X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fengine%2Fe_sound_fmod.inc;h=8f4486481947f1cb956db2528e7e1b991f9dac00;hb=51998d817120cd3833df7bae3d355642fd4abde5;hp=d0db4fed1fa09f7332b8b70cd4dd798127d8bbff;hpb=563e770b462d67b2c8265b0e2b53384152afb7c1;p=d2df-sdl.git diff --git a/src/engine/e_sound_fmod.inc b/src/engine/e_sound_fmod.inc index d0db4fe..8f44864 100644 --- a/src/engine/e_sound_fmod.inc +++ b/src/engine/e_sound_fmod.inc @@ -2,8 +2,7 @@ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * the Free Software Foundation, version 3 of the License ONLY. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -68,8 +67,8 @@ const function e_InitSoundSystem(NoOutput: Boolean = False): Boolean; -function e_LoadSound(FileName: string; var ID: DWORD; bLoop: Boolean): Boolean; -function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; bLoop: Boolean): Boolean; +function e_LoadSound(FileName: string; var ID: DWORD; isMusic: Boolean; ForceNoLoop: Boolean = False): Boolean; +function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; isMusic: Boolean; ForceNoLoop: Boolean = False): Boolean; function e_PlaySound(ID: DWORD): Integer; function e_PlaySoundPan(ID: DWORD; Pan: Single): Integer; @@ -286,7 +285,7 @@ begin end; end; -function e_LoadSound(FileName: String; var ID: DWORD; bLoop: Boolean): Boolean; +function e_LoadSound(FileName: String; var ID: DWORD; isMusic: Boolean; ForceNoLoop: Boolean = False): Boolean; var find_id: DWORD; res: FMOD_RESULT; @@ -300,12 +299,12 @@ begin find_id := FindESound(); - if bLoop then + if isMusic and not ForceNoLoop then bt := FMOD_LOOP_NORMAL else bt := FMOD_LOOP_OFF; - if not bLoop then + if not isMusic then res := FMOD_System_CreateSound(F_System, PAnsiChar(FileName), bt + FMOD_2D + FMOD_HARDWARE, nil, e_SoundsArray[find_id].Sound) @@ -329,7 +328,7 @@ begin end; e_SoundsArray[find_id].Data := nil; - e_SoundsArray[find_id].isMusic := bLoop; + e_SoundsArray[find_id].isMusic := isMusic; e_SoundsArray[find_id].nRefs := 0; ID := find_id; @@ -337,7 +336,7 @@ begin Result := True; end; -function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; bLoop: Boolean): Boolean; +function e_LoadSoundMem(pData: Pointer; Length: Integer; var ID: DWORD; isMusic: Boolean; ForceNoLoop: Boolean = False): Boolean; var find_id: DWORD; res: FMOD_RESULT; @@ -356,12 +355,12 @@ begin soundExInfo.cbsize := sz; soundExInfo.length := Length; - if bLoop then + if isMusic and not ForceNoLoop then bt := FMOD_LOOP_NORMAL else bt := FMOD_LOOP_OFF; - if not bLoop then + if not isMusic then res := FMOD_System_CreateSound(F_System, pData, bt + FMOD_2D + FMOD_HARDWARE + FMOD_OPENMEMORY, @soundExInfo, e_SoundsArray[find_id].Sound) @@ -385,7 +384,7 @@ begin end; e_SoundsArray[find_id].Data := pData; - e_SoundsArray[find_id].isMusic := bLoop; + e_SoundsArray[find_id].isMusic := isMusic; e_SoundsArray[find_id].nRefs := 0; ID := find_id;