X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FPlayer.java;h=b45b942697356a3b23450a355e8b5b5178dc9b09;hb=462f97f8da742fe35f516fec00ca9a581d688e7a;hp=93150b6a5d3f4870187251071d4dfabf2bdeff2c;hpb=9f47e596782628c69b1333e371ce6ffc5cf3d5fa;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java index 93150b6..b45b942 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java @@ -16,6 +16,9 @@ import javax.annotation.CheckForNull; public class Player extends Mob { + private static final float SPEED = 69.072f; + private static final float JUMP_VELOCITY = -133.332f; + public final int[] inventory; public int slot; public final int gameMode; @@ -68,6 +71,16 @@ public class Player extends Mob { } } + @Override + public float getSpeed() { + return SPEED; + } + + @Override + public void jump() { + mVelocity.y = JUMP_VELOCITY; + } + @Override public void ai(GameWorld gameWorld, float delta) { } @@ -95,8 +108,8 @@ public class Player extends Mob { final float handLength = Assets.playerSprite[0][2].getHeight(); final SpriteOrigin spriteOrigin = item.getDefaultOrigin(); - final int handMultiplier = 1 + -2 * dirMultiplier(); - final float xOffset = (-1 + dirMultiplier()) * sprite.getWidth() + 4 + handMultiplier * (sprite.getWidth() * spriteOrigin.getX()); + final int handMultiplier = -getDirection().getBasis(); + final float xOffset = (-1 + getDirection().getIndex()) * sprite.getWidth() + 4 + handMultiplier * (sprite.getWidth() * spriteOrigin.getX()); final float yOffset = item.isTool() ? -sprite.getHeight() / 2 : 0; float rotate = mAnim + 30; @@ -112,7 +125,7 @@ public class Player extends Mob { SpriteUtilsKt.applyOrigin(sprite, spriteOrigin); } - SpriteUtilsKt.draw(spriteBatch, sprite, itemX, itemY, -handMultiplier * rotate); + SpriteUtilsKt.drawSprite(spriteBatch, sprite, itemX, itemY, -handMultiplier * rotate); // dont forget to reset sprite.setFlip(false, sprite.isFlipY()); @@ -127,26 +140,26 @@ public class Player extends Mob { final Sprite backHand = Assets.playerSprite[1][2]; final Sprite backLeg = Assets.playerSprite[1][3]; final Sprite frontLeg = Assets.playerSprite[0][3]; - final Sprite head = Assets.playerSprite[dirMultiplier()][0]; - final Sprite body = Assets.playerSprite[dirMultiplier()][1]; + final Sprite head = Assets.playerSprite[getDirection().getIndex()][0]; + final Sprite body = Assets.playerSprite[getDirection().getIndex()][1]; final Sprite frontHand = Assets.playerSprite[0][2]; - SpriteUtilsKt.draw(spriteBatch, backHand, x + 2, y + 8, -mAnim); + SpriteUtilsKt.drawSprite(spriteBatch, backHand, x + 2, y + 8, -mAnim); if (looksLeft()) { drawItem(spriteBatch, x, y); } - SpriteUtilsKt.draw(spriteBatch, backLeg, x + 2, y + 20, mAnim); - SpriteUtilsKt.draw(spriteBatch, frontLeg, x + 2, y + 20, -mAnim); - SpriteUtilsKt.draw(spriteBatch, head, x, y, headRotation); - SpriteUtilsKt.draw(spriteBatch, body, x + 2, y + 8); + SpriteUtilsKt.drawSprite(spriteBatch, backLeg, x + 2, y + 20, mAnim); + SpriteUtilsKt.drawSprite(spriteBatch, frontLeg, x + 2, y + 20, -mAnim); + SpriteUtilsKt.drawSprite(spriteBatch, head, x, y, headRotation); + SpriteUtilsKt.drawSprite(spriteBatch, body, x + 2, y + 8); if (looksRight()) { drawItem(spriteBatch, x, y); } - SpriteUtilsKt.draw(spriteBatch, frontHand, x + 2, y + 8, mAnim); + SpriteUtilsKt.drawSprite(spriteBatch, frontHand, x + 2, y + 8, mAnim); } }