X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FMob.java;h=5d18755c590feb3ebbf9df3071cc96a32da8fa66;hb=91283c3181af9700e20b5600f4e9017e0c31d33a;hp=32c63cc26514d674c777f6f5a777104c68508fe4;hpb=ef32f2e88b9c0daa411d0c304ce62b1235541fb1;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java index 32c63cc..5d18755 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java @@ -1,145 +1,354 @@ package ru.deadsoftware.cavedroid.game.mobs; +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.math.Vector2; +import com.badlogic.gdx.utils.Timer; +import ru.deadsoftware.cavedroid.game.GameItemsHolder; +import ru.deadsoftware.cavedroid.game.model.dto.SaveDataDto; +import ru.deadsoftware.cavedroid.game.model.item.InventoryItem; +import ru.deadsoftware.cavedroid.game.world.GameWorld; +import ru.deadsoftware.cavedroid.misc.Saveable; -import java.io.Serializable; +import javax.annotation.CheckForNull; +import java.util.Collections; +import java.util.List; /** * Mob class. */ -public abstract class Mob implements Serializable { +public abstract class Mob extends Rectangle implements Saveable { - public static final int LEFT = 0; - public static final int RIGHT = 1; + private static final float DAMAGE_TINT_TIMEOUT_S = 0.5f; + private static final Color DAMAGE_TINT_COLOR = new Color(0xff8080ff); - private final float width; - private final float height; - private int dir; + private static final float HIT_RANGE = 8f; - public boolean flyMode; - public final Vector2 pos; - public Vector2 mov; + protected static int ANIMATION_SPEED = 360; - private boolean dead; + public enum Type { + MOB, + FALLING_BLOCK + } + + public enum Direction { + + LEFT(0, -1), + RIGHT(1, 1); + + private final int index; + private final int basis; + + /** + * Index for this direction (left = 0, right = 1) + */ + public final int getIndex() { + return index; + } + + /** + * Basis for this direction (left = -1, right = 1) + */ + public final int getBasis() { + return basis; + } + + Direction(int index, int basis) { + this.index = index; + this.basis = basis; + } + } + + private class ResetTakeDamageTask extends Timer.Task { + + @Override + public void run() { + mTakingDamage = false; + } + } + + protected Vector2 mVelocity; + protected Type mType; + protected int mAnimDelta = ANIMATION_SPEED; + protected float mAnim; + + protected Direction mDirection; + protected boolean mDead; + protected boolean mCanJump; + protected boolean mFlyMode; - protected int animDelta = 6; - public boolean canJump; - int anim; + protected int mMaxHealth; + protected int mHealth; + + private boolean mTakingDamage = false; + @CheckForNull private ResetTakeDamageTask mResetTakeDamageTask = null; /** - * - * @param x in pixels - * @param y in pixels - * @param width in pixels - * @param height in pixels - * @param dir integer representing a direction where 0 is left and 1 is right. - * You should use {@link #LEFT} and {@link #RIGHT} constants + * @param x in pixels + * @param y in pixels + * @param width in pixels + * @param height in pixels + * @param mDirection Direction in which mob is looking */ - protected Mob(float x, float y, float width, float height, int dir) { - pos = new Vector2(x, y); - mov = new Vector2(0, 0); - this.width = width; - this.height = height; - canJump = false; - flyMode = false; - dead = false; - this.dir = dir; + protected Mob(float x, float y, float width, float height, Direction mDirection, Type type, int maxHealth) { + super(x, y, width, height); + mVelocity = new Vector2(0, 0); + mCanJump = false; + mDead = false; + this.mDirection = mDirection; + this.mType = type; + this.mMaxHealth = maxHealth; + this.mHealth = mMaxHealth; + } + + protected static Direction randomDir() { + return MathUtils.randomBoolean(.5f) ? Direction.LEFT : Direction.RIGHT; + } + + private boolean isAnimationIncreasing() { + return mAnim > 0 && mAnimDelta > 0 || mAnim < 0 && mAnimDelta < 0; + } + + private void checkHealth() { + mHealth = MathUtils.clamp(mHealth, 0, mMaxHealth); + + if (mHealth <= 0) { + kill(); + } + } + + protected final void updateAnimation(float delta) { + final float velocityMultiplier = (Math.abs(getVelocity().x) / getSpeed()); + final float animMultiplier = (velocityMultiplier == 0f ? 1f : velocityMultiplier) * delta; + final float maxAnim = 60f * (velocityMultiplier == 0f ? 1f : velocityMultiplier); + + if (mVelocity.x != 0f || Math.abs(mAnim) > mAnimDelta * animMultiplier) { + mAnim += mAnimDelta * animMultiplier; + } else { + mAnim = 0; + } + + if (mAnim > maxAnim) { + mAnim = maxAnim; + mAnimDelta = -ANIMATION_SPEED; + } else if (mAnim < -maxAnim) { + mAnim = -maxAnim; + mAnimDelta = ANIMATION_SPEED; + } + + if (mVelocity.x == 0f && isAnimationIncreasing()) { + mAnimDelta = -mAnimDelta; + } } /** - * * @return The X coordinate of a mob in blocks */ - public int getMapX() { - return (int) (pos.x + (getWidth() / 2)) / 16; + public final int getMapX() { + return (int) (x + (getWidth() / 2)) / 16; } /** - * * @return The Y coordinate of mob's upper edge in blocks */ - public int getUpperMapY() { - return (int) (pos.y / 16); + public final int getUpperMapY() { + return (int) (y / 16); } /** - * * @return The Y coordinate if mob's vertical center in blocks */ - public int getMiddleMapY() { - return (int) (pos.y + (getHeight() / 2)) / 16; + public final int getMiddleMapY() { + return (int) (y + (getHeight() / 2)) / 16; } /** - * * @return The Y coordinate of mob's legs in blocks */ - public int getLowerMapY() { - return (int) (pos.y + getHeight()) / 16; + public final int getLowerMapY() { + return (int) (y + getHeight()) / 16; } - public float getWidth() { + public final float getWidth() { return width; } - public float getHeight() { + public final float getHeight() { return height; } /** - * * @return Integer representing a direction in which mob is looking, where 0 is left and 1 is right */ - public int getDirection() { - return dir; + public final Direction getDirection() { + return mDirection; } - public boolean looksLeft() { - return getDirection() == LEFT; + public final boolean looksLeft() { + return mDirection == Direction.LEFT; } - public boolean looksRight() { - return getDirection() == RIGHT; + public final boolean looksRight() { + return mDirection == Direction.RIGHT; } /** * Switches direction in which mob is looking */ - protected void switchDir() { - dir = looksLeft() ? RIGHT : LEFT; + protected final void switchDir() { + mDirection = looksLeft() ? Direction.RIGHT : Direction.LEFT; + } + + public final boolean isDead() { + return mDead; } - public boolean isDead() { - return dead; + public final float getAnim() { + return mAnim; } /** - * Set's mob's dead variable to true and nothing else. It doesn't delete the mob. + * Set's mob's dead variable to true and nothing else. It doesn't delete the */ public void kill() { - dead = true; + mDead = true; } - /** - * - * @return A {@link Rectangle} with mob's coordinates and size - */ - public Rectangle getRect() { - return new Rectangle(pos.x, pos.y, getWidth(), getHeight()); + public final void move(float delta) { + x += mVelocity.x * delta; + y += mVelocity.y * delta; + } + + public final Vector2 getVelocity() { + return mVelocity; + } + + protected final void setVelocity(Vector2 velocity) { + mVelocity = velocity; + } + + public final boolean canJump() { + return mCanJump; + } + + public final void setCanJump(boolean canJump) { + this.mCanJump = canJump; + } + + public final boolean isFlyMode() { + return mFlyMode; } - public abstract void ai(); + public final void setFlyMode(boolean flyMode) { + this.mFlyMode = flyMode; + } + + public final Type getType() { + return mType; + } + + public final void checkWorldBounds(GameWorld gameWorld) { + if (x + width / 2 < 0) { + x += gameWorld.getWidthPx(); + } + if (x + width / 2 > gameWorld.getWidthPx()) { + x -= gameWorld.getWidthPx(); + } + } + + public final int getHealth() { + return mHealth; + } + + public final int getMaxHealth() { + return mMaxHealth; + } + + public final void attachToController(MobsController controller) { + controller.addMob(this); + } + + public void damage(int damage) { + if (damage == 0) { + return; + } + + if (damage < 0) { + Gdx.app.error(this.getClass().getSimpleName(), "Damage cant be negative!"); + return; + } + + if (mHealth <= Integer.MIN_VALUE + damage) { + mHealth = Integer.MIN_VALUE + damage; + } + + mHealth -= damage; + checkHealth(); + + setTakingDamage(true); + } + + public void heal(int heal) { + if (heal < 0) { + Gdx.app.error(this.getClass().getSimpleName(), "Heal cant be negative!"); + return; + } + + if (mHealth >= Integer.MAX_VALUE - heal) { + mHealth = Integer.MAX_VALUE - heal; + } + + mHealth += heal; + checkHealth(); + } + + public Rectangle getHitBox() { + return new Rectangle(x - HIT_RANGE, y - HIT_RANGE, width + HIT_RANGE, height + HIT_RANGE); + } + + public boolean isTakingDamage() { + return mTakingDamage; + } + + public void setTakingDamage(boolean takingDamage) { + mTakingDamage = takingDamage; + + if (takingDamage) { + if (mResetTakeDamageTask != null && mResetTakeDamageTask.isScheduled()) { + mResetTakeDamageTask.cancel(); + } else if (mResetTakeDamageTask == null) { + mResetTakeDamageTask = new ResetTakeDamageTask(); + } + + Timer.schedule(mResetTakeDamageTask, DAMAGE_TINT_TIMEOUT_S); + } + } + + protected Color getTintColor() { + return isTakingDamage() ? DAMAGE_TINT_COLOR : Color.WHITE; + } + + public List getDrop(GameItemsHolder gameItemsHolder) { + return Collections.emptyList(); + } + + public abstract void draw(SpriteBatch spriteBatch, float x, float y, float delta); + + public abstract void ai(GameWorld gameWorld, GameItemsHolder gameItemsHolder, MobsController mobsController, float delta); public abstract void changeDir(); - public abstract void draw(SpriteBatch spriteBatch, float x, float y); + public abstract float getSpeed(); - /** - * - * @return 0 - if regular mob.
- * 10 - if instance of {@link FallingSand}
11 - if instance of {@link FallingGravel} - */ - public abstract int getType(); //0 - mob, 10 - sand, 11 - gravel + public abstract void jump(); + + @Override + public abstract SaveDataDto.MobSaveDataDto getSaveData(); + + public static Mob fromSaveData(SaveDataDto.MobSaveDataDto saveData) { + return MobSaveDataMapperKt.fromSaveData(saveData); + } }