X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameRenderer.java;h=0dcbefcc575e7d3c2c0a1ded8b533bc5278dd3a6;hb=4f3174f9178f0f5c0891bdd9f6ecd8738f0274bf;hp=36f6c75aadbe64eb4de8115db837ba7de59a8d35;hpb=b9841a5aa1ccc1c4d30b23854b14d8de346951fd;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java index 36f6c75..0dcbefc 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java @@ -9,7 +9,8 @@ import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.utils.ObjectMap; import com.badlogic.gdx.utils.TimeUtils; import ru.deadsoftware.cavedroid.MainConfig; -import ru.deadsoftware.cavedroid.game.input.IGameInputHandler; +import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler; +import ru.deadsoftware.cavedroid.game.input.IMouseInputHandler; import ru.deadsoftware.cavedroid.game.input.Joystick; import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction; import ru.deadsoftware.cavedroid.game.input.action.MouseInputAction; @@ -51,8 +52,8 @@ public class GameRenderer extends Renderer { private final CursorMouseInputHandler mCursorMouseInputHandler; private final MouseInputActionMapper mMouseInputActionMapper; private final KeyboardInputActionMapper mKeyboardInputActionMapper; - private final Set> mMouseInputHandlers; - private final Set> mKeyboardInputHandlers; + private final Set mMouseInputHandlers; + private final Set mKeyboardInputHandlers; private final GameWindowsManager mGameWindowsManager; private final TooltipManager mTooltipManager; @@ -71,8 +72,8 @@ public class GameRenderer extends Renderer { CursorMouseInputHandler cursorMouseInputHandler, MouseInputActionMapper mouseInputActionMapper, KeyboardInputActionMapper keyboardInputActionMapper, - Set> mouseInputHandlers, - Set> keyboardInputHandlers, + Set mouseInputHandlers, + Set keyboardInputHandlers, GameWindowsManager gameWindowsManager, TooltipManager tooltipManager) { super(mainConfig.getWidth(), mainConfig.getHeight()); @@ -109,7 +110,9 @@ public class GameRenderer extends Renderer { float camTargetX, camTargetY; - if (player.controlMode == Player.ControlMode.WALK) { + boolean followPlayer = player.controlMode == Player.ControlMode.WALK || !mMainConfig.isTouch(); + + if (followPlayer) { camTargetX = plTargetX + Math.min(player.getVelocity().x * 2, getWidth() / 2); camTargetY = plTargetY + player.getVelocity().y; } else { @@ -119,7 +122,7 @@ public class GameRenderer extends Renderer { Vector2 moveVector = new Vector2(camTargetX - camCenterX, camTargetY - camCenterY); - if (player.controlMode == Player.ControlMode.WALK && player.getVelocity().isZero()) { + if (followPlayer && player.getVelocity().isZero()) { mCameraDelayMs = TimeUtils.millis(); mCamCenterToPlayer.x = plTargetX - camCenterX; mCamCenterToPlayer.y = plTargetY - camCenterY; @@ -222,7 +225,7 @@ public class GameRenderer extends Renderer { boolean anyProcessed = false; - for (IGameInputHandler handler : mMouseInputHandlers) { + for (IMouseInputHandler handler : mMouseInputHandlers) { final boolean conditions = handler.checkConditions(action); if (conditions) { anyProcessed = true; @@ -336,7 +339,7 @@ public class GameRenderer extends Renderer { boolean anyProcessed = false; - for (IGameInputHandler handler : mKeyboardInputHandlers) { + for (IKeyboardInputHandler handler : mKeyboardInputHandlers) { final boolean conditions = handler.checkConditions(action); if (conditions) { anyProcessed = true;