X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameItems.java;h=b6f84ecd42be2c7f20ee76e654e6088c67e14cdb;hb=115eb3d1e276d862941598ef3280f73e4d14b854;hp=c3e020791570a456bf906f41165d8a76cb654171;hpb=793c88f81ae273b531dcdea267e1720c6878cc95;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java index c3e0207..b6f84ec 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java @@ -4,131 +4,128 @@ import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.utils.ArrayMap; -import com.badlogic.gdx.utils.JsonReader; import com.badlogic.gdx.utils.JsonValue; import ru.deadsoftware.cavedroid.game.objects.Block; import ru.deadsoftware.cavedroid.game.objects.Item; +import ru.deadsoftware.cavedroid.misc.Assets; import java.util.HashMap; public class GameItems { - private static HashMap blocksIds = new HashMap<>(); - private static HashMap itemsIds = new HashMap<>(); + private static final HashMap blocksIds = new HashMap<>(); + private static final HashMap itemsIds = new HashMap<>(); - private static ArrayMap blocks = new ArrayMap<>(); - private static ArrayMap items = new ArrayMap<>(); + private static final ArrayMap blocks = new ArrayMap<>(); + private static final ArrayMap items = new ArrayMap<>(); - public static boolean isFluid(int id) { + static boolean isFluid(int id) { return getBlock(id).isFluid(); } - public static boolean isWater(int id) { + static boolean isWater(int id) { return getBlock(id).getMeta().equals("water"); } - public static boolean isLava(int id) { + static boolean isLava(int id) { return getBlock(id).getMeta().equals("lava"); } - public static boolean isSlab(int id) { + static boolean isSlab(int id) { return getBlock(id).getMeta().equals("slab"); } - public static boolean fluidCanFlowThere(int thisId, int thatId) { + static boolean fluidCanFlowThere(int thisId, int thatId) { return thatId == 0 || (!getBlock(thatId).hasCollision() && !isFluid(thatId)) || - (isWater(thisId) && isWater(thatId) && thatId >= thisId) || - (isLava(thisId) && isLava(thatId) && thatId >= thisId); + (isWater(thisId) && isWater(thatId) && thisId < thatId) || + (isLava(thisId) && isLava(thatId) && thisId < thatId); } - public static Block getBlock(int id) { + static Block getBlock(int id) { return blocks.getValueAt(id); } - public static Item getItem(int id) { + static Item getItem(int id) { return items.getValueAt(id); } - public static Block getBlock(String key) { + static Block getBlock(String key) { return blocks.getValueAt(blocksIds.get(key)); } - public static Item getItem(String key) { + static Item getItem(String key) { return items.getValueAt(itemsIds.get(key)); } - public static int getBlockId(String key) { + static int getBlockId(String key) { return blocksIds.get(key); } - public static int getItemId(String key) { + static int getItemId(String key) { return itemsIds.get(key); } - public static String getBlockKey(int id) { + static String getBlockKey(int id) { return blocks.getKeyAt(id); } - public static String getItemKey(int id) { + static String getItemKey(int id) { return items.getKeyAt(id); } - public static int getBlockIdByItemId(int id) { + static int getBlockIdByItemId(int id) { return getBlockId(items.getKeyAt(id)); } - public static int getBlocksSize() { + static int getBlocksSize() { return blocks.size; } - public static int getItemsSize() { + static int getItemsSize() { return items.size; } - public static Sprite getBlockTex(int id) { + static Sprite getBlockTex(int id) { return getBlock(id).getTex(); } - public static Sprite getItemTex(int id) { + static Sprite getItemTex(int id) { if (items.getValueAt(id).getType().equals("block")) return getBlockTex(id); else return getItem(id).getTex(); } public static void load() { - JsonValue json = new JsonReader().parse(Gdx.files.internal("game_items.json")); - JsonValue block = json.child.child; - JsonValue item = json.child.next.child; - while (block != null) { - String key = block.name; - int left = (block.has("left") ? block.getInt("left") : 0); - int right = (block.has("right") ? block.getInt("right") : 0); - int top = (block.has("top") ? block.getInt("top") : 0); - int bottom = (block.has("bottom") ? block.getInt("bottom") : 0); - int hp = (block.has("hp") ? block.getInt("hp") : -1); - String drop = (block.has("drop") ? block.getString("drop") : key); - boolean collision = (!block.has("collision") || block.getBoolean("collision")); - boolean background = (block.has("background") && block.getBoolean("background")); - boolean transparent = !(!block.has("collision") || block.getBoolean("collision")); - boolean blockRequired = (block.has("block_required") && block.getBoolean("block_required")); - boolean fluid = (block.has("fluid") && block.getBoolean("fluid")); - String meta = (block.has("meta") ? block.getString("meta") : ""); - String texture = (block.has("texture") ? block.getString("texture") : key); + JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/game_items.json")); + for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) { + String key = block.name(); + int left = Assets.getIntFromJson(block, "left", 0); + int right = Assets.getIntFromJson(block, "right", 0); + int top = Assets.getIntFromJson(block, "top", 0); + int bottom = Assets.getIntFromJson(block, "bottom", 0); + int hp = Assets.getIntFromJson(block, "hp", -1); + boolean coll = Assets.getBooleanFromJson(block, "collision", true); + boolean bg = Assets.getBooleanFromJson(block, "background", false); + boolean tp = Assets.getBooleanFromJson(block, "transparent", false); + boolean br = Assets.getBooleanFromJson(block, "block_required", false); + boolean fluid = Assets.getBooleanFromJson(block, "fluid", false); + String drop = Assets.getStringFromJson(block, "drop", key); + String meta = Assets.getStringFromJson(block, "meta", ""); + String tex = Assets.getStringFromJson(block, "texture", key); + Sprite sprite = tex.equals("none") ? null : + new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + tex + ".png"))); + Block newBlock = new Block(left, top, right, bottom, hp, drop, coll, bg, tp, br, fluid, meta, sprite); blocksIds.put(key, blocks.size); - blocks.put(key, new Block(left, top, right, bottom, hp, drop, collision, - background, transparent, blockRequired, fluid, meta, - key.equals("none") ? null : - new Sprite(new Texture(Gdx.files.internal("textures/" + texture + ".png"))))); - block = block.next(); + blocks.put(key, newBlock); } - while (item != null) { - String key = item.name; - String name = (item.has("name") ? item.getString("name") : key); - String type = (item.has("type") ? item.getString("type") : "item"); - String texture = (item.has("texture") ? item.getString("texture") : key); + for (JsonValue item = json.get("items").child(); item != null; item = item.next()) { + String key = item.name(); + String name = Assets.getStringFromJson(item, "name", key); + String type = Assets.getStringFromJson(item, "type", "item"); + String texture = Assets.getStringFromJson(item, "texture", key); + Sprite sprite = type.equals("block") ? null : + new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png"))); itemsIds.put(key, items.size); - items.put(key, new Item(name, type, type.equals("block") ? null : - new Sprite(new Texture(Gdx.files.internal("textures/" + texture + ".png"))))); - item = item.next(); + items.put(key, new Item(name, type, sprite)); } }