$04,$03,$05,$08, - $05,$05,$05,$05,$05,$05,$05,$14,$05,$05,$05,$04,$05,$05,$05,$05, - $14,$05,$05,$05,$05,$05,$05,$05,$14,$05,$05,$05,$05,$05,$14,$05, - $05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05, - $05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$05 -); - -const kgiFont8PropWidth: array[0..256-1] of Byte = ( - $08,$08,$08,$07,$07,$07,$07,$06,$08,$07,$08,$08,$07,$08,$08,$08, - $07,$07,$07,$07,$08,$08,$07,$08,$07,$07,$07,$07,$07,$08,$08,$08, - $85,$14,$15,$07,$06,$07,$07,$03,$14,$14,$08,$06,$13,$06,$22,$07, - $05,$05,$05,$05,$05,$05,$05,$05,$05,$05,$22,$13,$05,$06,$15,$06, - $07,$06,$07,$07,$07,$07,$07,$07,$06,$14,$07,$07,$07,$07,$07,$07, - $07,$06,$07,$06,$06,$06,$06,$07,$07,$06,$07,$14,$07,$14,$07,$08, - $23,$07,$07,$06,$07,$06,$06,$07,$07,$14,$05,$07,$14,$07,$06,$06, - $07,$07,$06,$06,$15,$07,$06,$07,$07,$06,$06,$06,$32,$06,$07,$07, - $06,$07,$06,$08,$07,$07,$07,$07,$08,$06,$06,$06,$07,$05,$06,$06, - $06,$08,$07,$06,$06,$06,$07,$07,$06,$07,$06,$07,$07,$06,$07,$08, - $07,$05,$06,$07,$06,$06,$16,$16,$06,$06,$06,$08,$08,$06,$08,$08, - $08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08,$08, - $38,$08,$08,$38,$08,$08,$38,$28,$28,$28,$08,$08,$28,$08,$08,$08, - $08,$08,$08,$28,$38,$38,$28,$08,$08,$08,$38,$08,$08,$08,$48,$08, - $07,$06,$07,$07,$07,$07,$07,$07,$06,$07,$07,$06,$08,$08,$06,$06, - $06,$06,$06,$06,$35,$05,$06,$07,$15,$32,$32,$08,$15,$15,$24,$08 -); - - -function createFontTexture (constref font: array of Byte; constref fontwdt: array of Byte; prop: Boolean): GLuint; +type + TGxBmpFont = class(TGxFont) + private + mTexId: GLuint; // OpenGL texture id + mWidth: Integer; // <=0: proportional + mFontBmp: PByte; + mFontWdt: PByte; + mFreeFontWdt: Boolean; + mFreeFontBmp: Boolean; + + protected + procedure oglCreateTexture (); + procedure oglDestroyTexture (); + + procedure initDrawText (); + procedure doneDrawText (); + function drawCharInterim (x, y: Integer; const ch: AnsiChar): Integer; // return width (not including last empty pixel) + function drawCharInternal (x, y: Integer; const ch: AnsiChar): Integer; // return width (not including last empty pixel) + function drawTextInternal (x, y: Integer; const s: AnsiString): Integer; // return width (not including last empty pixel) + + public + constructor Create (const aname: AnsiString; st: TStream; proportional: Boolean); + destructor Destroy (); override; + + function charWidth (const ch: AnsiChar): Integer; override; + function textWidth (const s: AnsiString): Integer; override; + end; + + +constructor TGxBmpFont.Create (const aname: AnsiString; st: TStream; proportional: Boolean); +var + sign: packed array [0..7] of AnsiChar; + enc: packed array [0..16] of AnsiChar; + b: Byte; + wdt, hgt, elen: Integer; + ch, dy: Integer; + fntbwdt: Integer; + wrd: Word; +begin + mFreeFontBmp := true; + mFreeFontWdt := true; + mName := aname; + mTexId := 0; + // signature + st.ReadBuffer(sign[0], 8); + if (sign <> 'FUIFONT0') then raise Exception.Create('FlexUI: invalid font file signature'); + // encoding length and width + st.ReadBuffer(b, 1); + wdt := (b and $0f)+1; // 16 is not supported + if (wdt = 16) then raise Exception.Create('FlexUI: 16-wdt fonts aren''t supported yet'); + elen := ((b shr 4) and $0f); + if (elen = 0) then raise Exception.CreateFmt('FlexUI: invalid font encoding length: %d', [elen]); + // height + st.ReadBuffer(b, 1); + hgt := b; + if (hgt < 2) then raise Exception.CreateFmt('FlexUI: invalid font height: %d', [hgt]); + // encoding + st.ReadBuffer(enc[0], elen); + // check for 'cp1251' here (it can also be 'koi8') + if (wdt <= 8) then fntbwdt := 1 else fntbwdt := 2; + // shift and width table (hi nibble: left shift for proportional print; lo nibble: shifted character width for proportional print) + GetMem(mFontWdt, 256); + st.ReadBuffer(mFontWdt^, 256); + // font bitmap + GetMem(mFontBmp, (hgt*fntbwdt)*256); + st.ReadBuffer(mFontBmp^, (hgt*fntbwdt)*256); + mWidth := wdt; + mHeight := hgt; + mBaseLine := hgt-1; //FIXME + if (proportional) then + begin + // shift font + for ch := 0 to 255 do + begin + for dy := 0 to hgt-1 do + begin + if (fntbwdt = 1) then + begin + mFontBmp[ch*hgt+dy] := mFontBmp[ch*hgt+dy] shl (mFontWdt[ch] shr 4); + end + else + begin + wrd := mFontBmp[ch*(hgt*2)+(dy*2)]+256*mFontBmp[ch*(hgt*2)+(dy*2)+1]; + wrd := wrd shl (mFontWdt[ch] shr 4); + mFontBmp[ch*(hgt*2)+(dy*2)+0] := (wrd and $ff); + mFontBmp[ch*(hgt*2)+(dy*2)+1] := ((wrd shr 16) and $ff); + end; + end; + end; + end + else + begin + FillChar(mFontWdt^, 256, wdt); + end; +end; + + +destructor TGxBmpFont.Destroy (); +begin + if (mFreeFontBmp) and (mFontBmp <> nil) then FreeMem(mFontBmp); + if (mFreeFontWdt) and (mFontWdt <> nil) then FreeMem(mFontWdt); + mName := ''; + mWidth := 0; + mHeight := 0; + mBaseLine := 0; + mFontBmp := nil; + mFontWdt := nil; + mFreeFontWdt := false; + mFreeFontBmp := false; + mTexId := 0; + inherited; +end; + + +procedure TGxBmpFont.oglCreateTexture (); const - Width = 16*8; - Height = 16*8; + TxWidth = 16*16; + TxHeight = 16*16; var tex, tpp: PByte; b: Byte; cc: Integer; x, y, dx, dy: Integer; begin - GetMem(tex, Width*Height*4); + GetMem(tex, TxWidth*TxHeight*4); + FillChar(tex^, TxWidth*TxHeight*4, 0); for cc := 0 to 255 do begin - x := (cc mod 16)*8; - y := (cc div 16)*8; - for dy := 0 to 7 do + x := (cc mod 16)*16; + y := (cc div 16)*16; + for dy := 0 to mHeight-1 do begin - b := font[cc*8+dy]; - if prop then b := b shl (fontwdt[cc] shr 4); - tpp := tex+((y+dy)*(Width*4))+x*4; + if (mWidth <= 8) then b := mFontBmp[cc*mHeight+dy] else b := mFontBmp[cc*(mHeight*2)+(dy*2)+1]; + //if prop then b := b shl (fontwdt[cc] shr 4); + tpp := tex+((y+dy)*(TxWidth*4))+x*4; for dx := 0 to 7 do begin if ((b and $80) <> 0) then @@ -533,264 +506,457 @@ begin end; b := (b and $7f) shl 1; end; + if (mWidth > 8) then + begin + b := mFontBmp[cc*(mHeight*2)+(dy*2)+0]; + for dx := 0 to 7 do + begin + if ((b and $80) <> 0) then + begin + tpp^ := 255; Inc(tpp); + tpp^ := 255; Inc(tpp); + tpp^ := 255; Inc(tpp); + tpp^ := 255; Inc(tpp); + end + else + begin + tpp^ := 0; Inc(tpp); + tpp^ := 0; Inc(tpp); + tpp^ := 0; Inc(tpp); + tpp^ := 0; Inc(tpp); + end; + b := (b and $7f) shl 1; + end; + end; end; end; - glGenTextures(1, @result); - if (result = 0) then raise Exception.Create('can''t create Holmes font texture'); + glGenTextures(1, @mTexId); + if (mTexId = 0) then raise Exception.Create('can''t create FlexUI font texture'); - glBindTexture(GL_TEXTURE_2D, result); + glBindTexture(GL_TEXTURE_2D, mTexId); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - //GLfloat[4] bclr = 0.0; - //glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, bclr.ptr); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TxWidth, TxHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, tex); + glFinish(); + + glBindTexture(GL_TEXTURE_2D, 0); + FreeMem(tex); +end; + + +procedure TGxBmpFont.oglDestroyTexture (); +begin + if (mTexId <> 0) then + begin + glDeleteTextures(1, @mTexId); + mTexId := 0; + end; +end; - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, Width, Height, 0, GL_RGBA{gltt}, GL_UNSIGNED_BYTE, tex); - glFlush(); - //FreeMem(tex); +function TGxBmpFont.charWidth (const ch: AnsiChar): Integer; +begin + result := (mFontWdt[Byte(ch)] and $0f); end; +function TGxBmpFont.textWidth (const s: AnsiString): Integer; var - font6texid: GLuint = 0; - font8texid: GLuint = 0; - prfont6texid: GLuint = 0; - prfont8texid: GLuint = 0; + ch: AnsiChar; +begin + if (Length(s) > 0) then + begin + result := -1; + for ch in s do result += (mFontWdt[Byte(ch)] and $0f)+1; + end + else + begin + result := 0; + end; +end; -procedure deleteFonts (); +procedure TGxBmpFont.initDrawText (); begin - if (font6texid <> 0) then glDeleteTextures(1, @font6texid); - if (font8texid <> 0) then glDeleteTextures(1, @font8texid); - if (prfont6texid <> 0) then glDeleteTextures(1, @prfont6texid); - if (prfont8texid <> 0) then glDeleteTextures(1, @prfont8texid); - font6texid := 0; - font8texid := 0; - prfont6texid := 0; - prfont8texid := 0; + glEnable(GL_ALPHA_TEST); + glAlphaFunc(GL_NOTEQUAL, 0.0); + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, mTexId); end; -procedure createFonts (); +procedure TGxBmpFont.doneDrawText (); begin - if (font6texid = 0) then font6texid := createFontTexture(kgiFont6, kgiFont6PropWidth, false); - if (font8texid = 0) then font8texid := createFontTexture(kgiFont8, kgiFont8PropWidth, false); - if (prfont6texid = 0) then prfont6texid := createFontTexture(kgiFont6, kgiFont6PropWidth, true); - if (prfont8texid = 0) then prfont8texid := createFontTexture(kgiFont8, kgiFont8PropWidth, true); + glDisable(GL_ALPHA_TEST); + glDisable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, 0); end; -// ////////////////////////////////////////////////////////////////////////// // -procedure TScissorSave.save (enableScissoring: Boolean); +function TGxBmpFont.drawCharInterim (x, y: Integer; const ch: AnsiChar): Integer; +var + tx, ty: Integer; begin - wassc := (glIsEnabled(GL_SCISSOR_TEST) <> 0); - if wassc then glGetIntegerv(GL_SCISSOR_BOX, @scxywh[0]) else