X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fobjects%2FDrop.java;h=e523c4e9d6b79d245b20f12896373086c85d2459;hb=17c1be4c02b27fefa1bf6abd0547ac7e9743d493;hp=cda629d963bb8a103105978d7f57f998c7d0c48f;hpb=ef32f2e88b9c0daa411d0c304ce62b1235541fb1;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/objects/Drop.java b/core/src/ru/deadsoftware/cavedroid/game/objects/Drop.java index cda629d..e523c4e 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/objects/Drop.java +++ b/core/src/ru/deadsoftware/cavedroid/game/objects/Drop.java @@ -1,41 +1,56 @@ package ru.deadsoftware.cavedroid.game.objects; import com.badlogic.gdx.math.Intersector; +import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.math.Vector2; +import ru.deadsoftware.cavedroid.game.mobs.Player; import java.io.Serializable; import static ru.deadsoftware.cavedroid.GameScreen.GP; -public class Drop implements Serializable { +public class Drop extends Rectangle implements Serializable { private final int id; - public boolean pickedUp = false; - public final Vector2 move; - public final Vector2 pos; + private final Vector2 move; + private boolean pickedUp = false; public Drop(float x, float y, int id) { + super(x, y, 8, 8); this.id = id; - pos = new Vector2(x, y); - move = new Vector2(0, -1); + this.move = new Vector2(0, -1); + } + + public Vector2 getMove() { + return move; } public int closeToPlayer() { - boolean c1 = Intersector.overlaps(new Rectangle(GP.player.pos.x - 16, GP.player.pos.y - 16, GP.player.getWidth() + 32, GP.player.getHeight() + 32), getRect()); - boolean c2 = Intersector.overlaps(new Rectangle((GP.player.pos.x + GP.world.getWidthPx()) - 16, GP.player.pos.y - 16, GP.player.getWidth() + 32, GP.player.getHeight() + 32), getRect()); - boolean c3 = Intersector.overlaps(new Rectangle((GP.player.pos.x - GP.world.getWidthPx()) - 16, GP.player.pos.y - 16, GP.player.getWidth() + 32, GP.player.getHeight() + 32), getRect()); - if (c1) return 1; - if (c2) return 2; - if (c3) return 3; + boolean[] c = new boolean[3]; + + c[0] = Intersector.overlaps(new Rectangle(GP.player.getX() - 16, + GP.player.getY() - 16, GP.player.getWidth() + 32, GP.player.getHeight() + 32), this); + c[1] = Intersector.overlaps(new Rectangle((GP.player.getX() + GP.world.getWidthPx()) - 16, + GP.player.getY() - 16, GP.player.getWidth() + 32, GP.player.getHeight() + 32), this); + c[2] = Intersector.overlaps(new Rectangle((GP.player.getX() - GP.world.getWidthPx()) - 16, + GP.player.getY() - 16, GP.player.getWidth() + 32, GP.player.getHeight() + 32), this); + + for (int i = 0; i < 3; i++) { + if (c[i]) { + return i + 1; + } + } + return 0; } public void moveToPlayer() { int ctp = closeToPlayer(); if (ctp > 0) { - float px = GP.player.pos.x; - float py = GP.player.pos.y; + float px = GP.player.getX(); + float py = GP.player.getY(); + switch (ctp) { case 2: px += GP.world.getWidthPx(); @@ -44,16 +59,34 @@ public class Drop implements Serializable { px -= GP.world.getWidthPx(); break; } + float dx = 0, dy = 0; - if (px + GP.player.getWidth() < pos.x + 4) dx = -.5f; - else if (px > pos.x + 4) dx = .5f; - if (py + GP.player.getHeight() < pos.y + 4) dy = -.5f; - else if (py > pos.y + 4) dy = .5f; + + if (px + GP.player.getWidth() < x + 4) { + dx = -.5f; + } else if (px > x + 4) { + dx = .5f; + } + + if (py + GP.player.getHeight() < y + 4) { + dy = -.5f; + } else if (py > y + 4) { + dy = .5f; + } + move.add(dx, dy); - if (move.x > 2) move.x = 1; - if (move.x < -2) move.x = -1; - if (move.y > 2) move.y = 1; - if (move.y < -2) move.y = -1; + + if (move.x > 2) { + move.x = 1; + } else if (move.x < -2) { + move.x = -1; + } + + if (move.y > 2) { + move.y = 1; + } else if (move.y < -2) { + move.y = -1; + } } } @@ -67,12 +100,30 @@ public class Drop implements Serializable { } } + private void checkWorldBounds() { + if (x + 8 > GP.world.getWidthPx()) { + x -= GP.world.getWidthPx(); + } else if (x < 0) { + x += GP.world.getWidthPx(); + } + } + + public void move() { + x += move.x; + y += move.y; + checkWorldBounds(); + y = MathUtils.round(y); + } + public int getId() { return id; } - public Rectangle getRect() { - return new Rectangle(pos.x, pos.y, 8, 8); + public boolean isPickedUp() { + return pickedUp; } + public void setPickedUp(boolean pickedUp) { + this.pickedUp = pickedUp; + } }