X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameRenderer.java;h=76d806f40f4c8ef977b8cac409819b22f9cde1ad;hb=59d48c1b28c570755327a8fb0827fa57e7fd3914;hp=389994636043d1b7985bb13a411977d82a8d1b00;hpb=59d07dd8a43cfb159045e6313cca4d519f67a6fc;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java index 3899946..76d806f 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java @@ -33,10 +33,11 @@ public class GameRenderer extends Renderer { } private void drawWreck(int bl) { - if (GP.blockDmg > 0) { - int index = 10 * GP.blockDmg / GameItems.getBlock(bl).getHp(); + if (GP.input.getBlockDamage() > 0) { + int index = 10 * GP.input.getBlockDamage() / GameItems.getBlock(bl).getHp(); String key = "break_" + index; - spriter.draw(textureRegions.get(key), GP.curX * 16 - getCamX(), GP.curY * 16 - getCamY()); + spriter.draw(textureRegions.get(key), GP.input.getCurX() * 16 - getCamX(), + GP.input.getCurY() * 16 - getCamY()); } } @@ -45,14 +46,16 @@ public class GameRenderer extends Renderer { if ((!GP.world.hasForeAt(x, y) || GP.world.getForeMapBlock(x, y).isTransparent()) && GP.world.hasBackAt(x, y)) { spriter.draw(GP.world.getBackMapBlock(x, y).getTex(), drawX(x), drawY(y)); - if (!GP.world.hasForeAt(x, y) && x == GP.curX && y == GP.curY) - drawWreck(GP.world.getBackMap(GP.curX, GP.curY)); + if (!GP.world.hasForeAt(x, y) && x == GP.input.getCurX() && y == GP.input.getCurY()) { + drawWreck(GP.world.getBackMap(GP.input.getCurX(), GP.input.getCurY())); + } } } if (GP.world.hasForeAt(x, y) && GP.world.getForeMapBlock(x, y).isBackground() == drawBG) { spriter.draw(GP.world.getForeMapBlock(x, y).getTex(), drawX(x), drawY(y)); - if (x == GP.curX && y == GP.curY) - drawWreck(GP.world.getForeMap(GP.curX, GP.curY)); + if (x == GP.input.getCurX() && y == GP.input.getCurY()) { + drawWreck(GP.world.getForeMap(GP.input.getCurX(), GP.input.getCurY())); + } } } @@ -61,8 +64,12 @@ public class GameRenderer extends Renderer { int minY = (int) (getCamY() / 16) - 1; int maxX = (int) ((getCamX() + getWidth()) / 16) + 1; int maxY = (int) ((getCamY() + getHeight()) / 16) + 1; - if (minY < 0) minY = 0; - if (maxY > GP.world.getHeight()) maxY = GP.world.getHeight(); + if (minY < 0) { + minY = 0; + } + if (maxY > GP.world.getHeight()) { + maxY = GP.world.getHeight(); + } for (int y = minY; y < maxY; y++) { for (int x = minX; x < maxX; x++) { drawBlock(x, y, bg); @@ -77,8 +84,9 @@ public class GameRenderer extends Renderer { for (int y = minY; y < maxY; y++) { for (int x = minX; x < maxX; x++) { if ((!GP.world.hasForeAt(x, y) || GP.world.getForeMapBlock(x, y).isTransparent()) - && GP.world.hasBackAt(x, y)) + && GP.world.hasBackAt(x, y)) { shaper.rect(drawX(x), drawY(y), 16, 16); + } } } shaper.end(); @@ -88,17 +96,18 @@ public class GameRenderer extends Renderer { } private void drawMob(Mob mob) { - float mobDrawX = mob.pos.x - getCamX(); - float mobDrawY = mob.pos.y - getCamY(); - - if (mobDrawX + mob.getWidth() - GP.world.getWidthPx() >= 0 && mobDrawX - GP.world.getWidthPx() <= getWidth()) - mob.draw(spriter, mobDrawX - GP.world.getWidthPx(), mobDrawY); + float mobDrawX = mob.getX() - getCamX(); + float mobDrawY = mob.getY() - getCamY(); - if (mobDrawX + mob.getWidth() >= 0 && mobDrawX <= getWidth()) - mob.draw(spriter, mobDrawX, mobDrawY); + if (mobDrawX + mob.getWidth() < 0 && mobDrawX + GP.world.getWidthPx() > 0) { + mobDrawX += GP.world.getWidthPx(); + } else if (mobDrawX > getWidth() && mobDrawX + mob.getWidth() - GP.world.getWidthPx() > 0) { + mobDrawX -= GP.world.getWidthPx(); + } else if (mobDrawX + mob.getWidth() < 0 && mobDrawX > getWidth()) { + return; + } - if (mobDrawX + mob.getWidth() + GP.world.getWidthPx() >= 0 && mobDrawX + GP.world.getWidthPx() <= getWidth()) - mob.draw(spriter, mobDrawX + GP.world.getWidthPx(), mobDrawY); + mob.draw(spriter, mobDrawX, mobDrawY); } private void drawDrop(Drop drop) { @@ -111,21 +120,22 @@ public class GameRenderer extends Renderer { float y = getHeight() / 2 - (float) creative.getRegionHeight() / 2; spriter.draw(creative, x, y); spriter.draw(textureRegions.get("handle"), x + 156, - y + 18 + (GP.creativeScroll * (72f / GameProc.MAX_CREATIVE_SCROLL))); - for (int i = GP.creativeScroll * 8; i < GP.creativeScroll * 8 + 40; i++) { - if (i > 0 && i < GameItems.getItemsSize()) + y + 18 + (GP.input.getCreativeScroll() * (72f / GameProc.MAX_CREATIVE_SCROLL))); + for (int i = GP.input.getCreativeScroll() * 8; i < GP.input.getCreativeScroll() * 8 + 40; i++) { + if (i > 0 && i < GameItems.getItemsSize()) { if (GameItems.getItem(i).isBlock()) { spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(i)).getTex(), - x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18, - y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18); + x + 8 + ((i - GP.input.getCreativeScroll() * 8) % 8) * 18, + y + 18 + ((i - GP.input.getCreativeScroll() * 8) / 8) * 18); } else { spriter.draw(GameItems.getItem(i).getTex(), - x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18, - y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18); + x + 8 + ((i - GP.input.getCreativeScroll() * 8) % 8) * 18, + y + 18 + ((i - GP.input.getCreativeScroll() * 8) / 8) * 18); } + } } for (int i = 0; i < 9; i++) { - if (GP.player.inventory[i] > 0) + if (GP.player.inventory[i] > 0) { if (GameItems.getItem(GP.player.inventory[i]).isBlock()) { spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inventory[i])).getTex(), x + 8 + i * 18, y + creative.getRegionHeight() - 24); @@ -133,6 +143,7 @@ public class GameRenderer extends Renderer { spriter.draw(GameItems.getItem(GP.player.inventory[i]).getTex(), x + 8 + i * 18, y + creative.getRegionHeight() - 24); } + } } } @@ -142,13 +153,14 @@ public class GameRenderer extends Renderer { TextureRegion hotbar = textureRegions.get("hotbar"); TextureRegion hotbarSelector = textureRegions.get("hotbar_selector"); - if (GP.world.hasForeAt(GP.curX, GP.curY) || - GP.world.hasBackAt(GP.curX, GP.curY) || + if (GP.world.hasForeAt(GP.input.getCurX(), GP.input.getCurY()) || + GP.world.hasBackAt(GP.input.getCurX(), GP.input.getCurY()) || GP.controlMode == ControlMode.CURSOR || - !CaveGame.TOUCH) + !CaveGame.TOUCH) { spriter.draw(cursor, - GP.curX * 16 - getCamX(), - GP.curY * 16 - getCamY()); + GP.input.getCurX() * 16 - getCamX(), + GP.input.getCurY() * 16 - getCamY()); + } spriter.draw(hotbar, getWidth() / 2 - (float) hotbar.getRegionWidth() / 2, 0); for (int i = 0; i < 9; i++) { if (GP.player.inventory[i] > 0) { @@ -170,7 +182,7 @@ public class GameRenderer extends Renderer { private void drawTouchGui() { for (int i = 0; i < guiMap.size; i++) { - Rectangle touchKey = guiMap.getValueAt(i); + Rectangle touchKey = guiMap.getValueAt(i).getRect(); spriter.draw(textureRegions.get(guiMap.getKeyAt(i)), touchKey.x, touchKey.y, touchKey.width, touchKey.height); } @@ -181,9 +193,9 @@ public class GameRenderer extends Renderer { private void drawGamePlay() { drawWorld(true); - GP.player.draw(spriter, GP.player.pos.x - getCamX() - 2, GP.player.pos.y - getCamY()); - for (Mob mob : GP.mobs) drawMob(mob); - for (Drop drop : GP.drops) drawDrop(drop); + GP.player.draw(spriter, GP.player.getX() - getCamX() - 2, GP.player.getY() - getCamY()); + GP.mobs.forEach(this::drawMob); + GP.drops.forEach(this::drawDrop); drawWorld(false); drawGUI(); } @@ -203,7 +215,9 @@ public class GameRenderer extends Renderer { break; } - if (CaveGame.TOUCH) drawTouchGui(); + if (CaveGame.TOUCH) { + drawTouchGui(); + } spriter.end(); @@ -231,7 +245,7 @@ public class GameRenderer extends Renderer { } } shaper.setColor(Color.OLIVE); - shaper.rect(GP.player.pos.x / 16, GP.player.pos.y / 16 - 128, 1, 2); + shaper.rect(GP.player.getMapX(), GP.player.getUpperMapY() - 128, 1, 2); shaper.end(); //================= } @@ -239,13 +253,13 @@ public class GameRenderer extends Renderer { if (GameScreen.SHOW_DEBUG) { spriter.begin(); drawString("FPS: " + GameScreen.FPS, 0, 0); - drawString("X: " + (int) (GP.player.pos.x / 16), 0, 10); - drawString("Y: " + (int) (GP.player.pos.y / 16), 0, 20); - drawString("CurX: " + GP.curX, 0, 30); - drawString("CurY: " + GP.curY, 0, 40); + drawString("X: " + GP.player.getMapX(), 0, 10); + drawString("Y: " + GP.player.getUpperMapY() / 16, 0, 20); + drawString("CurX: " + GP.input.getCurX(), 0, 30); + drawString("CurY: " + GP.input.getCurY(), 0, 40); drawString("Mobs: " + GP.mobs.size(), 0, 50); drawString("Drops: " + GP.drops.size(), 0, 60); - drawString("Block: " + GameItems.getBlockKey(GP.world.getForeMap(GP.curX, GP.curY)), 0, 70); + drawString("Block: " + GameItems.getBlockKey(GP.world.getForeMap(GP.input.getCurX(), GP.input.getCurY())), 0, 70); drawString("Hand: " + GameItems.getItemKey(GP.player.inventory[GP.player.slot]), 0, 80); drawString("Game mode: " + GP.player.gameMode, 0, 90); spriter.end();