X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Finput%2Fhandler%2Fkeyboard%2FDropItemKeyboardInputHandler.kt;h=04f5520af367a3123bb331181e265dc20aaf0855;hb=c447b95aeb883113ff1d53a3178828929c1eb92f;hp=4003271fd61301ac713fc65dc6fbb66897998d69;hpb=13157246344c2b94d24354040f0f2d2fb5beb7ea;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/DropItemKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/DropItemKeyboardInputHandler.kt index 4003271..04f5520 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/DropItemKeyboardInputHandler.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/DropItemKeyboardInputHandler.kt @@ -7,8 +7,8 @@ import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey import ru.deadsoftware.cavedroid.game.mobs.MobsController import ru.deadsoftware.cavedroid.game.model.item.Item -import ru.deadsoftware.cavedroid.game.objects.Drop -import ru.deadsoftware.cavedroid.game.objects.DropController +import ru.deadsoftware.cavedroid.game.objects.drop.Drop +import ru.deadsoftware.cavedroid.game.objects.drop.DropController import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager import javax.inject.Inject @@ -25,32 +25,25 @@ class DropItemKeyboardInputHandler @Inject constructor( !mobsController.player.inventory.activeItem.item.isNone() } - private fun createDrop(item: Item, playerX: Float, playerY: Float) { - dropController.addDrop(playerX + ((DROP_DISTANCE - Drop.DROP_SIZE / 2) * mobsController.player.direction.basis), playerY, item) + private fun createDrop(item: Item, playerX: Float, playerY: Float, amount: Int) { + dropController.addDrop( + /* x = */ playerX + ((DROP_DISTANCE - Drop.DROP_SIZE / 2) * mobsController.player.direction.basis), + /* y = */ playerY, + /* item = */ item, + /* count = */ amount + ) } override fun handle(action: KeyboardInputAction) { val player = mobsController.player val currentItem = player.inventory.activeItem + val dropAmount = if (currentItem.item.isTool()) currentItem.amount else 1 - if (!currentItem.item.isTool()) { - createDrop(currentItem.item, player.x, player.y) - } else { - for (i in 1..currentItem.amount) { - createDrop(currentItem.item, player.x, player.y) - } - } - - player.inventory.decreaseCurrentItemAmount( - if (currentItem.item.isTool()) { - currentItem.amount - } else { - 1 - } - ) + createDrop(currentItem.item, player.x, player.y, dropAmount) + player.inventory.decreaseCurrentItemAmount(dropAmount) } companion object { - private const val DROP_DISTANCE = 20f + const val DROP_DISTANCE = 20f } } \ No newline at end of file