X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=94cd34ba9729bac41f22b0c6df010b5b9ac0c3f9;hb=969518fd0bbde98b81c885c62f973d74ff5f61bb;hp=139a31ba61e8dbe98d54fb458944de45450a35f2;hpb=894d9f1babeff18c9cbb5f83206ff2c549de0bdb;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index 139a31b..94cd34b 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -1,46 +1,53 @@ package ru.deadsoftware.cavedroid.game; +import com.badlogic.gdx.Gdx; import com.badlogic.gdx.utils.Disposable; import com.badlogic.gdx.utils.Timer; +import ru.deadsoftware.cavedroid.MainConfig; import ru.deadsoftware.cavedroid.game.mobs.MobsController; +import ru.deadsoftware.cavedroid.game.mobs.Player; import ru.deadsoftware.cavedroid.game.world.GameWorldBlocksLogicControllerTask; import ru.deadsoftware.cavedroid.game.world.GameWorldFluidsLogicControllerTask; +import ru.deadsoftware.cavedroid.game.world.GameWorldMobDamageControllerTask; import javax.inject.Inject; @GameScope public class GameProc implements Disposable { - public static final int MAX_CREATIVE_SCROLL = GameItems.getItemsSize() / 8; - private final GamePhysics mGamePhysics; - private final GameInput mGameInput; private final GameRenderer mGameRenderer; private final MobsController mMobsController; private final GameWorldFluidsLogicControllerTask mGameWorldFluidsLogicControllerTask; private final GameWorldBlocksLogicControllerTask mGameWorldBlocksLogicControllerTask; + private final GameWorldMobDamageControllerTask mGameWorldMobDamageControllerTask; private final Timer mWorldLogicTimer = new Timer(); @Inject - public GameProc(GamePhysics gamePhysics, - GameInput gameInput, + public GameProc(MainConfig mainConfig, + GamePhysics gamePhysics, GameRenderer gameRenderer, MobsController mobsController, GameWorldFluidsLogicControllerTask gameWorldFluidsLogicControllerTask, - GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask + GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask, + GameWorldMobDamageControllerTask gameWorldMobDamageControllerTask ) { mGamePhysics = gamePhysics; - mGameInput = gameInput; mGameRenderer = gameRenderer; mMobsController = mobsController; mGameWorldFluidsLogicControllerTask = gameWorldFluidsLogicControllerTask; mGameWorldBlocksLogicControllerTask = gameWorldBlocksLogicControllerTask; + mGameWorldMobDamageControllerTask = gameWorldMobDamageControllerTask; + + mobsController.getPlayer().controlMode = mainConfig.isTouch() ? Player.ControlMode.WALK : Player.ControlMode.CURSOR; mWorldLogicTimer.scheduleTask(gameWorldFluidsLogicControllerTask, 0, GameWorldFluidsLogicControllerTask.FLUID_UPDATE_INTERVAL_SEC); mWorldLogicTimer.scheduleTask(gameWorldBlocksLogicControllerTask, 0, GameWorldBlocksLogicControllerTask.WORLD_BLOCKS_LOGIC_UPDATE_INTERVAL_SEC); + mWorldLogicTimer.scheduleTask(gameWorldMobDamageControllerTask, 0, + GameWorldMobDamageControllerTask.ENVIRONMENTAL_MOB_DAMAGE_INTERVAL_SEC); } public void setPlayerGameMode(int gameMode) { @@ -49,14 +56,18 @@ public class GameProc implements Disposable { public void update(float delta) { mGamePhysics.update(delta); - mGameInput.update(); mGameRenderer.render(delta); } + public void show() { + Gdx.input.setInputProcessor(mGameRenderer); + } + @Override public void dispose() { mWorldLogicTimer.stop(); mGameWorldFluidsLogicControllerTask.cancel(); mGameWorldBlocksLogicControllerTask.cancel(); + mGameWorldMobDamageControllerTask.cancel(); } }