X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FFallingSand.java;h=89b20e1add566962fd19a873e0549ed9e3161a69;hb=59d48c1b28c570755327a8fb0827fa57e7fd3914;hp=ac20ffb9bd82574ffbc4692b661c550f05fa81f8;hpb=107d9b29535be2cad37c8c5a48769c68689e6b33;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java index ac20ffb..89b20e1 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java @@ -4,6 +4,8 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavedroid.misc.Assets; +import static ru.deadsoftware.cavedroid.GameScreen.GP; + /** * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it, * falls down to the next block and becomes a block of sand again. @@ -12,16 +14,21 @@ public class FallingSand extends Mob { /** * Creates a FallingSand mob at coordinates + * * @param x X in pixels * @param y Y in pixels */ public FallingSand(float x, float y) { - super(x, y, 16, 16, 0); - mov = new Vector2(0, 1); + super(x, y, 16, 16, Direction.LEFT, Type.SAND); + move = new Vector2(0, 1); } @Override public void ai() { + if (move.isZero()) { + GP.world.setForeMap(getMapX(), getMiddleMapY(), 10); + kill(); + } } @Override @@ -33,9 +40,4 @@ public class FallingSand extends Mob { spriteBatch.draw(Assets.sandSprite, x, y); } - @Override - public int getType() { - return 10; - } - }