X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Feditor%2Fg_language.pas;h=7d4f2d83c869aca819ce76a250843520163f549d;hb=HEAD;hp=369176e6e1e0b51922e23fa529563ef0a82088a3;hpb=3c82d66d2cc9d0ea466a0129c1455b2fa194c810;p=d2df-editor.git diff --git a/src/editor/g_language.pas b/src/editor/g_language.pas index 369176e..7d4f2d8 100644 --- a/src/editor/g_language.pas +++ b/src/editor/g_language.pas @@ -59,7 +59,7 @@ Interface MsgArrayItemRocketLauncher = 'Rocket Launcher'; MsgArrayItemPlasmaRifle = 'Plasma Rifle'; MsgArrayItemBfg = 'BFG9000'; - MsgArrayItemSuperMinigun = 'Super Chaingun'; + MsgArrayItemSuperChaingun = 'Super Chaingun'; MsgArrayItemFlamethrower = 'Flamethrower'; MsgArrayItemClip = 'Clip'; MsgArrayItemAmmoBox = 'Box of Bullets'; @@ -307,19 +307,19 @@ Interface MsgMsgChooseTexture = 'Select Texture'; MsgMsgChooseRes = 'Resource hasn''t been selected'; MsgMsgExit = 'Exit'; - MsgMsgExitPromt = 'Leaving so soon?'; + MsgMsgExitPrompt = 'Leaving so soon?'; MsgMsgDelTexture = 'Delete the texture'; - MsgMsgDelTexturePromt = 'Delete the texture "%s" ?'; + MsgMsgDelTexturePrompt = 'Delete the texture "%s" ?'; MsgMsgDelTextureCant = 'Can''t delete texture in use. Replace it on all panels with this texture.'; MsgMsgDelRecent = 'File does not longer exist'; - MsgMsgDelRecentPromt = 'Remove entry from recent list?'; + MsgMsgDelRecentPrompt = 'Remove entry from recent list?'; MsgMsgClearMap = 'New map'; - MsgMsgClearMapPromt = 'Clear the entire map?'; + MsgMsgClearMapPrompt = 'Clear the entire map?'; MsgMsgDeleteMap = 'Delete the map'; - MsgMsgDeleteMapPromt = 'Delete the map "%s" from "%s" ?'; + MsgMsgDeleteMapPrompt = 'Delete the map "%s" from "%s" ?'; MsgMsgMapDeleted = 'Map is deleted'; - MsgMsgMapDeletedPromt = 'Map "%s" is deleted'; - MsgMsgReopenMapPromt = 'Reopen this map?'; + MsgMsgMapDeletedPrompt = 'Map "%s" is deleted'; + MsgMsgReopenMapPrompt = 'Reopen this map?'; MsgMsgExecError = 'Game start error'; MsgMsgSoundError = 'Can''t play sound'; MsgMsgWadError = 'Can''t open WAD: %s'; @@ -364,7 +364,7 @@ Interface MsgMenuEditPaste = 'Paste'; MsgMenuEditSelectAll = 'Select All'; MsgMenuEditSnapGrid = 'Snap to Grid'; - MsgMenuEditStepGrid = 'Switch Grid Granularity'; + MsgMenuEditStepGrid = 'Switch Grid Step'; MsgMenuEditToFore = 'Bring to Front'; MsgMenuEditToBack = 'Send to Back'; MsgMenuEditMapProps = 'Map Properties...'; @@ -372,7 +372,7 @@ Interface MsgMenuView = 'View'; MsgMenuViewLayers = 'Layers'; - MsgMenuViewMinimap = 'Show Minimap'; + MsgMenuViewMinimap = 'Show Minimap Navigator'; MsgMenuViewBounds = 'Show Map Bounds'; MsgMenuViewPreview = 'Preview Mode'; @@ -564,8 +564,6 @@ Interface MsgLabEsLanguageAuto = 'System Default'; MsgCtrlEsFiles = 'Files'; - MsgLabEsCompress = 'Compress archive when save'; - MsgLabEsBackup = 'Make backup before save'; MsgLabPackSaveTo = 'Save to:'; MsgLabPackMapName = 'Map Resource Name:'; @@ -627,10 +625,12 @@ Interface MsgOptPanelsAfter = 'Panels after Optimization:'; MsgWadSpecialMap = ''; - MsgWadSpecialTexs = ''; + MsgWadSpecialTexs = ''; - MsgFileFilterAll = 'Doom 2D: Forever Maps (*.dfz, *.dfzip, *.zip, *.wad)|*.dfz;*.dfzip;*.zip;*.wad|Doom 2D: Forever 0.30 Maps (*.ini)|*.ini|All Files (*.