X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameItems.java;h=8c3720d42927dffb5da03e7c95c677447f031f61;hb=9512f90f754ac74780592783b1e241eeca21a249;hp=da430773336efa771a35be542ad0bae8efcb3883;hpb=d58d40ec24363550fad10bd6047cee2618912186;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java index da43077..8c3720d 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java @@ -4,20 +4,20 @@ import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.utils.ArrayMap; -import com.badlogic.gdx.utils.JsonReader; import com.badlogic.gdx.utils.JsonValue; import ru.deadsoftware.cavedroid.game.objects.Block; import ru.deadsoftware.cavedroid.game.objects.Item; +import ru.deadsoftware.cavedroid.misc.Assets; import java.util.HashMap; public class GameItems { - private static HashMap blocksIds = new HashMap<>(); - private static HashMap itemsIds = new HashMap<>(); + private static final HashMap blocksIds = new HashMap<>(); + private static final HashMap itemsIds = new HashMap<>(); - private static ArrayMap blocks = new ArrayMap<>(); - private static ArrayMap items = new ArrayMap<>(); + private static final ArrayMap blocks = new ArrayMap<>(); + private static final ArrayMap items = new ArrayMap<>(); public static boolean isFluid(int id) { return getBlock(id).isFluid(); @@ -90,61 +90,45 @@ public class GameItems { } public static Sprite getItemTex(int id) { - if (items.getValueAt(id).getType().equals("block")) return getBlockTex(id); - else return getItem(id).getTex(); + if (items.getValueAt(id).getType().equals("block")) { + return getBlockTex(id); + } else { + return getItem(id).getTex(); + } } public static void load() { - JsonValue json = new JsonReader().parse(Gdx.files.internal("game_items.json")); - JsonValue block = json.child.child; - JsonValue item = json.child.next.child; - while (block != null) { - String key = block.name; - int left = block.has("left") ? block.getInt("left") : 0; - int right = block.has("right") ? block.getInt("right") : 0; - int top = block.has("top") ? block.getInt("top") : 0; - int bottom = block.has("bottom") ? block.getInt("bottom") : 0; - int hp = block.has("hp") ? block.getInt("hp") : -1; - String drop = block.has("drop") ? block.getString("drop") : key; - boolean collision = !block.has("collision") || block.getBoolean("collision"); - boolean background = block.has("background") && block.getBoolean("background"); - boolean transparent = block.has("transparent") && block.getBoolean("transparent"); - boolean blockRequired = block.has("block_required") && block.getBoolean("block_required"); - boolean fluid = block.has("fluid") && block.getBoolean("fluid"); - String meta = block.has("meta") ? block.getString("meta") : ""; - String texture = block.has("texture") ? block.getString("texture") : key; - Sprite sprite = key.equals("none") ? null : - new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + texture + ".png"))); - Block newBlock = new Block( - left, - top, - right, - bottom, - hp, - drop, - collision, - background, - transparent, - blockRequired, - fluid, - meta, - sprite - ); - + JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/game_items.json")); + for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) { + String key = block.name(); + int left = Assets.getIntFromJson(block, "left", 0); + int right = Assets.getIntFromJson(block, "right", 0); + int top = Assets.getIntFromJson(block, "top", 0); + int bottom = Assets.getIntFromJson(block, "bottom", 0); + int hp = Assets.getIntFromJson(block, "hp", -1); + boolean coll = Assets.getBooleanFromJson(block, "collision", true); + boolean bg = Assets.getBooleanFromJson(block, "background", false); + boolean tp = Assets.getBooleanFromJson(block, "transparent", false); + boolean br = Assets.getBooleanFromJson(block, "block_required", false); + boolean fluid = Assets.getBooleanFromJson(block, "fluid", false); + String drop = Assets.getStringFromJson(block, "drop", key); + String meta = Assets.getStringFromJson(block, "meta", ""); + String tex = Assets.getStringFromJson(block, "texture", key); + Sprite sprite = tex.equals("none") ? null : + new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + tex + ".png"))); + Block newBlock = new Block(left, top, right, bottom, hp, drop, coll, bg, tp, br, fluid, meta, sprite); blocksIds.put(key, blocks.size); blocks.put(key, newBlock); - block = block.next(); } - while (item != null) { - String key = item.name; - String name = item.has("name") ? item.getString("name") : key; - String type = item.has("type") ? item.getString("type") : "item"; - String texture = item.has("texture") ? item.getString("texture") : key; + for (JsonValue item = json.get("items").child(); item != null; item = item.next()) { + String key = item.name(); + String name = Assets.getStringFromJson(item, "name", key); + String type = Assets.getStringFromJson(item, "type", "item"); + String texture = Assets.getStringFromJson(item, "texture", key); Sprite sprite = type.equals("block") ? null : new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png"))); itemsIds.put(key, items.size); items.put(key, new Item(name, type, sprite)); - item = item.next(); } }