X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameProc.java;h=60be6ebb4d395b1a46ac71b70dc43fad880db34f;hb=562b0e19a771974bb596db6815dce1a01a761ce5;hp=aa11931410fd72428ff93927d73f2b834e1b24b6;hpb=0f0a00cc4c8b1d80006682491179c41a285ef846;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java index aa11931..60be6eb 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java @@ -1,351 +1,66 @@ package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.Input; -import com.badlogic.gdx.utils.TimeUtils; +import com.badlogic.gdx.utils.Disposable; import ru.deadsoftware.cavedroid.CaveGame; import ru.deadsoftware.cavedroid.GameScreen; import ru.deadsoftware.cavedroid.game.mobs.FallingGravel; import ru.deadsoftware.cavedroid.game.mobs.FallingSand; import ru.deadsoftware.cavedroid.game.mobs.Mob; -import ru.deadsoftware.cavedroid.game.mobs.Pig; import ru.deadsoftware.cavedroid.game.objects.Drop; import ru.deadsoftware.cavedroid.game.objects.Player; -import ru.deadsoftware.cavedroid.misc.AppState; -import ru.deadsoftware.cavedroid.misc.Assets; +import ru.deadsoftware.cavedroid.misc.ControlMode; import java.io.Serializable; import java.util.ArrayList; -public class GameProc implements Serializable { +public class GameProc implements Serializable, Disposable { + + static final int MAX_CREATIVE_SCROLL = GameItems.getItemsSize() / 8; + + private static final int WORLD_WIDTH = 1024; + private static final int WORLD_HEIGHT = 256; + private static final int UPD_RANGE = 16; static boolean DO_UPD = false; static int UPD_X = -1, UPD_Y = -1; + private transient GameFluidsThread fluidThread; public transient GameWorld world; public transient GameRenderer renderer; - public transient GamePhysics physics; + public transient GameInput input; + transient GamePhysics physics; + public ControlMode controlMode; public Player player; public ArrayList mobs; - public ArrayList drops; - - - public boolean isTouchDown, isKeyDown; - public int ctrlMode, touchDownX, touchDownY, touchDownBtn, keyDownCode; - public long touchDownTime; - - int curX, curY; - int creativeScroll, maxCreativeScroll; - int blockDmg = 0; - - public void initGame(int gameMode) { - world = new GameWorld(); - world.generate(1024, 256); - player = new Player(gameMode); - drops = new ArrayList(); - mobs = new ArrayList(); - for (int i = 0; i < 16; i++) { - mobs.add(new Pig(i * 256, 196 * 16)); - } - physics = new GamePhysics(); - if (CaveGame.TOUCH) { - renderer = new GameRenderer(320, - 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } else { - ctrlMode = 1; - renderer = new GameRenderer(480, - 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } - maxCreativeScroll = GameItems.getItemsSize() / 8; - GameSaver.save(this); - } + ArrayList drops; public void resetRenderer() { - if (CaveGame.TOUCH) { - renderer = new GameRenderer(320, - 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } else { - renderer = new GameRenderer(480, - 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth())); - } + int scale = CaveGame.TOUCH ? 320 : 480; + renderer = new GameRenderer(scale, scale * GameScreen.getHeight() / GameScreen.getWidth()); } - private boolean isAutoselectable(int x, int y) { - return (world.getForeMap(x, y) > 0 && - GameItems.getBlock(world.getForeMap(x, y)).hasCollision()); - } - - private void moveCursor() { - int pastX = curX, pastY = curY; - if (ctrlMode == 0 && CaveGame.TOUCH) { - curX = player.getMapX(); - if (player.getDir() == 0) curX--; - else curX++; - curY = (int) (player.pos.y + player.getWidth()) / 16; - if (!isAutoselectable(curX, curY)) { - curY++; - } - if (!isAutoselectable(curX, curY)) { - curY++; - } - if (!isAutoselectable(curX, curY)) { - if (player.getDir() == 0) curX++; - else curX--; - } - } else if (!CaveGame.TOUCH) { - curX = (int) (Gdx.input.getX() * - (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) / 16; - curY = (int) (Gdx.input.getY() * - (renderer.getHeight() / GameScreen.getHeight()) + renderer.getCamY()) / 16; - if ((Gdx.input.getX() * - (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) < 0) - curX--; - } - if (pastX != curX || pastY != curY) blockDmg = 0; + public GameProc(int gameMode) { + world = new GameWorld(WORLD_WIDTH, WORLD_HEIGHT); + player = new Player(gameMode); + drops = new ArrayList<>(); + mobs = new ArrayList<>(); + physics = new GamePhysics(); + input = new GameInput(); + controlMode = CaveGame.TOUCH ? ControlMode.WALK : ControlMode.CURSOR; + resetRenderer(); + startFluidThread(); } - private void checkCursorBounds() { - if (curY < 0) curY = 0; - if (curY >= world.getHeight()) curY = world.getHeight() - 1; - if (ctrlMode == 1) { - if (curX * 16 + 8 < player.pos.x + player.getWidth() / 2) - player.setDir(0); - if (curX * 16 + 8 > player.pos.x + player.getWidth() / 2) - player.setDir(1); - } - } - - private void updateFluids(int x, int y) { - if (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y) != 8) { - if (world.getForeMap(x, y) == 60) { - if (!GameItems.isWater(world.getForeMap(x, y - 1))) - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } else if ((!GameItems.isWater(world.getForeMap(x - 1, y)) || - (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) && - (!GameItems.isWater(world.getForeMap(x + 1, y)) || - (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) { - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } - if (world.getForeMap(x, y) > 63) world.setForeMap(x, y, 0); - } - - if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 61)) { - world.setForeMap(x + 1, y, 61); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } else if (world.getForeMap(x + 1, y) == 61 && (world.getForeMap(x + 2, y) == 8 || world.getForeMap(x + 2, y) == 60)) - world.setForeMap(x + 1, y, 8); - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 61)) { - world.setForeMap(x - 1, y, 61); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } else if (world.getForeMap(x - 1, y) == 61 && (world.getForeMap(x - 2, y) == 8 || world.getForeMap(x - 2, y) == 60)) - world.setForeMap(x - 1, y, 8); - } - return; - } - if (world.getForeMap(x, y) == 61) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 62)) { - world.setForeMap(x + 1, y, 62); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 62)) { - world.setForeMap(x - 1, y, 62); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } - } - return; - } - if (world.getForeMap(x, y) == 62) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) { - world.setForeMap(x + 1, y, 63); - updateBlock(x + 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x + 1, y))) { - if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4); - else world.setForeMap(x + 1, y, 68); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) { - world.setForeMap(x - 1, y, 63); - updateBlock(x - 1, y + 1); - } else if (GameItems.isLava(world.getForeMap(x - 1, y))) { - if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4); - else world.setForeMap(x - 1, y, 68); - } - } - return; - } - if (world.getForeMap(x, y) == 63) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 60); - updateBlock(x, y + 2); - } else if (GameItems.isLava(world.getForeMap(x, y + 1))) { - if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4); - else world.setForeMap(x, y + 1, 68); - } - return; - } - - if (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y) != 9) { - if (world.getForeMap(x, y) == 64) { - if (!GameItems.isLava(world.getForeMap(x, y - 1))) - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } else if ((!GameItems.isLava(world.getForeMap(x, y - 1))) && - (!GameItems.isLava(world.getForeMap(x - 1, y)) || - (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) && - (!GameItems.isLava(world.getForeMap(x + 1, y)) || - (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) { - world.setForeMap(x, y, world.getForeMap(x, y) + 1); - } - if (world.getForeMap(x, y) > 67) world.setForeMap(x, y, 0); - } - - if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 65)) { - world.setForeMap(x + 1, y, 65); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 65)) { - world.setForeMap(x - 1, y, 65); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 65) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) || - (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 66)) { - world.setForeMap(x + 1, y, 66); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) || - (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 66)) { - world.setForeMap(x - 1, y, 66); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 66) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - if (world.getForeMap(x + 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) { - world.setForeMap(x + 1, y, 67); - updateBlock(x + 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x + 1, y))) { - world.setForeMap(x + 1, y, 1); - } - - if (world.getForeMap(x - 1, y) == 0 || - (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) { - world.setForeMap(x - 1, y, 67); - updateBlock(x - 1, y + 1); - } else if (GameItems.isWater(world.getForeMap(x - 1, y))) { - world.setForeMap(x - 1, y, 1); - } - } - return; - } - if (world.getForeMap(x, y) == 