X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FFallingSand.java;h=07cd8cdd84e3ddf8249be1964681b2a422c09b63;hb=e7a1e15a93abaafa8e2e0435336483a198cc697c;hp=cfd5f9b9cfecafdb7868e5ddbe7f8883612d7c7a;hpb=4eb1f6f24fb76c0336394b85393e801fd0b99da4;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java index cfd5f9b..07cd8cd 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java @@ -3,17 +3,32 @@ package ru.deadsoftware.cavedroid.game.mobs; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavedroid.game.GameItems; -import ru.deadsoftware.cavedroid.misc.Assets; +import ru.deadsoftware.cavedroid.game.world.GameWorld; + +/** + * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it, + * falls down to the next block and becomes a block of sand again. + */ public class FallingSand extends Mob { + /** + * Creates a FallingSand mob at coordinates + * + * @param x X in pixels + * @param y Y in pixels + */ public FallingSand(float x, float y) { - super(x, y, 16, 16, 0); - mov = new Vector2(0, 1); + super(x, y, 16, 16, Direction.LEFT, Type.SAND); + mVelocity = new Vector2(0, 1); } @Override - public void ai() { + public void ai(GameWorld gameWorld, float delta) { + if (mVelocity.isZero()) { + gameWorld.setForeMap(getMapX(), getMiddleMapY(), 10); + kill(); + } } @Override @@ -21,13 +36,8 @@ public class FallingSand extends Mob { } @Override - public void draw(SpriteBatch spriteBatch, float x, float y) { - spriteBatch.draw(GameItems.getBlock("sand").getTex(), x, y); - } - - @Override - public int getType() { - return 10; + public void draw(SpriteBatch spriteBatch, float x, float y, float delta) { + spriteBatch.draw(GameItems.getBlockTex(10), x, y); } }