X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2Fplayer%2FPlayer.java;h=9aa503f917a1daec0fa0d92482d7bf377b06cb32;hb=refs%2Fheads%2Fmaster;hp=5fcfe319b80f886499cb42f17e53f7d29db5f5db;hpb=398c9c46a58db1b26f502f9a55956ba03b90deaf;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/player/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/player/Player.java deleted file mode 100644 index 5fcfe31..0000000 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/player/Player.java +++ /dev/null @@ -1,406 +0,0 @@ -package ru.deadsoftware.cavedroid.game.mobs.player; - -import com.badlogic.gdx.graphics.g2d.Sprite; -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.math.MathUtils; -import com.badlogic.gdx.math.Vector2; -import ru.deadsoftware.cavedroid.game.GameItemsHolder; -import ru.deadsoftware.cavedroid.game.mobs.Mob; -import ru.deadsoftware.cavedroid.game.model.block.Block; -import ru.deadsoftware.cavedroid.game.model.item.InventoryItem; -import ru.deadsoftware.cavedroid.game.model.item.Item; -import ru.deadsoftware.cavedroid.game.objects.Drop; -import ru.deadsoftware.cavedroid.game.objects.DropController; -import ru.deadsoftware.cavedroid.game.ui.TooltipManager; -import ru.deadsoftware.cavedroid.game.world.GameWorld; -import ru.deadsoftware.cavedroid.misc.Assets; -import ru.deadsoftware.cavedroid.misc.utils.SpriteOrigin; -import ru.deadsoftware.cavedroid.misc.utils.SpriteUtilsKt; - -import javax.annotation.CheckForNull; - -public class Player extends Mob { - - private static final float SPEED = 69.072f; - private static final float JUMP_VELOCITY = -133.332f; - private static final int SURVIVAL_CURSOR_RANGE = 4; - - public static final int MAX_HEALTH = 20; - public static final int INVENTORY_SIZE = 36; - public static final int HOTBAR_SIZE = 9; - - private boolean hitting = false, hittingWithDamage = false; - private float hitAnim = 0f; - private float hitAnimDelta = ANIMATION_SPEED; - - public final Inventory inventory; - - public int gameMode; - public boolean swim; - public float headRotation = 0f; - - public float blockDamage = 0f; - public int cursorX = 0; - public int cursorY = 0; - - @CheckForNull - private Vector2 spawnPoint = null; - - public ControlMode controlMode = ControlMode.WALK; - - public enum ControlMode { - WALK, - CURSOR - } - - public Player(GameItemsHolder gameItemsHolder, TooltipManager tooltipManager) { - super(0, 0, 4, 30, randomDir(), Type.MOB, MAX_HEALTH); - inventory = new Inventory(INVENTORY_SIZE, HOTBAR_SIZE, gameItemsHolder, tooltipManager); - swim = false; - } - - public void initInventory(GameItemsHolder gameItemsHolder, TooltipManager tooltipManager) { - inventory.initItems(gameItemsHolder, tooltipManager); - } - - public void respawn(GameWorld gameWorld, GameItemsHolder itemsHolder) { - Vector2 pos = getSpawnPoint(gameWorld, itemsHolder); - this.x = pos.x; - this.y = pos.y; - mVelocity.setZero(); - mDead = false; - heal(MAX_HEALTH); - } - - public void decreaseCurrentItemCount(GameItemsHolder gameItemsHolder) { - if (gameMode == 1) { - return; - } - - final InventoryItem item = inventory.getActiveItem(); - item.subtract(); - if (item.getAmount() <= 0) { - setCurrentInventorySlotItem(gameItemsHolder.getFallbackItem()); - } - } - - public void dropCurrentItem(DropController dropController) { - final InventoryItem activeItem = inventory.getActiveItem(); - - } - - private Vector2 getSpawnPoint(GameWorld gameWorld, GameItemsHolder itemsHolder) { - if (spawnPoint != null) { - return spawnPoint; - } - - int y, x = gameWorld.getWidth() / 2; - for (y = 0; y <= gameWorld.getWorldConfig().getSeaLevel(); y++) { - if (y == gameWorld.getWorldConfig().getSeaLevel()) { - for (x = 0; x < gameWorld.getWidth(); x++) { - if (gameWorld.getForeMap(x, y).getParams().getHasCollision()) { - break; - } - if (x == gameWorld.getWidth() - 1) { - gameWorld.setForeMap(x, y, itemsHolder.getBlock("grass")); - break; - } - } - break; - } - if (gameWorld.hasForeAt(x, y) && gameWorld.getForeMap(x, y).hasCollision()) { - break; - } - } - spawnPoint = new Vector2(x * 16 + 8 - getWidth() / 2, (float) y * 16 - getHeight()); - return spawnPoint; - } - - public void setDir(Direction dir) { - if (dir != getDirection()) { - switchDir(); - } - } - - public void setCurrentInventorySlotItem(Item item) { - inventory.getItems().set(inventory.getActiveSlot(), item.toInventoryItem()); - } - - @Override - public float getSpeed() { - return SPEED; - } - - @Override - public void jump() { - if (!canJump()) { - if (gameMode == 1) { - if (isFlyMode()) { - setFlyMode(false); - } else { - getVelocity().y = 0f; - setFlyMode(true); - } - } - return; - } - mVelocity.y = JUMP_VELOCITY; - } - - private boolean checkBlockCanBeHit(Block block) { - return !block.isNone() && block.getParams().getHitPoints() >= 0; - } - - private void hitBlock(GameWorld gameWorld, GameItemsHolder gameItemsHolder) { - if (!hitting || !hittingWithDamage) { - return; - } - - final Block foregroundBlock = gameWorld.getForeMap(cursorX, cursorY); - final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY); - - - if ((checkBlockCanBeHit(foregroundBlock)) || - (foregroundBlock.isNone() && checkBlockCanBeHit(backgroundBlock))) { - if (gameMode == 0) { - if (!foregroundBlock.isNone()) { - if (blockDamage >= foregroundBlock.getParams().getHitPoints()) { - gameWorld.destroyForeMap(cursorX, cursorY); - blockDamage = 0; - } - } else if (!backgroundBlock.isNone()) { - if (blockDamage >= backgroundBlock.getParams().getHitPoints()) { - gameWorld.destroyBackMap(cursorX, cursorY); - blockDamage = 0; - } - } - } else { - if (!foregroundBlock.isNone()) { - gameWorld.placeToForeground(cursorX, cursorY, gameItemsHolder.getFallbackBlock()); - } else if (!backgroundBlock.isNone()) { - gameWorld.placeToBackground(cursorX, cursorY, gameItemsHolder.getFallbackBlock()); - } - stopHitting(); - } - } else { - stopHitting(); - } - } - - @Override - public void ai(GameWorld gameWorld, GameItemsHolder gameItemsHolder, float delta) { - updateAnimation(delta); - hitBlock(gameWorld, gameItemsHolder); - - if (gameMode == 1) { - return; - } - - final Block foregroundBlock = gameWorld.getForeMap(cursorX, cursorY); - final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY); - @CheckForNull final Block target; - - if (checkBlockCanBeHit(foregroundBlock)) { - target = foregroundBlock; - } else if (checkBlockCanBeHit(backgroundBlock)) { - target = backgroundBlock; - } else { - target = null; - } - - final boolean canHitBlock = target != null; - - float multiplier = 1f; - final Item currentItem = inventory.getActiveItem().getItem(); - if (currentItem instanceof Item.Tool && canHitBlock) { - if (target.getParams().getToolType() == currentItem.getClass() - && ((Item.Tool)currentItem).getLevel() >= target.getParams().getToolLevel()) { - multiplier = 2f * ((Item.Tool)currentItem).getLevel(); - } - multiplier *= ((Item.Tool)currentItem).getBlockDamageMultiplier(); - } - - if (hitting && hittingWithDamage && canHitBlock) { - blockDamage += 60f * delta * multiplier; - } else { - blockDamage = 0f; - } - } - - @Override - public void changeDir() { - } - - @Override - public void damage(int damage) { - if (gameMode == 1) { - return; - } - - if (damage > 0) { - getVelocity().y += JUMP_VELOCITY / 3f; - } - - super.damage(damage); - } - - @Override - public void heal(int heal) { - if (gameMode == 1) { - return; - } - super.heal(heal); - } - - public void checkCursorBounds(GameWorld gameWorld) { - if (gameMode == 0) { - int minCursorX = getMapX() - SURVIVAL_CURSOR_RANGE; - int maxCursorX = getMapX() + SURVIVAL_CURSOR_RANGE; - int minCursorY = getMiddleMapY() - SURVIVAL_CURSOR_RANGE; - int maxCursorY = getMiddleMapY() + SURVIVAL_CURSOR_RANGE; - - cursorX = MathUtils.clamp(cursorX, minCursorX, maxCursorX); - cursorY = MathUtils.clamp(cursorY, minCursorY, maxCursorY); - } - - cursorY = MathUtils.clamp(cursorY, 0, gameWorld.getHeight() - 1); - } - - private void drawItem(SpriteBatch spriteBatch, float x, float y, float anim) { - final Item item = inventory.getActiveItem().getItem(); - - if (item == null || item.isNone()) { - return; - } - - final Sprite sprite = item.getSprite(); - final boolean smallSprite = !item.isTool() || item.isShears(); - - final float originalWidth = sprite.getWidth(); - final float originalHeight = sprite.getHeight(); - - if (smallSprite) { - sprite.setSize(Drop.DROP_SIZE, Drop.DROP_SIZE); - } - - final float handLength = Assets.playerSprite[0][2].getHeight(); - - final SpriteOrigin spriteOrigin = item.getParams().getInHandSpriteOrigin(); - final int handMultiplier = -getDirection().getBasis(); - final float xOffset = (-1 + getDirection().getIndex()) * sprite.getWidth() + 4 + handMultiplier * (sprite.getWidth() * spriteOrigin.getX()); - final float yOffset = !smallSprite ? -sprite.getHeight() / 2 : 0; - - float rotate = anim + 30; - - if (item.isTool()) { - sprite.rotate90(looksLeft()); - } - - final float itemX = x + handLength * MathUtils.sin(handMultiplier * anim * MathUtils.degRad) + xOffset; - final float itemY = y + handLength * MathUtils.cos(handMultiplier * anim * MathUtils.degRad) + yOffset; - - if (looksLeft()) { - sprite.setFlip(!item.isTool(), sprite.isFlipY()); - SpriteUtilsKt.applyOrigin(sprite, spriteOrigin.getFlipped(true, false)); - } else { - sprite.setFlip(item.isTool(), sprite.isFlipY()); - SpriteUtilsKt.applyOrigin(sprite, spriteOrigin); - } - - sprite.setRotation(-handMultiplier * rotate); - sprite.setPosition(itemX, itemY); - sprite.draw(spriteBatch); - - // dont forget to reset - sprite.setFlip(false, sprite.isFlipY()); - sprite.setRotation(0); - sprite.setOriginCenter(); - sprite.setSize(originalWidth, originalHeight); - if (item.isTool()) { - sprite.rotate90(looksRight()); - } - } - - public void startHitting(boolean withDamage) { - if (hitting) { - return; - } - - hitting = true; - hittingWithDamage = withDamage; - hitAnim = 90f; - hitAnimDelta = ANIMATION_SPEED; - } - - public void startHitting() { - startHitting(true); - } - - public void stopHitting() { - blockDamage = 0f; - hitting = false; - } - - private float getRightHandAnim(float delta) { - hitAnim -= hitAnimDelta * delta; - - if (hitAnim < 30f || hitAnim > 90f) { - if (hitting) { - hitAnim = MathUtils.clamp(hitAnim, 30f, 90f); - hitAnimDelta = -hitAnimDelta; - } else { - hitAnimDelta = ANIMATION_SPEED; - } - } - - if (!hitting) { - if (hitAnim < hitAnimDelta * delta) { - hitAnim = 0; - hitAnimDelta = 0; - return -mAnim; - } - } - - return hitAnim; - } - - @Override - public void draw(SpriteBatch spriteBatch, float x, float y, float delta) { - final Sprite backHand = Assets.playerSprite[1][2]; - final Sprite backLeg = Assets.playerSprite[1][3]; - final Sprite frontLeg = Assets.playerSprite[0][3]; - final Sprite head = Assets.playerSprite[getDirection().getIndex()][0]; - final Sprite body = Assets.playerSprite[getDirection().getIndex()][1]; - final Sprite frontHand = Assets.playerSprite[0][2]; - - float backHandAnim, frontHandAnim; - - final float rightHandAnim = getRightHandAnim(delta); - - if (looksLeft()) { - backHandAnim = rightHandAnim; - frontHandAnim = mAnim; - } else { - backHandAnim = -mAnim; - frontHandAnim = -rightHandAnim; - } - - SpriteUtilsKt.drawSprite(spriteBatch, backHand, x + 2, y + 8, backHandAnim); - - if (looksLeft()) { - drawItem(spriteBatch, x, y, -backHandAnim); - } - - SpriteUtilsKt.drawSprite(spriteBatch, backLeg, x + 2, y + 20, mAnim); - SpriteUtilsKt.drawSprite(spriteBatch, frontLeg, x + 2, y + 20, -mAnim); - SpriteUtilsKt.drawSprite(spriteBatch, head, x, y, headRotation); - SpriteUtilsKt.drawSprite(spriteBatch, body, x + 2, y + 8); - - if (looksRight()) { - drawItem(spriteBatch, x, y, frontHandAnim); - } - - SpriteUtilsKt.drawSprite(spriteBatch, frontHand, x + 2, y + 8, frontHandAnim); - } - -}