X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fmisc%2FAssets.java;h=cf87a0859cd666f3adda10c11ab57ec10c247ea1;hb=7bb5658145e70efdfbd66ab264bf958057f26124;hp=c58f7032bbb213931a93567280b0113a1ba5c34d;hpb=2b0cd1ba5dbf194bd5ed35964c0cb2ea16293be4;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java index c58f703..cf87a08 100644 --- a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java +++ b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java @@ -1,6 +1,6 @@ package ru.deadsoftware.cavedroid.misc; -import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.files.FileHandle; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.GlyphLayout; @@ -13,6 +13,7 @@ import ru.deadsoftware.cavedroid.game.objects.TouchButton; import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; import java.util.HashMap; +import java.util.Map; public class Assets { @@ -22,7 +23,10 @@ public class Assets { public static final HashMap textureRegions = new HashMap<>(); public static final ArrayMap guiMap = new ArrayMap<>(); private static final GlyphLayout glyphLayout = new GlyphLayout(); - static BitmapFont minecraftFont; + public static BitmapFont minecraftFont; + + public static Map blockTextures = new HashMap<>(); + public static Map itemTextures = new HashMap<>(); private static TextureRegion flippedRegion(Texture texture, int x, int y, int width, int height) { return new TextureRegion(texture, x, y + height, width, -height); @@ -79,10 +83,28 @@ public class Assets { } } + private static void loadAllPngsFromDirInto(FileHandle dir, Map loadInto) { + for (FileHandle handle : dir.list((d, name) -> name.endsWith(".png"))) { + loadInto.put(handle.nameWithoutExtension(), new Texture(handle)); + } + } + + private static void loadItems(AssetLoader assetLoader) { + final FileHandle itemsDir = assetLoader.getAssetHandle("textures/items"); + loadAllPngsFromDirInto(itemsDir, itemTextures); + } + + private static void loadBlocks(AssetLoader assetLoader) { + final FileHandle blocksDir = assetLoader.getAssetHandle("textures/blocks"); + loadAllPngsFromDirInto(blocksDir, blockTextures); + } + public static void load(final AssetLoader assetLoader) { loadMob(assetLoader, playerSprite, "char"); loadMob(assetLoader, pigSprite, "pig"); loadJSON(assetLoader); + loadBlocks(assetLoader); + loadItems(assetLoader); setPlayerHeadOrigin(); minecraftFont = new BitmapFont(assetLoader.getAssetHandle("font.fnt"), true); minecraftFont.getData().setScale(.375f);