glGetIntegerv(GL_VIEWPORT, @scxywh[0]); - //conwritefln('(%d,%d)-(%d,%d)', [scxywh[0], scxywh[1], scxywh[2], scxywh[3]]); - if enableScissoring and (not wassc) then glEnable(GL_SCISSOR_TEST); + tx := (Integer(ch) mod 16)*16; + ty := (Integer(ch) div 16)*16; + glBegin(GL_QUADS); + glTexCoord2f((tx+0)/256.0, (ty+0)/256.0); glVertex2i(x+0, y+0); // top-left + glTexCoord2f((tx+mWidth)/256.0, (ty+0)/256.0); glVertex2i(x+mWidth, y+0); // top-right + glTexCoord2f((tx+mWidth)/256.0, (ty+mHeight)/256.0); glVertex2i(x+mWidth, y+mHeight); // bottom-right + glTexCoord2f((tx+0)/256.0, (ty+mHeight)/256.0); glVertex2i(x+0, y+mHeight); // bottom-left + glEnd(); + result := (mFontWdt[Byte(ch)] and $0f); end; -procedure TScissorSave.restore (); + +function TGxBmpFont.drawCharInternal (x, y: Integer; const ch: AnsiChar): Integer; begin - glScissor(scxywh[0], scxywh[1], scxywh[2], scxywh[3]); - if wassc then glEnable(GL_SCISSOR_TEST) else glDisable(GL_SCISSOR_TEST); + initDrawText(); + result := drawCharInterim(x, y, ch); + doneDrawText(); end; -procedure TScissorSave.combineRect (x, y, w, h: Integer); -//var ox, oy, ow, oh: Integer; + +function TGxBmpFont.drawTextInternal (x, y: Integer; const s: AnsiString): Integer; +var + ch: AnsiChar; + wdt: Integer; begin - if (w < 1) or (h < 1) then begin glScissor(0, 0, 0, 0); exit; end; - y := fuiScrHgt-(y+h); - //ox := x; oy := y; ow := w; oh := h; - if not intersectRect(x, y, w, h, scxywh[0], scxywh[1], scxywh[2], scxywh[3]) then - begin - //writeln('oops: COMBINE: old=(', ox, ',', oy, ')-(', ox+ow-1, ',', oy+oh-1, '); sci: (', scxywh[0], ',', scxywh[1], ')-(', scxywh[0]+scxywh[2]-1, ',', scxywh[1]+scxywh[3]-1, ')'); - //writeln('oops: COMBINE: oldx=<', ox, '-', ox+ow-1, '>; oldy=<', oy, ',', oy+oh-1, '> : scix=<', scxywh[0], '-', scxywh[0]+scxywh[2]-1, '>; sciy=<', scxywh[1], '-', scxywh[1]+scxywh[3]-1, '>'); - glScissor(0, 0, 0, 0); - end - else + if (Length(s) = 0) then begin result := 0; exit; end; + result := -1; + initDrawText(); + for ch in s do begin - glScissor(x, y, w, h); + wdt := drawCharInterim(x, y, ch)+1; + x += wdt; + result += wdt; end; + doneDrawText(); end; // ////////////////////////////////////////////////////////////////////////// // -// returns `false` if the color is transparent -function setupGLColor (r, g, b, a: Integer): Boolean; +var + fontList: array of TGxBmpFont = nil; + defaultFontName: AnsiString = 'win14'; + + +function strEquCI (const s0, s1: AnsiString): Boolean; +var + f: Integer; + c0, c1: AnsiChar; begin - normRGBA(r, g, b, a); - if (a < 255) then + result := (Length(s0) = Length(s1)); + if (result) then begin - if (a = 0) then begin result := false; exit; end; - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - end - else + for f := 1 to Length(s0) do + begin + c0 := s0[f]; + if (c0 >= 'a') and (c0 <= 'z') then Dec(c0, 32); // poor man's `toupper()` + c1 := s1[f]; + if (c1 >= 'a') and (c1 <= 'z') then Dec(c1, 32); // poor man's `toupper()` + if (c0 <> c1) then begin result := false; exit; end; + end; + end; +end; + + +function getFontByName (const aname: AnsiString): TGxBmpFont; +var + f: Integer; + fname: AnsiString; +begin + if (Length(fontList) = 0) then raise Exception.Create('font subsystem not initialized'); + if (Length(aname) = 0) or (strEquCI(aname, 'default')) then fname := defaultFontName else fname := aname; + for f := 0 to High(fontList) do begin - glDisable(GL_BLEND); + result := fontList[f]; + if (result = nil) then continue; + if (strEquCI(result.name, fname)) then exit; end; - glColor4ub(Byte(r), Byte(g), Byte(b), Byte(a)); - result := true; + if (fontList[0] = nil) then raise Exception.Create('font subsystem not properly initialized'); + result := fontList[0]; end; -// returns `false` if the color is transparent -function setupGLColor (constref clr: TGxRGBA): Boolean; + +{ +procedure deleteFonts (); +var + f: Integer; begin - if (clr.a < 255) then + for f := 0 to High(fontList) do freeAndNil(fontList[f]); + fontList := nil; +end; +} + + +procedure fuiGfxLoadFont (const fontname: AnsiString; const fontFile: AnsiString; proportional: Boolean=false); +var + st: TStream; +begin + if (Length(fontname) = 0) then raise Exception.Create('FlexUI: cannot load nameless font '''+fontFile+''''); + st := fuiOpenFile(fontFile); + if (st = nil) then raise Exception.Create('FlexUI: cannot load font '''+fontFile+''''); + try + fuiGfxLoadFont(fontname, st, proportional); + except on e: Exception do + begin + writeln('FlexUI font loadin error: ', e.message); + FreeAndNil(st); + raise Exception.Create('FlexUI: cannot load font '''+fontFile+''''); + end; + else + raise; + end; + FreeAndNil(st); +end; + + +procedure fuiGfxLoadFont (const fontname: AnsiString; st: TStream; proportional: Boolean=false); +var + fnt: TGxBmpFont = nil; + f: Integer; +begin + if (Length(fontname) = 0) then raise Exception.Create('FlexUI: cannot load nameless font'); + fnt := TGxBmpFont.Create(fontname, st, proportional); + try + for f := 0 to High(fontList) do + begin + if (strEquCI(fontList[f].name, fontname)) then + begin + if (fontList[f].mTexId <> 0) then raise Exception.Create('FlexUI: cannot reload generated font named '''+fontname+''''); + FreeAndNil(fontList[f]); + fontList[f] := fnt; + exit; + end; + end; + SetLength(fontList, Length(fontList)+1); + fontList[High(fontList)] := fnt; + except + FreeAndNil(fnt); + raise; + end; +end; + + +procedure oglInitFonts (); +var + f: Integer; +begin + for f := 0 to High(fontList) do if (fontList[f] <> nil) then fontList[f].oglCreateTexture(); +end; + + +procedure oglDeinitFonts (); +var + f: Integer; +begin + for f := 0 to High(fontList) do if (fontList[f] <> nil) then fontList[f].oglDestroyTexture(); +end; + + +// ////////////////////////////////////////////////////////////////////////// // +procedure oglSetup2DState (); +begin + glDisable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glDisable(GL_LINE_SMOOTH); + glDisable(GL_POLYGON_SMOOTH); + glDisable(GL_POINT_SMOOTH); + glDisable(GL_DEPTH_TEST); + glDisable(GL_TEXTURE_2D); + glDisable(GL_LIGHTING); + glDisable(GL_DITHER); + glDisable(GL_STENCIL_TEST); + glDisable(GL_SCISSOR_TEST); + glDisable(GL_CULL_FACE); + glDisable(GL_ALPHA_TEST); + + glClearColor(0, 0, 0, 0); + glColor4f(1, 1, 1, 1); +end; + + +procedure oglSetup2D (winWidth, winHeight: Integer; upsideDown: Boolean=false); +begin + glViewport(0, 0, winWidth, winHeight); + + oglSetup2DState(); + + glMatrixMode(GL_TEXTURE); + glLoadIdentity(); + + glMatrixMode(GL_COLOR); + glLoadIdentity(); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + if (upsideDown) then begin - if (clr.a = 0) then begin result := false; exit; end; - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glOrtho(0, winWidth, 0, winHeight, -1, 1); // set origin to bottom left end else begin - glDisable(GL_BLEND); + glOrtho(0, winWidth, winHeight, 0, -1, 1); // set origin to top left end; - glColor4ub(clr.r, clr.g, clr.b, clr.a); - result := true; + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +end; + + +// ////////////////////////////////////////////////////////////////////////// // +{$INCLUDE fui_gfx_gl_cursor.inc} + +procedure oglDrawCursor (); begin oglDrawCursorAt(fuiMouseX, fuiMouseY); end; + + +// ////////////////////////////////////////////////////////////////////////// // +constructor TGxContext.Create (); +begin + mActive := false; + mColor := TGxRGBA.Create(255, 255, 255); + mFont := getFontByName('default'); + mScaled := false; + mScale := 1.0; + mClipRect := TGxRect.Create(0, 0, 8192, 8192); + mClipOfs := TGxOfs.Create(0, 0); +end; + + +destructor TGxContext.Destroy (); +begin + if (mActive) then gxSetContext(nil); + inherited; +end; + + +function TGxContext.getFont (): AnsiString; +begin + result := mFont.name; end; -function isScaled (): Boolean; -var - mt: packed array [0..15] of Double; +procedure TGxContext.setFont (const aname: AnsiString); begin - glGetDoublev(GL_MODELVIEW_MATRIX, @mt[0]); - result := (mt[0] <> 1.0) or (mt[1*4+1] <> 1.0); + mFont := getFontByName(aname); end; -// ////////////////////////////////////////////////////////////////////////// // -function textWidth6 (const s: AnsiString): Integer; -var - f: Integer; +procedure TGxContext.onActivate (); begin - result := 0; - for f := 1 to Length(s) do Inc(result, Integer(kgiFont6PropWidth[Integer(s[f])] and $0f)+1); - if (result > 0) then Dec(result); // don't count last empty pixel + setupGLColor(mColor); + realizeClip(); end; - -function textWidth8 (const s: AnsiString): Integer; -var - f: Integer; +procedure TGxContext.onDeactivate (); begin - result := 0; - for f := 1 to Length(s) do Inc(result, Integer(kgiFont8PropWidth[Integer(s[f])] and $0f)+1); - if (result > 0) then Dec(result); // don't count last empty pixel end; -// return width (including last empty pixel) -function drawTextInternal (wdt, x, y: Integer; const s: AnsiString; constref clr: TGxRGBA; tid: GLuint; constref fontwdt: array of Byte; prop: Boolean): Integer; -var - f, c: Integer; - tx, ty: Integer; +procedure TGxContext.setColor (const clr: TGxRGBA); begin - result := 0; - if (Length(s) = 0) then exit; - if not setupGLColor(clr) then exit; + mColor := clr; + if (mActive) then