X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGamePhysics.java;h=d9bf21fe5dec302fad3e1cf984e7d44eae22852e;hb=3d972278cf3a54b6a7b574690ca4b41577464dce;hp=a0c8c378ef3c35e6006e99dab47b192fb669d75c;hpb=3512986410bc04017c9c15d3bebac5fe5cdd0e84;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java b/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java index a0c8c37..d9bf21f 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java @@ -7,10 +7,10 @@ import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavedroid.MainConfig; import ru.deadsoftware.cavedroid.game.mobs.Mob; import ru.deadsoftware.cavedroid.game.mobs.MobsController; -import ru.deadsoftware.cavedroid.game.mobs.Player; +import ru.deadsoftware.cavedroid.game.mobs.player.Player; import ru.deadsoftware.cavedroid.game.model.block.Block; -import ru.deadsoftware.cavedroid.game.objects.Drop; -import ru.deadsoftware.cavedroid.game.objects.DropController; +import ru.deadsoftware.cavedroid.game.objects.drop.Drop; +import ru.deadsoftware.cavedroid.game.objects.drop.DropController; import ru.deadsoftware.cavedroid.game.world.GameWorld; import javax.annotation.CheckForNull; @@ -56,7 +56,7 @@ public class GamePhysics { int blY = (int) (mob.getY() + mob.getHeight() - 8); Block block = mGameWorld.getForeMap(blX / 16, blY / 16); - if (checkColl(new Rectangle(blX, mob.getY() - 18, mob.getWidth(), mob.getHeight()))) { + if (checkColl(new Rectangle(blX, mob.getY() - 18, mob.getWidth(), mob.getHeight())) != null) { return false; } @@ -64,7 +64,11 @@ public class GamePhysics { (mob.getY() + mob.getHeight()) - block.getRectangle(blX / 16, blY / 16).y > 8); } - private boolean checkColl(Rectangle rect) { + /** + * @return colliding rect or null if no collision + */ + @CheckForNull + private Rectangle checkColl(Rectangle rect) { int minX = (int) ((rect.x + rect.width / 2) / 16) - 4; int minY = (int) ((rect.y + rect.height / 2) / 16) - 4; int maxX = (int) ((rect.x + rect.width / 2) / 16) + 4; @@ -86,14 +90,15 @@ public class GamePhysics { } block = mGameWorld.getForeMap(x, y); if (block.hasCollision()) { - if (Intersector.overlaps(rect, block.getRectangle(x, y))) { - return true; + final Rectangle blockRect = block.getRectangle(x, y); + if (Intersector.overlaps(rect, blockRect)) { + return blockRect; } } } } - return false; + return null; } private Block getBlock(Rectangle rect) { @@ -113,6 +118,10 @@ public class GamePhysics { private Rectangle getShiftedMagnetingPlayerRect(Drop drop) { final Player player = mMobsController.getPlayer(); + if (!player.inventory.canPickItem(drop)) { + return null; + } + if (drop.canMagnetTo(player)) { return getShiftedPlayerRect(0); } @@ -134,7 +143,7 @@ public class GamePhysics { final Player player = mMobsController.getPlayer(); if (Intersector.overlaps(shiftedPlayerTarget, drop)) { - player.pickUpDrop(drop); + player.inventory.pickDrop(drop); } } @@ -158,11 +167,11 @@ public class GamePhysics { drop.x += dropVelocity.x * delta; drop.y += dropVelocity.y * delta; - if (checkColl(drop)) { + if (checkColl(drop) != null) { dropVelocity.setZero(); do { drop.y--; - } while (checkColl(drop)); + } while (checkColl(drop) != null); } if (playerMagnetTarget != null) { @@ -171,16 +180,21 @@ public class GamePhysics { } private void mobXColl(Mob mob) { - if (checkColl(mob)) { - if (mob.canJump() && !mob.isFlyMode()) { - mob.y -= 8; + if (mob.getVelocity().x == 0f) { + return; + } + + @CheckForNull Rectangle collidingRect = checkColl(mob); + + if (collidingRect != null) { + if (mob.canJump() && !mob.isFlyMode() && collidingRect.y >= mob.y + mob.height - 8) { + mob.y = collidingRect.y - mob.height; + return; } - if (checkColl(mob)) { - if (mob.canJump() && !mob.isFlyMode()) { - mob.y += 8; - } + collidingRect = checkColl(mob); + if (collidingRect != null) { int d = 0; if (mob.getVelocity().x < 0) { @@ -189,12 +203,17 @@ public class GamePhysics { d = -1; } - mob.x = MathUtils.round(mob.getX()); - - while (checkColl(mob)) { - mob.x += d; + if (d < 0) { + mob.x = collidingRect.x - mob.width; + } else { + mob.x = collidingRect.x + collidingRect.width; } +// mob.x = MathUtils.round(mob.getX()); +// while (checkColl(mob) != null) { +// mob.x += d; +// } + if (mob.canJump()) { mob.changeDir(); } @@ -205,7 +224,8 @@ public class GamePhysics { } private void mobYColl(Mob mob) { - if (checkColl(mob)) { + @CheckForNull final Rectangle collidingRect = checkColl(mob); + if (collidingRect != null) { int d = -1; if (mob.getVelocity().y < 0) { @@ -222,17 +242,24 @@ public class GamePhysics { } } - mob.y = MathUtils.round(mob.getY()); - - while (checkColl(mob)) { - mob.y += d; + if (d < 0) { + mob.y = collidingRect.y - mob.height; + } else { + mob.y = collidingRect.y + collidingRect.height; } + +// mob.y = MathUtils.round(mob.getY()); +// +// while (checkColl(mob)) { +// mob.y += d; +// } + mob.getVelocity().y = 0; } else { mob.y += 1; - mob.setCanJump(checkColl(mob)); + mob.setCanJump(checkColl(mob) != null); mob.y -= 1; }