X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Frender%2FHudRenderer.kt;h=b3f89909e4620db19e5b177cbe132319bad0bc96;hb=969518fd0bbde98b81c885c62f973d74ff5f61bb;hp=7bbb87689d7b6adb77742385a8ae2f2c454355ab;hpb=409a22b3fe7c43b7f686f33cc2f01b6277edec78;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/render/HudRenderer.kt b/core/src/ru/deadsoftware/cavedroid/game/render/HudRenderer.kt index 7bbb876..b3f8990 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/render/HudRenderer.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/render/HudRenderer.kt @@ -3,19 +3,16 @@ package ru.deadsoftware.cavedroid.game.render import com.badlogic.gdx.graphics.g2d.SpriteBatch import com.badlogic.gdx.graphics.glutils.ShapeRenderer import com.badlogic.gdx.math.Rectangle -import ru.deadsoftware.cavedroid.game.GameInput import ru.deadsoftware.cavedroid.game.GameScope import ru.deadsoftware.cavedroid.game.mobs.MobsController -import ru.deadsoftware.cavedroid.game.model.item.InventoryItem +import ru.deadsoftware.cavedroid.game.mobs.Player.ControlMode import ru.deadsoftware.cavedroid.game.world.GameWorld import ru.deadsoftware.cavedroid.misc.Assets -import ru.deadsoftware.cavedroid.misc.ControlMode import ru.deadsoftware.cavedroid.misc.utils.px import javax.inject.Inject @GameScope class HudRenderer @Inject constructor( - private val gameInput: GameInput, private val gameWorld: GameWorld, private val mobsController: MobsController, ) : IGameRenderer { @@ -34,7 +31,7 @@ class HudRenderer @Inject constructor( if (gameWorld.hasForeAt(cursorX, cursorY) || gameWorld.hasBackAt(cursorX, cursorY) || - gameInput.controlMode == ControlMode.CURSOR + mobsController.player.controlMode == ControlMode.CURSOR ) { spriteBatch.draw(cursorTexture, cursorX.px - viewport.x, cursorY.px - viewport.y) } @@ -60,7 +57,7 @@ class HudRenderer @Inject constructor( } private fun drawHotbarItems(spriteBatch: SpriteBatch, shapeRenderer: ShapeRenderer, hotbarX: Float) { - mobsController.player.inventory + mobsController.player.inventory.asSequence().take(HotbarConfig.hotbarCells) .forEachIndexed { index, item -> if (item.item.isNone()) { return@forEachIndexed @@ -114,6 +111,7 @@ class HudRenderer @Inject constructor( const val verticalMargin = 3f const val itemSeparatorWidth = 4f const val itemSlotSpace = 16f + const val hotbarCells = 9 } private data object HotbarSelectorConfig {