X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameItems.java;h=64fba5add7c89326fb65c70a63df094cc894eb85;hb=0f7f8555c9c892f95e291b7324316acc9e7b1b43;hp=bd0e5bb1dcd90f2788e7b2bd15f47ac9da3fed3e;hpb=b3da6d46426e2c5ba1c02e2883e33c00f9ffe5b6;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java index bd0e5bb..64fba5a 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java @@ -4,20 +4,23 @@ import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.utils.ArrayMap; -import com.badlogic.gdx.utils.JsonReader; +import com.badlogic.gdx.utils.GdxRuntimeException; import com.badlogic.gdx.utils.JsonValue; import ru.deadsoftware.cavedroid.game.objects.Block; import ru.deadsoftware.cavedroid.game.objects.Item; +import ru.deadsoftware.cavedroid.misc.Assets; import java.util.HashMap; public class GameItems { - private static HashMap blocksIds = new HashMap<>(); - private static HashMap itemsIds = new HashMap<>(); + private static final String TAG = "GameItems"; - private static ArrayMap blocks = new ArrayMap<>(); - private static ArrayMap items = new ArrayMap<>(); + private static final HashMap blocksIds = new HashMap<>(); + private static final HashMap itemsIds = new HashMap<>(); + + private static final ArrayMap blocks = new ArrayMap<>(); + private static final ArrayMap items = new ArrayMap<>(); public static boolean isFluid(int id) { return getBlock(id).isFluid(); @@ -35,6 +38,12 @@ public class GameItems { return getBlock(id).getMeta().equals("slab"); } + public static boolean fluidCanFlowThere(int thisId, int thatId) { + return thatId == 0 || (!getBlock(thatId).hasCollision() && !isFluid(thatId)) || + (isWater(thisId) && isWater(thatId) && thisId < thatId) || + (isLava(thisId) && isLava(thatId) && thisId < thatId); + } + public static Block getBlock(int id) { return blocks.getValueAt(id); } @@ -80,49 +89,54 @@ public class GameItems { } public static Sprite getBlockTex(int id) { - return getBlock(id).getTex(); + return getBlock(id).getTexture(); } public static Sprite getItemTex(int id) { - if (items.getValueAt(id).getType().equals("block")) return getBlockTex(id); - else return getItem(id).getTex(); + return items.getValueAt(id).getType().equals("block") ? getBlockTex(id) : getItem(id).getTexture(); } public static void load() { - JsonValue json = new JsonReader().parse(Gdx.files.internal("game_items.json")); - JsonValue block = json.child.child; - JsonValue item = json.child.next.child; - while (block != null) { - String key = block.name; - int left = (block.has("left") ? block.getInt("left") : 0); - int right = (block.has("right") ? block.getInt("right") : 0); - int top = (block.has("top") ? block.getInt("top") : 0); - int bottom = (block.has("bottom") ? block.getInt("bottom") : 0); - int hp = (block.has("hp") ? block.getInt("hp") : -1); - String drop = (block.has("drop") ? block.getString("drop") : key); - boolean collision = (!block.has("collision") || block.getBoolean("collision")); - boolean background = (block.has("background") && block.getBoolean("background")); - boolean transparent = !(!block.has("collision") || block.getBoolean("collision")); - boolean blockRequired = (block.has("block_required") && block.getBoolean("block_required")); - boolean fluid = (block.has("fluid") && block.getBoolean("fluid")); - String meta = (block.has("meta") ? block.getString("meta") : ""); - String texture = (block.has("texture") ? block.getString("texture") : key); - blocksIds.put(key, blocks.size); - blocks.put(key, new Block(left, top, right, bottom, hp, drop, collision, - background, transparent, blockRequired, fluid, meta, - key.equals("none") ? null : - new Sprite(new Texture(Gdx.files.internal("textures/" + texture + ".png"))))); - block = block.next(); + JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/game_items.json")); + for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) { + try { + String key = block.name(); + int left = Assets.getIntFromJson(block, "left", 0); + int right = Assets.getIntFromJson(block, "right", 0); + int top = Assets.getIntFromJson(block, "top", 0); + int bottom = Assets.getIntFromJson(block, "bottom", 0); + int hp = Assets.getIntFromJson(block, "hp", -1); + boolean coll = Assets.getBooleanFromJson(block, "collision", true); + boolean bg = Assets.getBooleanFromJson(block, "background", false); + boolean tp = Assets.getBooleanFromJson(block, "transparent", false); + boolean br = Assets.getBooleanFromJson(block, "block_required", false); + boolean fluid = Assets.getBooleanFromJson(block, "fluid", false); + String drop = Assets.getStringFromJson(block, "drop", key); + String meta = Assets.getStringFromJson(block, "meta", ""); + String tex = Assets.getStringFromJson(block, "texture", key); + Sprite sprite = tex.equals("none") ? null : + new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + tex + ".png"))); + + Block newBlock = new Block(left, top, right, bottom, hp, drop, coll, bg, tp, br, fluid, meta, sprite); + blocksIds.put(key, blocks.size); + blocks.put(key, newBlock); + } catch (GdxRuntimeException e) { + Gdx.app.error(TAG, e.getMessage()); + } } - while (item != null) { - String key = item.name; - String name = (item.has("name") ? item.getString("name") : key); - String type = (item.has("type") ? item.getString("type") : "item"); - String texture = (item.has("texture") ? item.getString("texture") : key); - itemsIds.put(key, items.size); - items.put(key, new Item(name, type, type.equals("block") ? null : - new Sprite(new Texture(Gdx.files.internal("textures/" + texture + ".png"))))); - item = item.next(); + for (JsonValue item = json.get("items").child(); item != null; item = item.next()) { + try { + String key = item.name(); + String name = Assets.getStringFromJson(item, "name", key); + String type = Assets.getStringFromJson(item, "type", "item"); + String texture = Assets.getStringFromJson(item, "texture", key); + Sprite sprite = type.equals("block") ? null : + new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png"))); + itemsIds.put(key, items.size); + items.put(key, new Item(name, type, sprite)); + } catch (GdxRuntimeException e) { + Gdx.app.error(TAG, e.getMessage()); + } } }