X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2FCMakeLists.txt;h=d91997eb8fa0612fc4d61e2ab1b36ab55fcf6b70;hb=HEAD;hp=d39526222f66f8dc959d51057ee26232d4ec98a0;hpb=b047ed3a09b3738defa4f0c323dbe698ff6831ce;p=flatwaifu.git diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index d395262..aa05b29 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -12,6 +12,8 @@ option(SOUND_DRIVER "Build with selected sound driver" "OpenAL") string(TOUPPER "${SYSTEM_DRIVER}" SYSTEM_DRIVER) string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL" WITH_SDL) string(COMPARE EQUAL "${SYSTEM_DRIVER}" "SDL2" WITH_SDL2) +string(COMPARE EQUAL "${SYSTEM_DRIVER}" "KOS32" WITH_KOS32) +string(COMPARE EQUAL "${SYSTEM_DRIVER}" "STUB" WITH_STUBSYS) string(TOUPPER "${RENDER_DRIVER}" RENDER_DRIVER) string(COMPARE EQUAL "${RENDER_DRIVER}" "OPENGL" WITH_OPENGL) string(COMPARE EQUAL "${RENDER_DRIVER}" "SOFTWARE" WITH_SOFTWARE) @@ -24,6 +26,8 @@ string(COMPARE EQUAL "${SOUND_DRIVER}" "STUB" WITH_STUBSOUND) set(D2D_GAME_ROOT .) set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl) set(D2D_SDL2_ROOT ${D2D_GAME_ROOT}/sdl2) +set(D2D_KOS32_ROOT ${D2D_GAME_ROOT}/kos32) +set(D2D_STUBSYS_ROOT ${D2D_GAME_ROOT}/stubsys) set(D2D_OPENGL_ROOT ${D2D_GAME_ROOT}/gl) set(D2D_SOFTWARE_ROOT ${D2D_GAME_ROOT}/soft) set(D2D_STUBRENDER_ROOT ${D2D_GAME_ROOT}/stubren) @@ -31,10 +35,13 @@ set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl) set(D2D_SDLMIXER_ROOT ${D2D_GAME_ROOT}/sdlmixer) set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal) set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd) +set(D2D_COMMON_ROOT ${D2D_GAME_ROOT}/common) aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC) aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC) aux_source_directory(${D2D_SDL2_ROOT} D2D_SDL2_SRC) +aux_source_directory(${D2D_KOS32_ROOT} D2D_KOS32_SRC) +aux_source_directory(${D2D_STUBSYS_ROOT} D2D_STUBSYS_SRC) aux_source_directory(${D2D_OPENGL_ROOT} D2D_OPENGL_SRC) aux_source_directory(${D2D_SOFTWARE_ROOT} D2D_SOFTWARE_SRC) aux_source_directory(${D2D_STUBRENDER_ROOT} D2D_STUBRENDER_SRC) @@ -42,6 +49,7 @@ aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC) aux_source_directory(${D2D_SDLMIXER_ROOT} D2D_SDLMIXER_SRC) aux_source_directory(${D2D_OPENAL_ROOT} D2D_OPENAL_SRC) aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC) +aux_source_directory(${D2D_COMMON_ROOT} D2D_COMMON_SRC) if(WITH_SDL) if(D2D_FOR_EMSCRIPTEN) @@ -57,7 +65,7 @@ if(WITH_SDL) endif() elseif(WITH_SDL2) if(D2D_FOR_EMSCRIPTEN) - set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}") + set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}") set(D2D_SYSTEM_INCLUDE_DIR "") set(D2D_SYSTEM_LIBRARY "-lSDL2") set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=2") @@ -76,8 +84,18 @@ elseif(WITH_SDL2) set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}") set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}") endif() +elseif(WITH_KOS32) + set(D2D_SYSTEM_SRC "${D2D_KOS32_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "") + set(D2D_SYSTEM_LIBRARY "-lck") + set(D2D_SYSTEM_LINKFLAGS "") +elseif(WITH_STUBSYS) + set(D2D_SYSTEM_SRC "${D2D_STUBSYS_SRC}") + set(D2D_SYSTEM_INCLUDE_DIR "") + set(D2D_SYSTEM_LIBRARY "") + set(D2D_SYSTEM_LINKFLAGS "") else() - message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2'") + message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2' or 'KOS32' or 'STUB'") endif() if(WITH_STUBRENDER) @@ -118,13 +136,13 @@ elseif(WITH_SDLMIXER) set(D2D_SOUND_SRC "${D2D_SDLMIXER_SRC}") set(D2D_SOUND_INCLUDE_DIR "${SDLMIXER_INCLUDE_DIR}") set(D2D_SOUND_LIBRARY "${SDLMIXER_LIBRARY}") -else(WITH_STUBSOUND) +else() message(FATAL_ERROR "Select SOUND_DRIVER as 'OPENAL' or 'SDLMIXER' or 'STUB'") -endif(WITH_STUBSOUND) +endif() if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) -endif (NOT CMAKE_BUILD_TYPE) +endif() set(CMAKE_C_FLAGS "") set(CMAKE_C_FLAGS_DEBUG "-g -O0 -Wall") set(CMAKE_C_FLAGS_RELEASE "-O3") # -DNDEBUG @@ -139,13 +157,22 @@ message(STATUS "SYSTEM: " "${SYSTEM_DRIVER}") message(STATUS "RENDER: " "${RENDER_DRIVER}") message(STATUS "SOUND: " "${SOUND_DRIVER}") -add_executable(doom2d ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC}) -target_include_directories(doom2d PRIVATE "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}") +set(D2D_USED_SRC ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC} ${D2D_COMMON_SRC}) +set(D2D_USED_INCLUDE_DIR "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}" "${D2D_LIBCP866_ROOT}") +set(D2D_USED_LIBRARY "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}") +#message(STATUS "USED SRC: ${D2D_USED_SRC}") +#message(STATUS "USED INC: ${D2D_USED_INCLUDE_DIR}") +#message(STATUS "USED LIB: ${D2D_USED_LIBRARY}") +add_executable(doom2d ${D2D_USED_SRC}) +target_include_directories(doom2d PRIVATE ${D2D_USED_INCLUDE_DIR}) if(D2D_FOR_EMSCRIPTEN) set(CMAKE_EXECUTABLE_SUFFIX ".html") configure_file(${D2D_GAME_ROOT}/doom2d.wad doom2d.wad COPYONLY) set(D2D_DOOM2D_WAD doom2d.wad) - set_target_properties(doom2d PROPERTIES LINK_FLAGS "-s WASM=0 -s DISABLE_EXCEPTION_CATCHING=1 -s SAFE_HEAP=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 ${D2D_SYSTEM_LINKFLAGS} ${D2D_RENDER_LINKFLAGS} ${D2D_SOUND_LINKFLAGS} --preload-file ${D2D_DOOM2D_WAD}") + configure_file(${D2D_GAME_ROOT}/default.cfg default.cfg COPYONLY) + set(D2D_DEFAULT_CFG default.cfg) + set(D2D_USED_LINKFLAGS "${D2D_SYSTEM_LINKFLAGS} ${D2D_RENDER_LINKFLAGS} ${D2D_SOUND_LINKFLAGS}") + set_target_properties(doom2d PROPERTIES LINK_FLAGS "-s WASM=0 -s MINIFY_HTML=0 -s DISABLE_EXCEPTION_CATCHING=1 -s SAFE_HEAP=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=0 ${D2D_USED_LINKFLAGS} --preload-file ${D2D_DOOM2D_WAD} --preload-file ${D2D_DEFAULT_CFG}") else() - target_link_libraries(doom2d "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}") + target_link_libraries(doom2d ${D2D_USED_LIBRARY}) endif()