*)|*.*'; - MsgFileFilterWad = 'Doom 2D: Forever Maps (*.dfz)|*.dfz|Doom 2D: Forever Maps (*.dfzip)|*.dfzip|Doom 2D: Forever Maps (*.zip)|*.zip|Doom 2D: Forever Maps (*.wad)|*.wad|All Files (*.*)|*.*'; + MsgFileFilterSaveDFWAD = 'Doom 2D: Forever Maps in DFWAD packages (*.wad)|*.wad'; + MsgFileFilterSaveDFZIP = 'Doom 2D: Forever Maps in DFZIP archives (*.dfz)|*.dfz'; + MsgFileFilterAll = 'Doom 2D: Forever Maps (*.dfz, *.wad)|*.wad;*.dfz|Doom 2D: Forever 0.30 Maps (*.ini)|*.ini|All Files (*.*)|*.*'; + MsgFileFilterWad = 'Doom 2D: Forever Maps (*.dfz, *.wad)|*.wad;*.dfz|All Files (*.*)|*.*'; MsgFileFilterExeMac = 'Doom 2D Forever.app|*.app|Doom 2D Forever (Unix Executable)|Doom2DF;*'; MsgFileFilterExeWin = 'Doom2DF.exe|Doom2DF.exe;*.exe'; MsgFileFilterExeUnix = 'Doom2DF|Doom2DF;*'; @@ -731,7 +731,7 @@ begin ItemNames[ITEM_WEAPON_ROCKETLAUNCHER] := MsgArrayItemRocketLauncher; ItemNames[ITEM_WEAPON_PLASMA] := MsgArrayItemPlasmaRifle; ItemNames[ITEM_WEAPON_BFG] := MsgArrayItemBfg; - ItemNames[ITEM_WEAPON_SUPERPULEMET] := MsgArrayItemSuperMinigun; + ItemNames[ITEM_WEAPON_SUPERCHAINGUN] := MsgArrayItemSuperChaingun; ItemNames[ITEM_WEAPON_FLAMETHROWER] := MsgArrayItemFlamethrower; ItemNames[ITEM_AMMO_BULLETS] := MsgArrayItemClip; ItemNames[ITEM_AMMO_BULLETS_BOX] := MsgArrayItemAmmoBox; @@ -746,7 +746,7 @@ begin ItemNames[ITEM_KEY_RED] := MsgArrayItemKeyRed; ItemNames[ITEM_KEY_GREEN] := MsgArrayItemKeyGreen; ItemNames[ITEM_KEY_BLUE] := MsgArrayItemKeyBlue; - ItemNames[ITEM_WEAPON_KASTET] := '?'; + ItemNames[ITEM_WEAPON_IRONFIST] := '?'; ItemNames[ITEM_WEAPON_PISTOL] := '??'; ItemNames[ITEM_BOTTLE] := MsgArrayItemBottle; ItemNames[ITEM_HELMET] := MsgArrayItemHelmet; @@ -1175,8 +1175,6 @@ begin LabelLanguage.Caption := MsgLabEsLanguage; // TabFiles: TabFiles.Caption := MsgCtrlEsFiles; - cbCompress.Caption := MsgLabEsCompress; - cbBackup.Caption := MsgLabEsBackup; LabelRecent.Caption := MsgLabEsRecent; // TabTesting: TabTesting.Caption := MsgCtrlEsTesting; @@ -1347,7 +1345,7 @@ begin list := TStringList.Create; list.Duplicates := dupIgnore; list.Add(InSourceLanguage); - if FindFirst(LangDir + DirectorySeparator + langfilename + '.*.lng', faAnyFile, info) = 0 then + if FindFirst(LangDir + DirectorySeparator + langfilename + '.*.lng', faReadOnly, info) = 0 then begin repeat list.Add(Copy(ExtractFileNameWithoutExt(info.Name), Length(langfilename) + 2));