X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Frender%2FBackgroundBlocksRenderer.kt;h=e86450c07a752233c586ecb2427c585093070b82;hb=f50a0d30230d2e6dbb8dbc0587a2dd8950761ae5;hp=ae02aa407cb432b31a191439c62c2be1025906c0;hpb=fd73b6dd24b9fe55c0bc8f52f8aa1104a5fe3cb0;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/render/BackgroundBlocksRenderer.kt b/core/src/ru/deadsoftware/cavedroid/game/render/BackgroundBlocksRenderer.kt index ae02aa4..e86450c 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/render/BackgroundBlocksRenderer.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/render/BackgroundBlocksRenderer.kt @@ -5,17 +5,18 @@ import com.badlogic.gdx.graphics.GL20 import com.badlogic.gdx.graphics.g2d.SpriteBatch import com.badlogic.gdx.graphics.glutils.ShapeRenderer import com.badlogic.gdx.math.Rectangle -import ru.deadsoftware.cavedroid.game.GameInput import ru.deadsoftware.cavedroid.game.GameScope +import ru.deadsoftware.cavedroid.game.mobs.MobsController import ru.deadsoftware.cavedroid.game.world.GameWorld import ru.deadsoftware.cavedroid.misc.utils.forEachBlockInArea import javax.inject.Inject @GameScope +@GameRenderer class BackgroundBlocksRenderer @Inject constructor( gameWorld: GameWorld, - gameInput: GameInput -) : BlocksRenderer(gameWorld, gameInput) { + mobsController: MobsController +) : BlocksRenderer(gameWorld, mobsController) { override val renderLayer get() = RENDER_LAYER @@ -26,6 +27,8 @@ class BackgroundBlocksRenderer @Inject constructor( drawBackMap(spriteBatch, viewport, x, y) } + drawBlockDamage(spriteBatch, viewport) + spriteBatch.end() Gdx.gl.glEnable(GL20.GL_BLEND) Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA)