X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FFallingSand.java;h=ee310e44179f1c557c512a0cd720a8dc4d41f384;hb=c0aa4c7eef4f97c1ef9a8af7eaf2afe2feffd3d0;hp=315fcfc6a92fa3e2cf8f53122d6c518c50ad1358;hpb=44bd000cd15bf9713453a279840e133416fea998;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java index 315fcfc..ee310e4 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java @@ -2,9 +2,10 @@ package ru.deadsoftware.cavedroid.game.mobs; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Vector2; -import ru.deadsoftware.cavedroid.game.GameItems; import ru.deadsoftware.cavedroid.misc.Assets; +import static ru.deadsoftware.cavedroid.GameScreen.GP; + /** * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it, * falls down to the next block and becomes a block of sand again. @@ -17,12 +18,16 @@ public class FallingSand extends Mob { * @param y Y in pixels */ public FallingSand(float x, float y) { - super(x, y, 16, 16, 0); - mov = new Vector2(0, 1); + super(x, y, 16, 16, Direction.LEFT, Type.SAND); + move = new Vector2(0, 1); } @Override public void ai() { + if (move.isZero()) { + GP.world.setForeMap(getMapX(), getMiddleMapY(), 10); + kill(); + } } @Override @@ -31,12 +36,7 @@ public class FallingSand extends Mob { @Override public void draw(SpriteBatch spriteBatch, float x, float y) { - spriteBatch.draw(Assets.fallingSandSprite, x, y); - } - - @Override - public int getType() { - return 10; + spriteBatch.draw(Assets.sandSprite, x, y); } }