setupGLColor(mColor); +end; - glEnable(GL_ALPHA_TEST); - glAlphaFunc(GL_NOTEQUAL, 0.0); - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, tid); - for f := 1 to Length(s) do +procedure TGxContext.realizeClip (); +var + sx, sy, sw, sh: Integer; +begin + if (not mActive) then exit; // just in case + if (mClipRect.w <= 0) or (mClipRect.h <= 0) then begin - c := Integer(s[f]) and $ff; - tx := (c mod 16)*8; - ty := (c div 16)*8; - glBegin(GL_QUADS); - glTexCoord2f((tx+0)/128.0, (ty+0)/128.0); glVertex2i(x+0, y+0); // top-left - glTexCoord2f((tx+8)/128.0, (ty+0)/128.0); glVertex2i(x+8, y+0); // top-right - glTexCoord2f((tx+8)/128.0, (ty+8)/128.0); glVertex2i(x+8, y+8); // bottom-right - glTexCoord2f((tx+0)/128.0, (ty+8)/128.0); glVertex2i(x+0, y+8); // bottom-left - glEnd(); - if prop then + glEnable(GL_SCISSOR_TEST); + glScissor(0, 0, 0, 0); + end + else + begin + if (mScaled) then + begin + sx := trunc(mClipRect.x*mScale); + sy := trunc(mClipRect.y*mScale); + sw := trunc(mClipRect.w*mScale); + sh := trunc(mClipRect.h*mScale); + end + else + begin + sx := mClipRect.x; + sy := mClipRect.y; + sw := mClipRect.w; + sh := mClipRect.h; + end; + if (not intersectRect(sx, sy, sw, sh, 0, 0, fuiScrWdt, fuiScrHgt)) then + begin + glEnable(GL_SCISSOR_TEST); + glScissor(0, 0, 0, 0); + end + else if (sx = 0) and (sy = 0) and (sw = fuiScrWdt) and (sh = fuiScrHgt) then begin - x += Integer(fontwdt[c] and $0f)+1; - result += Integer(fontwdt[c] and $0f)+1; + glDisable(GL_SCISSOR_TEST); end else begin - x += wdt; - result += wdt; + glEnable(GL_SCISSOR_TEST); + sy := fuiScrHgt-(sy+sh); + glScissor(sx, sy, sw, sh); end; end; +end; - glDisable(GL_ALPHA_TEST); - glDisable(GL_BLEND); - glDisable(GL_TEXTURE_2D); - glColor4f(1, 1, 1, 1); - glBindTexture(GL_TEXTURE_2D, 0); + +procedure TGxContext.resetClip (); +begin + mClipRect := TGxRect.Create(0, 0, 8192, 8192); + if (mActive) then realizeClip(); end; -// ////////////////////////////////////////////////////////////////////////// // -procedure drawHLine (x, y, len: Integer; constref clr: TGxRGBA); +procedure TGxContext.setClipOfs (const aofs: TGxOfs); begin - if (len < 1) then exit; - if not setupGLColor(clr) then exit; - glDisable(GL_TEXTURE_2D); - if (not isScaled) then - begin - glLineWidth(1); - glBegin(GL_LINES); - glVertex2f(x+0.375, y+0.375); - glVertex2f(x+len+0.375, y+0.375); - glEnd(); - end - else - begin - glBegin(GL_QUADS); - glVertex2i(x, y); - glVertex2i(x+len, y); - glVertex2i(x+len, y+1); - glVertex2i(x, y+1); - glEnd(); - end; + mClipOfs := aofs; end; -procedure drawVLine (x, y, len: Integer; constref clr: TGxRGBA); +procedure TGxContext.setClipRect (const aclip: TGxRect); begin - if (len < 1) then exit; - if not setupGLColor(clr) then exit; - glDisable(GL_TEXTURE_2D); - if (not isScaled) then - begin - glLineWidth(1); - glBegin(GL_LINES); - glVertex2f(x+0.375, y+0.375); - glVertex2f(x+0.375, y+len+0.375); - glEnd(); - end - else - begin - glBegin(GL_QUADS); - glVertex2i(x, y); - glVertex2i(x, y+len); - glVertex2i(x+1, y+len); - glVertex2i(x+1, y); - glEnd(); - end; + mClipRect := aclip; + if (mActive) then realizeClip(); end; -procedure drawLine (x1, y1, x2, y2: Integer; constref clr: TGxRGBA); +function TGxContext.setOffset (constref aofs: TGxOfs): TGxOfs; begin - if not setupGLColor(clr) then exit; + result := mClipOfs; + mClipOfs := aofs; +end; - glDisable(GL_TEXTURE_2D); - glLineWidth(1); - glPointSize(1); +function TGxContext.setClip (constref aclip: TGxRect): TGxRect; +begin + result := mClipRect; + mClipRect := aclip; + if (mActive) then realizeClip(); +end; + + +function TGxContext.combineClip (constref aclip: TGxRect): TGxRect; +begin + result := mClipRect; + mClipRect.intersect(aclip); + if (mActive) then realizeClip(); +end; - if (not isScaled) then + +procedure TGxContext.line (x1, y1, x2, y2: Integer); +begin + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) then exit; + + if (not mScaled) then begin glLineWidth(1); glBegin(GL_LINES); @@ -800,6 +966,7 @@ begin if (x1 <> x2) or (y1 <> y2) then begin + glPointSize(1); glBegin(GL_POINTS); glVertex2f(x2+0.375, y2+0.375); glEnd(); @@ -816,84 +983,85 @@ begin glVertex2i(x2+1, y2+1); glEnd(); end; - - glColor4f(1, 1, 1, 1); - glDisable(GL_BLEND); end; -procedure drawRect (x, y, w, h: Integer; constref clr: TGxRGBA); +procedure TGxContext.hline (x, y, len: Integer); begin - if (w < 0) or (h < 0) then exit; - if not setupGLColor(clr) then exit; - glDisable(GL_TEXTURE_2D); - glLineWidth(1); - glDisable(GL_LINE_SMOOTH); - glDisable(GL_POLYGON_SMOOTH); - if (w = 1) and (h = 1) then - begin - glBegin(GL_POINTS); - glVertex2f(x+0.375, y+0.375); - glEnd(); - end - else + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) then exit; + if (len < 1) then exit; + if (not mScaled) then begin glLineWidth(1); glBegin(GL_LINES); - glVertex2i(x, y); glVertex2i(x+w, y); // top - glVertex2i(x, y+h-1); glVertex2i(x+w, y+h-1); // bottom - glVertex2f(x+0.375, y+1); glVertex2f(x+0.375, y+h-1); // left - glVertex2f(x+w-1+0.375, y+1); glVertex2f(x+w-1+0.375, y+h-1); // right + glVertex2f(x+0.375, y+0.375); + glVertex2f(x+len+0.375, y+0.375); glEnd(); - end; - //glRect(x, y, x+w, y+h); - glColor4f(1, 1, 1, 1); - glDisable(GL_BLEND); -end; - - -procedure drawRectUI (x, y, w, h: Integer; constref clr: TGxRGBA); - procedure hline (x, y, len: Integer); + end + else if (mScale > 1.0) then begin - if (len < 1) then exit; glBegin(GL_QUADS); glVertex2i(x, y); glVertex2i(x+len, y); glVertex2i(x+len, y+1); glVertex2i(x, y+1); glEnd(); + end + else + begin + glPointSize(1); + glBegin(GL_POINTS); + while (len > 0) do begin glVertex2i(x, y); Inc(x); Dec(len); end; + glEnd(); end; +end; - procedure vline (x, y, len: Integer); + +procedure TGxContext.vline (x, y, len: Integer); +begin + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) then exit; + if (len < 1) then exit; + if (not mScaled) then + begin + glLineWidth(1); + glBegin(GL_LINES); + glVertex2f(x+0.375, y+0.375); + glVertex2f(x+0.375, y+len+0.375); + glEnd(); + end + else if (mScale > 1.0) then begin - if (len < 1) then exit; glBegin(GL_QUADS); glVertex2i(x, y); glVertex2i(x, y+len); glVertex2i(x+1, y+len); glVertex2i(x+1, y); glEnd(); + end + else + begin + glPointSize(1); + glBegin(GL_POINTS); + while (len > 0) do begin glVertex2i(x, y); Inc(y); Dec(len); end; + glEnd(); end; +end; -var - scaled: Boolean; + +procedure TGxContext.rect (x, y, w, h: Integer); begin + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) then exit; if (w < 0) or (h < 0) then exit; - if not setupGLColor(clr) then exit; - glDisable(GL_TEXTURE_2D); - glLineWidth(1); - glDisable(GL_LINE_SMOOTH); - glDisable(GL_POLYGON_SMOOTH); - scaled := isScaled(); if (w = 1) and (h = 1) then begin + glPointSize(1); glBegin(GL_POINTS); - if scaled then glVertex2i(x, y) else glVertex2f(x+0.375, y+0.375); + if mScaled then glVertex2i(x, y) else glVertex2f(x+0.375, y+0.375); glEnd(); end else begin - if not scaled then + if (not mScaled) then begin glLineWidth(1); glBegin(GL_LINES); @@ -911,22 +1079,29 @@ begin vline(x+w-1, y+1, h-2); end; end; - //glRect(x, y, x+w, y+h); - glColor4f(1, 1, 1, 1); - glDisable(GL_BLEND); end; -procedure darkenRect (x, y, w, h: Integer; a: Integer); +procedure TGxContext.fillRect (x, y, w, h: Integer); +begin + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) then exit; + if (w < 0) or (h < 0) then exit; + glBegin(GL_QUADS); + glVertex2f(x, y); + glVertex2f(x+w, y); + glVertex2f(x+w, y+h); + glVertex2f(x, y+h); + glEnd(); +end; + + +procedure TGxContext.darkenRect (x, y, w, h: Integer; a: Integer); begin + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (a >= 255) then exit; if (w < 0) or (h < 0) then exit; if (a < 0) then a := 0; - if (a >= 255) then exit; glEnable(GL_BLEND); glBlendFunc(GL_ZERO, GL_SRC_ALPHA); - glDisable(GL_LINE_SMOOTH); - glDisable(GL_POLYGON_SMOOTH); - glDisable(GL_TEXTURE_2D); glColor4f(0.0, 0.0, 0.0, a/255.0); glBegin(GL_QUADS); glVertex2i(x, y); @@ -934,93 +1109,274 @@ begin glVertex2i(x+w, y+h); glVertex2i(x, y+h); glEnd(); - //glRect(x, y, x+w, y+h); - glColor4f(1, 1, 1, 1); - glDisable(GL_BLEND); - //glBlendEquation(GL_FUNC_ADD); + setupGLColor(mColor); end; -procedure fillRect (x, y, w, h: Integer; constref clr: TGxRGBA); +function TGxContext.charWidth (const ch: AnsiChar): Integer; begin - if (w < 0) or (h < 0) then exit; - if not setupGLColor(clr) then exit; - glDisable(GL_LINE_SMOOTH); - glDisable(GL_POLYGON_SMOOTH); - glDisable(GL_TEXTURE_2D); - glBegin(GL_QUADS); - glVertex2f(x, y); - glVertex2f(x+w, y); - glVertex2f(x+w, y+h); - glVertex2f(x, y+h); - glEnd(); - glColor4f(1, 1, 1, 1); - glDisable(GL_BLEND); + result := mFont.charWidth(ch); +end; + +function TGxContext.charHeight (const ch: AnsiChar): Integer; +begin + result := mFont.height; end; -// ////////////////////////////////////////////////////////////////////////// // -function drawText6 (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; +function TGxContext.textWidth (const s: AnsiString): Integer; begin - if (font6texid = 0) then createFonts(); - drawTextInternal(6, x, y, s, clr, font6texid, kgiFont6PropWidth, false); - result := Length(s)*6; + result := mFont.textWidth(s); end; -function drawText8 (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; +function TGxContext.textHeight (const s: AnsiString): Integer; begin - if (font8texid = 0) then createFonts(); - drawTextInternal(8, x, y, s, clr, font8texid, kgiFont8PropWidth, false); - result := Length(s)*8; + result := mFont.height; end; -function drawText6Prop (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; + +function TGxContext.drawChar (x, y: Integer; const ch: AnsiChar): Integer; // returns char width begin - if (prfont6texid = 0) then createFonts(); - result := drawTextInternal(6, x, y, s, clr, prfont6texid, kgiFont6PropWidth, true); + result := mFont.charWidth(ch); + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) then exit; + TGxBmpFont(mFont).drawCharInternal(x, y, ch); end; -function drawText8Prop (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; +function TGxContext.drawText (x, y: Integer; const s: AnsiString): Integer; // returns text width begin - if (prfont8texid = 0) then createFonts(); - result := drawTextInternal(8, x, y, s, clr, prfont8texid, kgiFont8PropWidth, true); + result := mFont.textWidth(s); + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) or (Length(s) = 0) then exit; + TGxBmpFont(mFont).drawTextInternal(x, y, s); end; -// ////////////////////////////////////////////////////////////////////////// // -// x-centered at `x` -function drawText6XC (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; +function TGxContext.iconMarkWidth (ic: TMarkIcon): Integer; +begin + {$IFDEF FUI_TEXT_ICONS} + case ic of + TMarkIcon.Checkbox: result := textWidth('[x]'); + TMarkIcon.Radiobox: result := textWidth('(*)'); + else result := textWidth('[x]'); + end; + {$ELSE} + result := 11; + {$ENDIF} +end; + +function TGxContext.iconMarkHeight (ic: TMarkIcon): Integer; +begin + {$IFDEF FUI_TEXT_ICONS} + case ic of + TMarkIcon.Checkbox: result := textHeight('[x]'); + TMarkIcon.Radiobox: result := textHeight('(*)'); + else result := textHeight('[x]'); + end; + {$ELSE} + result := 8; + {$ENDIF} +end; + +procedure TGxContext.drawIconMark (ic: TMarkIcon; x, y: Integer; marked: Boolean); +var + {$IFDEF FUI_TEXT_ICONS} + xstr: AnsiString; + {$ELSE} + f: Integer; + {$ENDIF} +begin + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) then exit; + {$IFDEF FUI_TEXT_ICONS} + case ic of + TMarkIcon.Checkbox: xstr := '[x]'; + TMarkIcon.Radiobox: xstr := '(*)'; + else exit; + end; + if (marked) then + begin + drawText(x, y, xstr); + end + else + begin + drawChar(x, y, xstr[1]); + drawChar(x+textWidth(xstr)-charWidth(xstr[3]), y, xstr[3]); + end; + {$ELSE} + if (ic = TMarkIcon.Checkbox) then + begin + vline(x, y, 7); + vline(x+10, y, 7); + hline(x+1, y, 1); + hline(x+1, y+6, 1); + hline(x+9, y, 1); + hline(x+9, y+6, 1); + end + else + begin + vline(x, y+1, 5); + vline(x+10, y+1, 5); + hline(x+1, y, 1); + hline(x+1, y+6, 1); + hline(x+9, y, 1); + hline(x+9, y+6, 1); + end; + if (not marked) then exit; + case ic of + TMarkIcon.Checkbox: + begin + for f := 0 to 4 do + begin + vline(x+3+f, y+1+f, 1); + vline(x+7-f, y+1+f, 1); + end; + end; + TMarkIcon.Radiobox: + begin + hline(x+4, y+1, 3); + hline(x+3, y+2, 5); + hline(x+3, y+3, 5); + hline(x+3, y+4, 5); + hline(x+4, y+5, 3); + end; + end; + {$ENDIF} +end; + + +function TGxContext.iconWinWidth (ic: TWinIcon): Integer; +begin + {$IFDEF FUI_TEXT_ICONS} + case ic of + TWinIcon.Close: result := nmax(textWidth('[x]'), textWidth('[#]')); + else result := nmax(textWidth('[x]'), textWidth('[#]')); + end; + {$ELSE} + result := 9; + {$ENDIF} +end; + +function TGxContext.iconWinHeight (ic: TWinIcon): Integer; +begin + {$IFDEF FUI_TEXT_ICONS} + case ic of + TWinIcon.Close: result := nmax(textHeight('[x]'), textHeight('[#]')); + else result := nmax(textHeight('[x]'), textHeight('[#]')); + end; + {$ELSE} + result := 8; + {$ENDIF} +end; + +procedure TGxContext.drawIconWin (ic: TWinIcon; x, y: Integer; pressed: Boolean); +var + {$IFDEF FUI_TEXT_ICONS} + xstr: AnsiString; + wdt: Integer; + {$ELSE} + f: Integer; + {$ENDIF} +begin + if (not mActive) or (mClipRect.w < 1) or (mClipRect.h < 1) or (mColor.a = 0) then exit; + {$IFDEF FUI_TEXT_ICONS} + case ic of + TWinIcon.Close: if (pressed) then xstr := '[#]' else xstr := '[x]'; + else exit; + end; + wdt := nmax(textWidth('[x]'), textWidth('[#]')); + drawChar(x, y, xstr[1]); + drawChar(x+wdt-charWidth(xstr[3]), y, xstr[3]); + drawChar(x+((wdt-charWidth(xstr[2])) div 2), y, xstr[2]); + {$ELSE} + if pressed then rect(x, y, 9, 8); + for f := 1 to 5 do + begin + vline(x+1+f, y+f, 