X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGamePhysics.java;h=406ee346b461859f3d436d82ab8f155cf286c8ee;hb=refs%2Fheads%2Fmaster;hp=d6b5a9aa5da8e907c07430e1670cce350a61a757;hpb=97fa700baa58d95bd4b655366a35bcdac4bcaac9;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java b/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java deleted file mode 100644 index d6b5a9a..0000000 --- a/core/src/ru/deadsoftware/cavedroid/game/GamePhysics.java +++ /dev/null @@ -1,288 +0,0 @@ -package ru.deadsoftware.cavedroid.game; - -import com.badlogic.gdx.math.Intersector; -import com.badlogic.gdx.math.MathUtils; -import com.badlogic.gdx.math.Rectangle; -import com.badlogic.gdx.math.Vector2; -import ru.deadsoftware.cavedroid.MainConfig; -import ru.deadsoftware.cavedroid.game.mobs.Mob; -import ru.deadsoftware.cavedroid.game.mobs.MobsController; -import ru.deadsoftware.cavedroid.game.mobs.Player; -import ru.deadsoftware.cavedroid.game.objects.Drop; -import ru.deadsoftware.cavedroid.game.objects.DropController; - -import javax.inject.Inject; -import java.util.Iterator; - - -@GameScope -class GamePhysics { - - static final int PL_SPEED = 2; - - private final Vector2 gravity = new Vector2(0, .9f); - - private final GameWorld mGameWorld; - private final MainConfig mMainConfig; - private final MobsController mMobsController; - private final DropController mDropController; - - @Inject - public GamePhysics(GameWorld gameWorld, - MainConfig mainConfig, - MobsController mobsController, - DropController dropController) { - mGameWorld = gameWorld; - mMainConfig = mainConfig; - mMobsController = mobsController; - mDropController = dropController; - } - - /** - * Checks if mob should jump - * - * @return true if mob should jump - */ - private boolean checkJump(Mob mob) { - int dir = mob.looksLeft() ? 0 : 1; - int blX = (int) (mob.getX() + mob.getWidth() * dir - 8 + 16 * dir); - int blY = (int) (mob.getY() + mob.getHeight() - 8); - int block = mGameWorld.getForeMap(blX / 16, blY / 16); - - if (checkColl(new Rectangle(blX, mob.getY() - 18, mob.getWidth(), mob.getHeight()))) { - block = 0; - } - - return (block > 0 && GameItems.getBlock(block).toJump() && - (mob.getY() + mob.getHeight()) - GameItems.getBlock(block).getRectangle(blX / 16, blY / 16).y > 8); - } - - private boolean checkColl(Rectangle rect) { - int minX = (int) ((rect.x + rect.width / 2) / 16) - 4; - int minY = (int) ((rect.y + rect.height / 2) / 16) - 4; - int maxX = (int) ((rect.x + rect.width / 2) / 16) + 4; - int maxY = (int) ((rect.y + rect.height / 2) / 16) + 4; - - if (minY < 0) { - minY = 0; - } - - if (maxY > mGameWorld.getHeight()) { - maxY = mGameWorld.getHeight(); - } - - int block; - for (int y = minY; y < maxY; y++) { - for (int x = minX; x < maxX; x++) { - block = mGameWorld.getForeMap(x, y); - if (block > 0 && GameItems.getBlock(block).hasCollision()) { - if (Intersector.overlaps(rect, GameItems.getBlock(block).getRectangle(x, y))) { - return true; - } - } - } - } - - return false; - } - - private int getBlock(Rectangle rect) { - return mGameWorld.getForeMap((int) (rect.x + rect.width / 2) / 16, - (int) (rect.y + rect.height / 8 * 7) / 16); - } - - private void dropPhy(Drop drop) { - int dropToPlayer = drop.closeToPlayer(mGameWorld, mMobsController.getPlayer()); - if (dropToPlayer > 0) { - drop.moveToPlayer(mGameWorld, mMobsController.getPlayer(), dropToPlayer); - } else { - if (drop.getMove().x >= .5f) { - drop.getMove().x -= .5f; - } else if (drop.getMove().x <= -.5f) { - drop.getMove().x += .5f; - } else { - drop.getMove().x = 0; - } - if (drop.getMove().y < 9) { - drop.getMove().y += gravity.y / 4; - } - } - drop.move(); - - - if (checkColl(drop)) { - drop.getMove().set(0, -1); - do { - drop.move(); - } while (checkColl(drop)); - drop.getMove().setZero(); - } - } - - private void mobXColl(Mob mob) { - if (checkColl(mob)) { - if (mob.canJump() && !mob.isFlyMode()) { - mob.y -= 8; - } - - if (checkColl(mob)) { - if (mob.canJump() && !mob.isFlyMode()) { - mob.y += 8; - } - - int d = 0; - - if (mob.getMove().x < 0) { - d = 1; - } else if (mob.getMove().x > 0) { - d = -1; - } - - mob.x = MathUtils.round(mob.getX()); - - while (checkColl(mob)) { - mob.x += d; - } - - if (mob.canJump()) { - mob.changeDir(); - } - } - } - - mob.checkWorldBounds(mGameWorld); - } - - private void mobYColl(Mob mob) { - if (checkColl(mob)) { - int d = -1; - - if (mob.getMove().y < 0) { - d = 1; - } - - if (d == -1) { - mob.setCanJump(true); - mob.setFlyMode(false); - } - - mob.y = MathUtils.round(mob.getY()); - - while (checkColl(mob)) { - mob.y += d; - } - - mob.getMove().y = 0; - - } else { - mob.setCanJump(false); - } - - if (mob.getY() > mGameWorld.getHeightPx()) { - mob.kill(); - } - } - - private void playerPhy(Player player) { - player.y += player.getMove().y; - mobYColl(player); - - if (player.isDead()) { - return; - } - - if (GameItems.isFluid(getBlock(player))) { - if (mMainConfig.isTouch() && player.getMove().x != 0 && !player.swim && !player.isFlyMode()) { - player.swim = true; - } - if (!player.swim) { - if (!player.isFlyMode() && player.getMove().y < 4.5f) { - player.getMove().add(gravity.x / 4, gravity.y / 4); - } - if (!player.isFlyMode() && player.getMove().y > 4.5f) { - player.getMove().add(0, -1f); - } - } else { - player.getMove().add(0, -.5f); - if (player.getMove().y < -3) { - player.getMove().y = -3; - } - } - } else { - if (!player.isFlyMode() && player.getMove().y < 18) { - player.getMove().add(gravity); - } - } - - player.x += player.getMove().x * (player.isFlyMode() ? 1.5f : 1) * - (GameItems.isFluid(getBlock(player)) && !player.isFlyMode() ? .8f : 1); - - mobXColl(player); - - if (mMainConfig.isTouch() && !player.isFlyMode() && player.canJump() && player.getMove().x != 0 && checkJump(player)) { - player.getMove().add(0, -8); - player.setCanJump(false); - } - } - - private void mobPhy(Mob mob) { - if (mob.getType() == Mob.Type.MOB && GameItems.isFluid(getBlock(mob))) { - if (mob.getMove().y > 9) { - mob.getMove().add(0, -.9f); - } - - mob.getMove().add(0, -.5f); - - if (mob.getMove().y < -3) { - mob.getMove().y = -3; - } - } else if (!mob.isFlyMode() && mob.getMove().y < 18) { - mob.getMove().add(gravity); - } - - mob.y += mob.getMove().y; - mobYColl(mob); - - if (mob.isDead()) { - return; - } - - mob.x += mob.getMove().x; - mobXColl(mob); - - if (mob.canJump() && mob.getMove().x != 0 && checkJump(mob)) { - mob.getMove().add(0, -8); - mob.setCanJump(false); - } - } - - void update() { - Player player = mMobsController.getPlayer(); - - for (Iterator it = mDropController.getIterator(); it.hasNext(); ) { - Drop drop = it.next(); - dropPhy(drop); - if (Intersector.overlaps(drop, player)) { - drop.pickUpDrop(player); - } - if (drop.isPickedUp()) { - it.remove(); - } - } - - for (Iterator it = mMobsController.getIterator(); it.hasNext(); ) { - Mob mob = it.next(); - mob.ai(mGameWorld); - mobPhy(mob); - if (mob.isDead()) { - it.remove(); - } - } - - playerPhy(player); - if (player.isDead()) { - player.respawn(mGameWorld); - } - } - -}