X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Frender%2FBackgroundBlocksRenderer.kt;h=aae4f9891e26212224ec020b8be8ce67f910faf8;hb=409a22b3fe7c43b7f686f33cc2f01b6277edec78;hp=ae02aa407cb432b31a191439c62c2be1025906c0;hpb=fd73b6dd24b9fe55c0bc8f52f8aa1104a5fe3cb0;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/render/BackgroundBlocksRenderer.kt b/core/src/ru/deadsoftware/cavedroid/game/render/BackgroundBlocksRenderer.kt index ae02aa4..aae4f98 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/render/BackgroundBlocksRenderer.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/render/BackgroundBlocksRenderer.kt @@ -5,8 +5,8 @@ import com.badlogic.gdx.graphics.GL20 import com.badlogic.gdx.graphics.g2d.SpriteBatch import com.badlogic.gdx.graphics.glutils.ShapeRenderer import com.badlogic.gdx.math.Rectangle -import ru.deadsoftware.cavedroid.game.GameInput import ru.deadsoftware.cavedroid.game.GameScope +import ru.deadsoftware.cavedroid.game.mobs.MobsController import ru.deadsoftware.cavedroid.game.world.GameWorld import ru.deadsoftware.cavedroid.misc.utils.forEachBlockInArea import javax.inject.Inject @@ -14,8 +14,8 @@ import javax.inject.Inject @GameScope class BackgroundBlocksRenderer @Inject constructor( gameWorld: GameWorld, - gameInput: GameInput -) : BlocksRenderer(gameWorld, gameInput) { + mobsController: MobsController +) : BlocksRenderer(gameWorld, mobsController) { override val renderLayer get() = RENDER_LAYER @@ -26,6 +26,8 @@ class BackgroundBlocksRenderer @Inject constructor( drawBackMap(spriteBatch, viewport, x, y) } + drawBlockDamage(spriteBatch, viewport) + spriteBatch.end() Gdx.gl.glEnable(GL20.GL_BLEND) Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA)