X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FPlayer.java;h=34a936daaa6aaaca19524ab9f66f2f6f56351654;hb=a21a93fd9fa33adebe52d1f4478866dcc3b66d96;hp=d6d848c12621aad20fd0c6c471814aaaf60b26c6;hpb=1c004c0ce7e183e773b5b486295c25e39732e899;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java index d6d848c..34a936d 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java @@ -4,8 +4,9 @@ import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Vector2; -import ru.deadsoftware.cavedroid.game.GameItems; import ru.deadsoftware.cavedroid.game.GameItemsHolder; +import ru.deadsoftware.cavedroid.game.model.block.Block; +import ru.deadsoftware.cavedroid.game.model.item.InventoryItem; import ru.deadsoftware.cavedroid.game.model.item.Item; import ru.deadsoftware.cavedroid.game.objects.Drop; import ru.deadsoftware.cavedroid.game.world.GameWorld; @@ -25,18 +26,36 @@ public class Player extends Mob { private float hitAnim = 0f; private float hitAnimDelta = ANIMATION_SPEED; - public final int[] inventory; + public final InventoryItem[] inventory; public int slot; public int gameMode; public boolean swim; public float headRotation = 0f; - public Player() { + public float blockDamage = 0f; + public int cursorX = 0; + public int cursorY = 0; + + public Player(GameItemsHolder gameItemsHolder) { super(0, 0, 4, 30, randomDir(), Type.MOB, MAX_HEALTH); - inventory = new int[9]; + inventory = new InventoryItem[9]; + for (int i = 0; i < 9; i++) { + inventory[i] = gameItemsHolder.getFallbackItem().toInventoryItem(); + } swim = false; } + public void initInventory(GameItemsHolder gameItemsHolder) { + for (InventoryItem invItem : inventory) { + invItem.init(gameItemsHolder); + } + } + + @CheckForNull + public Item inventory(int i) { + return inventory[i].getItem(); + } + public void respawn(GameWorld gameWorld, GameItemsHolder itemsHolder) { Vector2 pos = getSpawnPoint(gameWorld, itemsHolder); this.x = pos.x; @@ -48,8 +67,8 @@ public class Player extends Mob { public void pickUpDrop(Drop drop) { for (int i = 0; i < inventory.length; i++) { - if (inventory[i] == 0 || inventory[i] == drop.getId()) { - inventory[i] = drop.getId(); + if (inventory(i) == null || inventory(i).getParams().getKey().equals(GameItemsHolder.FALLBACK_ITEM_KEY) || inventory(i) == drop.getItem()) { + inventory[i] = drop.getItem().toInventoryItem(); drop.setPickedUp(true); break; } @@ -77,8 +96,8 @@ public class Player extends Mob { } } - public void setCurrentInventorySlotItem(int itemId) { - inventory[slot] = itemId; + public void setCurrentInventorySlotItem(Item item) { + inventory[slot] = item.toInventoryItem(); } @Override @@ -93,6 +112,39 @@ public class Player extends Mob { @Override public void ai(GameWorld gameWorld, GameItemsHolder gameItemsHolder, float delta) { + if (gameMode == 1) { + return; + } + + final Block foregroundBlock = gameWorld.getForeMap(cursorX, cursorY); + final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY); + @CheckForNull final Block target; + + if (!foregroundBlock.isNone() && foregroundBlock.getParams().getHitPoints() >= 0) { + target = foregroundBlock; + } else if (!backgroundBlock.isNone() && backgroundBlock.getParams().getHitPoints() >= 0) { + target = backgroundBlock; + } else { + target = null; + } + + final boolean canHitBlock = target != null; + + float multiplier = 1f; + final Item currentItem = inventory[slot].getItem(); + if (currentItem instanceof Item.Tool && canHitBlock) { + if (target.getParams().getToolType() == currentItem.getClass() + && ((Item.Tool)currentItem).getLevel() >= target.getParams().getToolLevel()) { + multiplier = 2f * ((Item.Tool)currentItem).getLevel(); + } + multiplier *= ((Item.Tool)currentItem).getBlockDamageMultiplier(); + } + + if (hitting && canHitBlock) { + blockDamage += 60f * delta * multiplier; + } else { + blockDamage = 0f; + } } @Override @@ -116,13 +168,12 @@ public class Player extends Mob { } private void drawItem(SpriteBatch spriteBatch, float x, float y, float anim) { - final int itemId = inventory[slot]; + final Item item = inventory(slot); - if (itemId == 0) { + if (item == null || item.isNone()) { return; } - final Item item = GameItems.getItem(itemId); final Sprite sprite = item.getSprite(); if (!item.isTool()) { @@ -168,6 +219,7 @@ public class Player extends Mob { } public void stopHitting() { + blockDamage = 0f; hitting = false; }