X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Fmobs%2FFallingSand.java;h=07cd8cdd84e3ddf8249be1964681b2a422c09b63;hb=9f47e596782628c69b1333e371ce6ffc5cf3d5fa;hp=a52d92008a24370a3d411b07538fd6c529acc8e6;hpb=4f652847070576ce21f1f8155d900c9dd4cad9dc;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java index a52d920..07cd8cd 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java +++ b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingSand.java @@ -3,8 +3,8 @@ package ru.deadsoftware.cavedroid.game.mobs; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavedroid.game.GameItems; +import ru.deadsoftware.cavedroid.game.world.GameWorld; -import static ru.deadsoftware.cavedroid.GameScreen.GP; /** * Falling sand is actually a mob, that spawns in place of gravel when there is no block under it, @@ -20,13 +20,13 @@ public class FallingSand extends Mob { */ public FallingSand(float x, float y) { super(x, y, 16, 16, Direction.LEFT, Type.SAND); - move = new Vector2(0, 1); + mVelocity = new Vector2(0, 1); } @Override - public void ai() { - if (move.isZero()) { - GP.world.setForeMap(getMapX(), getMiddleMapY(), 10); + public void ai(GameWorld gameWorld, float delta) { + if (mVelocity.isZero()) { + gameWorld.setForeMap(getMapX(), getMiddleMapY(), 10); kill(); } } @@ -36,7 +36,7 @@ public class FallingSand extends Mob { } @Override - public void draw(SpriteBatch spriteBatch, float x, float y) { + public void draw(SpriteBatch spriteBatch, float x, float y, float delta) { spriteBatch.draw(GameItems.getBlockTex(10), x, y); }