X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=man%2Fen%2Fd2df.3.txt;h=de3f01ebb64ee0dc01707f928d77bb2fb881b171;hb=ca23794a6f2dc5eb454f65fc53efc265f16de612;hp=76c72cce6eff10d5e2f99bd8ee647fbd936f0a1c;hpb=b77d3e047f0d1a17b85d996942d33cec678ff54d;p=d2df-sdl.git diff --git a/man/en/d2df.3.txt b/man/en/d2df.3.txt index 76c72cc..de3f01e 100644 --- a/man/en/d2df.3.txt +++ b/man/en/d2df.3.txt @@ -109,9 +109,9 @@ g_warmup_time Warmup time for Survival mode and its derivatives, in seconds. -@h2 Items spawn -g_spawn_invul 1/0 - Enable or disable the invulnerability sphere spawn. +@h2 Spawn +g_spawn_invul + Whether the player will be immortal after respawning. A value 0 turns off immortality after rebirth. g_weaponstay 1/0 Whether to leave the weapon after a player picks it up. @@ -143,7 +143,7 @@ g_friendly_hit_projectile 1/0 Enable or disable the passage of projectiles (missiles, BFG or plasma balls) through your teammates. g_friendly_absorb_damage 1/0 Enable or disable the absorption of some damage when bullets or projectiles pass through teammates. -Note: the values of the numbers change for the cooperative (1 - off, 0 - on). +Note: works as follows: 1 - off (bullets/munitions will collide with allies), 0 - on (bullets/munitions will pass through allies). @h1 3. Events To control certain events on the server, there is a command event, through which you can relatively flexibly configure the behavior of the server in certain situations. The need to use the event command is directly related to proper server startup and map lists.@br @@ -243,7 +243,7 @@ At the very end of the configuration, write for example: Then we start it with the command: @pre - $ Doom2DF_H -map PrikolSoft.wad:\\MAP01 -gm DM -port 25667 -exec maplist_dm.txt --log-file dfserver_dm.log + $ Doom2DF_H -map PrikolSoft.wad:\\\MAP01 -gm DM -port 25667 -exec maplist_dm.txt --log-file dfserver_dm.log @endpre So the server starts up and switches the map after a while after the start, applying all the necessary parameters and running the map call alias we set at the beginning. @@ -254,7 +254,7 @@ For a cooperative server, you can't prescribe any map calls at the end, otherwis The following command must be used to start it: @pre - $ Doom2DF_H -map doom2d.wad:\\MAP01 -gm COOP -port 25667 -exec coop_list.txt --log-file dfserver_coop.log + $ Doom2DF_H -map doom2d.wad:\\\MAP01 -gm COOP -port 25667 -exec coop_list.txt --log-file dfserver_coop.log @endpre The map you can put what you want from the beginning of the server. This will ensure that the megawads are switched correctly. Also, do not use when testing the cooperative server command endmap - it will switch you to any map in the folder, but not the next megawad map!