1); + vline(x+1+6-f, y+f, 1); + end; + {$ENDIF} +end; + + +procedure TGxContext.glSetScale (ascale: Single); +begin + if (ascale < 0.01) then ascale := 0.01; + glLoadIdentity(); + glScalef(ascale, ascale, 1.0); + mScale := ascale; + mScaled := (ascale <> 1.0); +end; + +procedure TGxContext.glSetTrans (ax, ay: Single); +begin + glLoadIdentity(); + glScalef(mScale, mScale, 1.0); + glTranslatef(ax, ay, 0); +end; + + +procedure TGxContext.glSetScaleTrans (ascale, ax, ay: Single); +begin + glSetScale(ascale); + glTranslatef(ax, ay, 0); +end; + + +// vertical scroll bar +procedure TGxContext.drawVSBar (x, y, wdt, hgt: Integer; cur, min, max: Integer; constref clrfull, clrempty: TGxRGBA); +var + filled: Integer; begin - if (font6texid = 0) then createFonts(); - x -= Length(s)*6 div 2; - drawTextInternal(6, x, y, s, clr, font6texid, kgiFont6PropWidth, false); - result := Length(s)*6; + if (wdt < 1) or (hgt < 1) then exit; + filled := sbarFilled(hgt, cur, min, max); + color := clrfull; + fillRect(x, y, wdt, filled); + color := clrempty; + fillRect(x, y+filled, wdt, hgt-filled); end; -function drawText8XC (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; + +// horizontal scrollbar +procedure TGxContext.drawHSBar (x, y, wdt, hgt: Integer; cur, min, max: Integer; constref clrfull, clrempty: TGxRGBA); +var + filled: Integer; begin - if (font8texid = 0) then createFonts(); - x -= Length(s)*8 div 2; - drawTextInternal(8, x, y, s, clr, font8texid, kgiFont8PropWidth, false); - result := Length(s)*8; + if (wdt < 1) or (hgt < 1) then exit; + filled := sbarFilled(wdt, cur, min, max); + color := clrfull; + fillRect(x, y, filled, hgt); + color := clrempty; + fillRect(x+filled, y, wdt-filled, hgt); end; -function drawText6PropXC (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; + +class function TGxContext.sbarFilled (wh: Integer; cur, min, max: Integer): Integer; begin - if (prfont6texid = 0) then createFonts(); - x -= textWidth6(s) div 2; - result := drawTextInternal(6, x, y, s, clr, prfont6texid, kgiFont6PropWidth, true); + if (wh < 1) then result := 0 + else if (min > max) then result := 0 + else if (min = max) then result := wh + else + begin + if (cur < min) then cur := min else if (cur > max) then cur := max; + result := wh*(cur-min) div (max-min); + end; end; -function drawText8PropXC (x, y: Integer; const s: AnsiString; constref clr: TGxRGBA): Integer; + +class function TGxContext.sbarPos (cxy: Integer; xy, wh: Integer; min, max: Integer): Integer; begin - if (prfont8texid = 0) then createFonts(); - x -= textWidth8(s) div 2; - result := drawTextInternal(8, x, y, s, clr, prfont8texid, kgiFont8PropWidth, true); + if (wh < 1) then begin result := 0; exit; end; + if (min > max) then begin result := 0; exit; end; + if (min = max) then begin result := max; exit; end; + if (cxy < xy) then begin result := min; exit; end; + if (cxy >= xy+wh) then begin result := max; exit; end; + result := min+((max-min)*(cxy-xy) div wh); + assert((result >= min) and (result <= max)); end; + + // ////////////////////////////////////////////////////////////////////////// // +(* procedure oglRestoreMode (doClear: Boolean); begin oglSetup2D(fuiScrWdt, fuiScrHgt); @@ -1051,21 +1407,20 @@ begin glLoadIdentity(); //glScalef(4, 4, 1); end; +*) -//procedure onWinFocus (); begin end; -//procedure onWinBlur (); begin fuiResetKMState(true); end; +//procedure onWinFocus (); begin uiFocus(); end; +//procedure onWinBlur (); begin fuiResetKMState(true); uiBlur(); end; -procedure onPreRender (); begin oglRestoreMode(gGfxDoClear); end; - -procedure onPostRender (); begin oglRestoreMode(false); oglDrawCursor(); end; +//procedure onPreRender (); begin oglRestoreMode(gGfxDoClear); end; +procedure onPostRender (); begin oglDrawCursor(); end; procedure onInit (); begin - oglSetup2D(fuiScrWdt, fuiScrHgt); - + //oglSetup2D(fuiScrWdt, fuiScrHgt); createCursorTexture(); - createFonts(); + oglInitFonts(); end; procedure onDeinit (); @@ -1073,7 +1428,7 @@ begin fuiResetKMState(false); if (curtexid <> 0) then glDeleteTextures(1, @curtexid); curtexid := 0; - deleteFonts(); + oglDeinitFonts(); fuiSetButState(0); fuiSetModState(0); fuiSetMouseX(0); @@ -1082,10 +1437,12 @@ end; // ////////////////////////////////////////////////////////////////////////// // -begin +initialization + savedGLState := TSavedGLState.Create(false); + //createFonts(); //winFocusCB := onWinFocus; //winBlurCB := onWinBlur; - prerenderFrameCB := onPreRender; + //prerenderFrameCB := onPreRender; postrenderFrameCB := onPostRender; oglInitCB := onInit; oglDeinitCB := onDeinit;