X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameInput.java;h=bab16fd0533b3733701e803a7f944fc84fe3dba3;hb=1b645eda9f49799923666a57804fb3058cda1582;hp=2bf6e7d096ab17912d6794841661a212841c1988;hpb=462f97f8da742fe35f516fec00ca9a581d688e7a;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java index 2bf6e7d..bab16fd 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java @@ -3,30 +3,43 @@ package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; import com.badlogic.gdx.graphics.g2d.TextureRegion; +import com.badlogic.gdx.math.Intersector; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.utils.TimeUtils; import com.google.common.collect.Range; import ru.deadsoftware.cavedroid.MainConfig; +import ru.deadsoftware.cavedroid.game.actions.CommonBlockActionUtilsKt; +import ru.deadsoftware.cavedroid.game.actions.placeblock.IPlaceBlockAction; +import ru.deadsoftware.cavedroid.game.actions.useitem.IUseItemAction; import ru.deadsoftware.cavedroid.game.mobs.Mob; import ru.deadsoftware.cavedroid.game.mobs.MobsController; import ru.deadsoftware.cavedroid.game.mobs.Pig; import ru.deadsoftware.cavedroid.game.mobs.Player; +import ru.deadsoftware.cavedroid.game.model.item.Item; import ru.deadsoftware.cavedroid.game.objects.DropController; import ru.deadsoftware.cavedroid.game.world.GameWorld; import ru.deadsoftware.cavedroid.misc.Assets; import ru.deadsoftware.cavedroid.misc.ControlMode; +import javax.annotation.CheckForNull; import javax.inject.Inject; +import java.util.Map; + import static ru.deadsoftware.cavedroid.game.GameItems.*; @GameScope public class GameInput { + private static final String TAG = "GameInput"; + private final MainConfig mMainConfig; private final GameWorld mGameWorld; private final DropController mDropController; private final MobsController mMobsController; + private final Map mUseItemActionMap; + private final Map mPlaceBlockActionMap; + private final Player mPlayer; private ControlMode mControlMode; @@ -50,11 +63,15 @@ public class GameInput { public GameInput(MainConfig mainConfig, GameWorld gameWorld, DropController dropController, - MobsController mobsController) { + MobsController mobsController, + Map useItemActionMap, + Map placeBlockActionMap) { mMainConfig = mainConfig; mGameWorld = gameWorld; mDropController = dropController; mMobsController = mobsController; + mUseItemActionMap = useItemActionMap; + mPlaceBlockActionMap = placeBlockActionMap; mPlayer = mMobsController.getPlayer(); @@ -192,53 +209,70 @@ public class GameInput { } private void useItem(int x, int y, int id, boolean bg) { - String key = getItem(id).isBlock() ? getBlockKey(id) : getItemKey(id); + mPlayer.startHitting(); + if (id > 0) { - if (getItem(id).isBlock()) { + final Item item = getItem(id); + + if (item instanceof Item.Placeable) { if (!bg) { - mGameWorld.placeToForeground(x, y, getBlockIdByItemId(id)); + CommonBlockActionUtilsKt.placeToForegroundAction(mPlaceBlockActionMap, (Item.Placeable) item, x, y); } else { - mGameWorld.placeToBackground(x, y, getBlockIdByItemId(id)); + CommonBlockActionUtilsKt.placeToBackgroundAction(mPlaceBlockActionMap, (Item.Placeable) item, x, y); } - } else { - switch (key) { - case "bucket_water": - mGameWorld.placeToForeground(x, y, getBlockId("water")); - mPlayer.inventory[mPlayer.slot] = getItemId("bucket_empty"); - break; - case "bucket_lava": - mGameWorld.placeToForeground(x, y, getBlockId("lava")); - mPlayer.inventory[mPlayer.slot] = getItemId("bucket_empty"); - break; + } else