X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fmisc%2FAssets.java;h=0b0b109face3f64befb701007e032eec19d94a90;hb=976cc576b5f51166cb9b248fc3828f3c709ebc02;hp=9066d4bfeede1ce9991eaf35791b2812a9e98bb9;hpb=0a855ca3c1d0c84de41a928cc99fd8544a933015;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java index 9066d4b..0b0b109 100644 --- a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java +++ b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java @@ -10,9 +10,6 @@ import ru.deadsoftware.cavedroid.CaveGame; public class Assets { - public static final int BLOCK_TEXTURES = 66; - public static final int ITEM_TEXTURES = 10; - private static GlyphLayout layout; public static BitmapFont mcFont; @@ -28,13 +25,7 @@ public class Assets { public static Texture pigTex; public static Sprite[][] pigSprite = new Sprite[2][2]; - public static Sprite shade; - - public static Texture terrain; - public static Sprite[] blockTex = new Sprite[BLOCK_TEXTURES]; - - public static Texture items; - public static Sprite[] itemTex = new Sprite[ITEM_TEXTURES]; + public static Texture shade; public static Texture gui; public static TextureRegion invBar; @@ -114,7 +105,7 @@ public class Assets { loadPlayer(); loadPig(); - shade = new Sprite(new Texture(Gdx.files.internal("shade.png"))); + shade = new Texture(Gdx.files.internal("shade.png")); gui = new Texture(Gdx.files.internal("gui.png")); guiCur = new TextureRegion(gui, 0, 0, 16, 16); @@ -148,22 +139,6 @@ public class Assets { touchSpace.flip(false, true); } - terrain = new Texture(Gdx.files.internal("terrain.png")); - for (int i = 0; i < BLOCK_TEXTURES; i++) { - blockTex[i] = new Sprite(terrain, - (i % 16) * 16, (i / 16) * 16, 16, 16); - blockTex[i].flip(false, true); - blockTex[i].setSize(8, 8); - } - terrain = null; - - items = new Texture(Gdx.files.internal("items.png")); - for (int i = 0; i < ITEM_TEXTURES; i++) { - itemTex[i] = new Sprite(items, - (i % 16) * 16, (i / 16) * 16, 16, 16); - itemTex[i].flip(false, true); - } - items = null; } public static int getStringWidth(String s) {