X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameItems.java;h=b6f84ecd42be2c7f20ee76e654e6088c67e14cdb;hb=115eb3d1e276d862941598ef3280f73e4d14b854;hp=82c4b33264acb0942f27968f0e996707328a06d1;hpb=59d07dd8a43cfb159045e6313cca4d519f67a6fc;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java index 82c4b33..b6f84ec 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java @@ -13,11 +13,11 @@ import java.util.HashMap; public class GameItems { - private static HashMap blocksIds = new HashMap<>(); - private static HashMap itemsIds = new HashMap<>(); + private static final HashMap blocksIds = new HashMap<>(); + private static final HashMap itemsIds = new HashMap<>(); - private static ArrayMap blocks = new ArrayMap<>(); - private static ArrayMap items = new ArrayMap<>(); + private static final ArrayMap blocks = new ArrayMap<>(); + private static final ArrayMap items = new ArrayMap<>(); static boolean isFluid(int id) { return getBlock(id).isFluid(); @@ -98,45 +98,30 @@ public class GameItems { JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/game_items.json")); for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) { String key = block.name(); - int left = block.has("left") ? block.getInt("left") : 0; - int right = block.has("right") ? block.getInt("right") : 0; - int top = block.has("top") ? block.getInt("top") : 0; - int bottom = block.has("bottom") ? block.getInt("bottom") : 0; - int hp = block.has("hp") ? block.getInt("hp") : -1; - String drop = block.has("drop") ? block.getString("drop") : key; - boolean collision = !block.has("collision") || block.getBoolean("collision"); - boolean background = block.has("background") && block.getBoolean("background"); - boolean transparent = block.has("transparent") && block.getBoolean("transparent"); - boolean blockRequired = block.has("block_required") && block.getBoolean("block_required"); - boolean fluid = block.has("fluid") && block.getBoolean("fluid"); - String meta = block.has("meta") ? block.getString("meta") : ""; - String texture = block.has("texture") ? block.getString("texture") : key; - Sprite sprite = key.equals("none") ? null : - new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + texture + ".png"))); - Block newBlock = new Block( - left, - top, - right, - bottom, - hp, - drop, - collision, - background, - transparent, - blockRequired, - fluid, - meta, - sprite - ); - + int left = Assets.getIntFromJson(block, "left", 0); + int right = Assets.getIntFromJson(block, "right", 0); + int top = Assets.getIntFromJson(block, "top", 0); + int bottom = Assets.getIntFromJson(block, "bottom", 0); + int hp = Assets.getIntFromJson(block, "hp", -1); + boolean coll = Assets.getBooleanFromJson(block, "collision", true); + boolean bg = Assets.getBooleanFromJson(block, "background", false); + boolean tp = Assets.getBooleanFromJson(block, "transparent", false); + boolean br = Assets.getBooleanFromJson(block, "block_required", false); + boolean fluid = Assets.getBooleanFromJson(block, "fluid", false); + String drop = Assets.getStringFromJson(block, "drop", key); + String meta = Assets.getStringFromJson(block, "meta", ""); + String tex = Assets.getStringFromJson(block, "texture", key); + Sprite sprite = tex.equals("none") ? null : + new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + tex + ".png"))); + Block newBlock = new Block(left, top, right, bottom, hp, drop, coll, bg, tp, br, fluid, meta, sprite); blocksIds.put(key, blocks.size); blocks.put(key, newBlock); } for (JsonValue item = json.get("items").child(); item != null; item = item.next()) { String key = item.name(); - String name = item.has("name") ? item.getString("name") : key; - String type = item.has("type") ? item.getString("type") : "item"; - String texture = item.has("texture") ? item.getString("texture") : key; + String name = Assets.getStringFromJson(item, "name", key); + String type = Assets.getStringFromJson(item, "type", "item"); + String texture = Assets.getStringFromJson(item, "texture", key); Sprite sprite = type.equals("block") ? null : new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png"))); itemsIds.put(key, items.size);