67) { - if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) || - (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) { - world.setForeMap(x, y + 1, 64); - updateBlock(x, y + 2); - } else if (GameItems.isWater(world.getForeMap(x, y + 1))) { - world.setForeMap(x, y + 1, 1); - } - return; - } + private void startFluidThread() { + fluidThread = new GameFluidsThread(); + fluidThread.start(); } private void updateBlock(int x, int y) { if (world.getForeMap(x, y) == 10) { - if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { + if (!world.hasForeAt(x, y + 1) || !world.getForeMapBlock(x, y + 1).hasCollision()) { world.setForeMap(x, y, 0); mobs.add(new FallingSand(x * 16, y * 16)); updateBlock(x, y - 1); @@ -353,107 +68,48 @@ public class GameProc implements Serializable { } if (world.getForeMap(x, y) == 11) { - if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { + if (!world.hasForeAt(x, y + 1) || !world.getForeMapBlock(x, y + 1).hasCollision()) { world.setForeMap(x, y, 0); mobs.add(new FallingGravel(x * 16, y * 16)); updateBlock(x, y - 1); } } - if (world.getForeMap(x, y) > 0 && GameItems.getBlock(world.getForeMap(x, y)).requiresBlock()) { - if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) { - world.destroyForeMap(x, y, this); + if (world.hasForeAt(x, y) && world.getForeMapBlock(x, y).requiresBlock()) { + if (!world.hasForeAt(x, y + 1) || !world.getForeMapBlock(x, y + 1).hasCollision()) { + world.destroyForeMap(x, y); updateBlock(x, y - 1); } } if (world.getForeMap(x, y) == 2) { - if (world.getForeMap(x, y - 1) > 0 && (GameItems.getBlock(world.getForeMap(x, y - 1)).hasCollision() || + if (world.hasForeAt(x, y - 1) && (world.getForeMapBlock(x, y - 1).hasCollision() || GameItems.isFluid(world.getForeMap(x, y - 1)))) { world.setForeMap(x, y, 3); } } } - void useItem(int x, int y, int id, boolean bg) { - if (id > 0) { - switch (GameItems.getItem(id).getType()) { - case 0: - if (!bg) world.placeToForeground(x, y, GameItems.getItem(id).getBlock()); - else world.placeToBackground(x, y, GameItems.getItem(id).getBlock()); - break; - case 2: - switch (id) { - case 65: - world.placeToForeground(x, y, 8); - player.inv[player.invSlot] = 64; - break; - case 66: - world.placeToForeground(x, y, 9); - player.inv[player.invSlot] = 64; - break; - } - break; - } - } - } - - public void update(float delta) { + private void blockUpdater() { if (DO_UPD) { - for (int y = UPD_Y; y < UPD_Y + 16; y++) - for (int x = UPD_X; x < UPD_X + 16; x++) { + for (int y = UPD_Y; y < UPD_Y + UPD_RANGE; y++) { + for (int x = UPD_X; x < UPD_X + UPD_RANGE; x++) { updateBlock(x, y); } - DO_UPD = false; - } - - for (int y = 0; y < world.getHeight(); y++) { - for (int x = (int) renderer.getCamX() / 16 - 1; x < (int) (renderer.getCamX() + renderer.getWidth()) / 16 + 1; x++) { - updateFluids(x, y); - } - } - - physics.update(delta); - moveCursor(); - checkCursorBounds(); - - if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) { - if ((world.getForeMap(curX, curY) > 0 && GameItems.getBlock(world.getForeMap(curX, curY)).getHp() >= 0) || - (world.getForeMap(curX, curY) == 0 && - world.getBackMap(curX, curY) > 0 && - GameItems.getBlock(world.getBackMap(curX, curY)).getHp() >= 0)) { - if (player.gameMode == 0) { - blockDmg++; - if (world.getForeMap(curX, curY) > 0) { - if (blockDmg >= GameItems.getBlock(world.getForeMap(curX, curY)).getHp()) { - world.destroyForeMap(curX, curY, this); - blockDmg = 0; - } - } else if (world.getBackMap(curX, curY) > 0) { - if (blockDmg >= GameItems.getBlock(world.getBackMap(curX, curY)).getHp()) { - world.destroyBackMap(curX, curY, this); - blockDmg = 0; - } - } - } else { - if (world.getForeMap(curX, curY) > 0) world.placeToForeground(curX, curY, 0); - else if (world.getBackMap(curX, curY) > 0) world.placeToBackground(curX, curY, 0); - isTouchDown = false; - } } + DO_UPD = false; } + } - if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) { - if (touchDownBtn == Input.Buttons.RIGHT) { - useItem(curX, curY, player.inv[player.invSlot], true); - isTouchDown = false; - } else if (touchDownY < Assets.invBar.getRegionHeight() && - touchDownX > renderer.getWidth() / 2 - Assets.invBar.getRegionWidth() / 2 && - touchDownX < renderer.getWidth() / 2 + Assets.invBar.getRegionWidth() / 2) { - CaveGame.STATE = AppState.GAME_CREATIVE_INV; - isTouchDown = false; - } - } + public void update() { + physics.update(); + input.update(); + blockUpdater(); + if (fluidThread == null || !fluidThread.isAlive()) startFluidThread(); } + @Override + public void dispose() { + fluidThread.interrupt(); + } }