X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Finput%2Fhandler%2Fkeyboard%2FPauseGameKeyboardInputHandler.kt;h=b39ee7403ee30f69ca8676f8c3906b63e4c3a79c;hb=refs%2Fheads%2Fmaster;hp=0311c8831fb22dd753d08db23564e9a8f5b19235;hpb=76a3b56287b1262f78f3b43a4aac5660338d67ad;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/PauseGameKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/PauseGameKeyboardInputHandler.kt deleted file mode 100644 index 0311c88..0000000 --- a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/PauseGameKeyboardInputHandler.kt +++ /dev/null @@ -1,42 +0,0 @@ -package ru.deadsoftware.cavedroid.game.input.handler.keyboard - -import ru.deadsoftware.cavedroid.MainConfig -import ru.deadsoftware.cavedroid.game.GameScope -import ru.deadsoftware.cavedroid.game.GameUiWindow -import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler -import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction -import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey -import ru.deadsoftware.cavedroid.game.mobs.MobsController -import ru.deadsoftware.cavedroid.game.objects.drop.DropController -import ru.deadsoftware.cavedroid.game.objects.container.ContainerController -import ru.deadsoftware.cavedroid.game.save.GameSaveLoader -import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager -import ru.deadsoftware.cavedroid.game.world.GameWorld -import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindKeyboardInputHandler -import javax.inject.Inject - -@GameScope -@BindKeyboardInputHandler -class PauseGameKeyboardInputHandler @Inject constructor( - private val mainConfig: MainConfig, - private val dropController: DropController, - private val mobsController: MobsController, - private val gameWorld: GameWorld, - private val containerController: ContainerController, - private val gameWindowsManager: GameWindowsManager, -) : IKeyboardInputHandler { - - override fun checkConditions(action: KeyboardInputAction): Boolean { - return action.actionKey is KeyboardInputActionKey.Pause && action.isKeyDown - } - - override fun handle(action: KeyboardInputAction) { - if (gameWindowsManager.getCurrentWindow() != GameUiWindow.NONE) { - gameWindowsManager.closeWindow() - return - } - - GameSaveLoader.save(mainConfig, dropController, mobsController, containerController, gameWorld) - mainConfig.caveGame.quitGame() - } -} \ No newline at end of file