if (item instanceof Item.Usable) { + final String actionKey = ((Item.Usable)item).getUseActionKey(); + final IUseItemAction useItemAction = mUseItemActionMap.get(actionKey); + + if (useItemAction != null) { + useItemAction.perform((Item.Usable) item, x, y); + } else { + Gdx.app.error(TAG, "use item action " + actionKey + " not found"); } } } } + private void hitMobs() { + final Player player = mMobsController.getPlayer(); + mMobsController.getMobs().forEach((mob) -> { + if (Intersector.overlaps(mob, player)) { + mob.damage(5); + mob.jump(); + } + }); + } + private void pressLMB() { - if (mMainConfig.checkGameUiWindow(GameUiWindow.NONE) && - ((mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.getForeMapBlock(mCurX, mCurY).getHp() >= 0) || - (!mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.hasBackAt(mCurX, mCurY) && - mGameWorld.getBackMapBlock(mCurX, mCurY).getHp() >= 0))) { - if (mPlayer.gameMode == 0) { - mBlockDamage++; - if (mGameWorld.hasForeAt(mCurX, mCurY)) { - if (mBlockDamage >= mGameWorld.getForeMapBlock(mCurX, mCurY).getHp()) { - mGameWorld.destroyForeMap(mCurX, mCurY); - mBlockDamage = 0; + if (mMainConfig.checkGameUiWindow(GameUiWindow.NONE)) { + mPlayer.startHitting(); + + if ((mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.getForeMapBlock(mCurX, mCurY).getHp() >= 0) || + (!mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.hasBackAt(mCurX, mCurY) && + mGameWorld.getBackMapBlock(mCurX, mCurY).getHp() >= 0)) { + if (mPlayer.gameMode == 0) { + mBlockDamage++; + if (mGameWorld.hasForeAt(mCurX, mCurY)) { + if (mBlockDamage >= mGameWorld.getForeMapBlock(mCurX, mCurY).getHp()) { + mGameWorld.destroyForeMap(mCurX, mCurY); + mBlockDamage = 0; + } + } else if (mGameWorld.hasBackAt(mCurX, mCurY)) { + if (mBlockDamage >= mGameWorld.getBackMapBlock(mCurX, mCurY).getHp()) { + mGameWorld.destroyBackMap(mCurX, mCurY); + mBlockDamage = 0; + } } - } else if (mGameWorld.hasBackAt(mCurX, mCurY)) { - if (mBlockDamage >= mGameWorld.getBackMapBlock(mCurX, mCurY).getHp()) { - mGameWorld.destroyBackMap(mCurX, mCurY); - mBlockDamage = 0; + } else { + if (mGameWorld.hasForeAt(mCurX, mCurY)) { + mGameWorld.placeToForeground(mCurX, mCurY, 0); + } else if (mGameWorld.hasBackAt(mCurX, mCurY)) { + mGameWorld.placeToBackground(mCurX, mCurY, 0); } + mTouchedDown = false; } } else { - if (mGameWorld.hasForeAt(mCurX, mCurY)) { - mGameWorld.placeToForeground(mCurX, mCurY, 0); - } else if (mGameWorld.hasBackAt(mCurX, mCurY)) { - mGameWorld.placeToBackground(mCurX, mCurY, 0); - } + hitMobs(); mTouchedDown = false; } } @@ -298,13 +332,18 @@ public class GameInput { break; case Input.Keys.G: - mMobsController.addMob(Pig.class, mCurX * 16, mCurY * 16); + final Mob pig = new Pig(mCurX * 16, mCurY * 16); + pig.attachToController(mMobsController); break; case Input.Keys.Q: mGameWorld.placeToForeground(mCurX, mCurY, 8); break; + case Input.Keys.GRAVE: + mMobsController.getPlayer().gameMode = (mMobsController.getPlayer().gameMode + 1) % 2; + break; + case Input.Keys.ESCAPE: case Input.Keys.BACK: GameSaver.save(mMainConfig, mDropController, mMobsController, mGameWorld); @@ -470,9 +509,15 @@ public class GameInput { } void update() { - if (mTouchedDown && mTouchDownBtn == Input.Buttons.LEFT) { + if (!mTouchedDown) { + mPlayer.stopHitting(); + return; + } + + if (mTouchDownBtn == Input.Buttons.LEFT) { pressLMB(); } + if (mTouchedDown && TimeUtils.timeSinceMillis(mTouchDownTime) > 500) { holdMB(); }