X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2FGameInput.java;h=27c4df02e9b4a9ec9e5b05c8850867ef52e6e00f;hb=546c7c80eb7884183a3df1db7bb5627a18396dca;hp=29c8188d9d6c44f07946a8f464913a01fab1e0ea;hpb=e7a1e15a93abaafa8e2e0435336483a198cc697c;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java index 29c8188..27c4df0 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/GameInput.java +++ b/core/src/ru/deadsoftware/cavedroid/game/GameInput.java @@ -3,6 +3,7 @@ package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; import com.badlogic.gdx.graphics.g2d.TextureRegion; +import com.badlogic.gdx.math.Intersector; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.utils.TimeUtils; import com.google.common.collect.Range; @@ -69,12 +70,12 @@ public class GameInput { if (checkSwim()) { mPlayer.swim = true; } else if (mPlayer.canJump()) { - mPlayer.getVelocity().add(0, GamePhysics.PL_JUMP_VELOCITY); + mPlayer.jump(); } else if (!mPlayer.isFlyMode() && mPlayer.gameMode == 1) { mPlayer.setFlyMode(true); mPlayer.getVelocity().y = 0; } else if (mPlayer.isFlyMode()) { - mPlayer.getVelocity().y = -GamePhysics.PL_SPEED; + mPlayer.getVelocity().y = -mPlayer.getSpeed(); } } @@ -91,14 +92,14 @@ public class GameInput { if (mControlMode == ControlMode.WALK || !mMainConfig.isTouch()) { switch (keycode) { case Input.Keys.A: - mPlayer.getVelocity().x = -GamePhysics.PL_SPEED; + mPlayer.getVelocity().x = -mPlayer.getSpeed(); mPlayer.setDir(Mob.Direction.LEFT); if (mMainConfig.isTouch() && checkSwim()) { mPlayer.swim = true; } break; case Input.Keys.D: - mPlayer.getVelocity().x = GamePhysics.PL_SPEED; + mPlayer.getVelocity().x = mPlayer.getSpeed(); mPlayer.setDir(Mob.Direction.RIGHT); if (mMainConfig.isTouch() && checkSwim()) { mPlayer.swim = true; @@ -110,7 +111,7 @@ public class GameInput { break; case Input.Keys.S: case Input.Keys.CONTROL_LEFT: - mPlayer.getVelocity().y = GamePhysics.PL_SPEED; + mPlayer.getVelocity().y = mPlayer.getSpeed(); break; } } else { @@ -192,6 +193,7 @@ public class GameInput { } private void useItem(int x, int y, int id, boolean bg) { + mPlayer.startHitting(); String key = getItem(id).isBlock() ? getBlockKey(id) : getItemKey(id); if (id > 0) { if (getItem(id).isBlock()) { @@ -215,30 +217,46 @@ public class GameInput { } } + private void hitMobs() { + final Player player = mMobsController.getPlayer(); + mMobsController.getMobs().forEach((mob) -> { + if (Intersector.overlaps(mob, player)) { + mob.damage(5); + mob.jump(); + } + }); + } + private void pressLMB() { - if (mMainConfig.checkGameUiWindow(GameUiWindow.NONE) && - ((mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.getForeMapBlock(mCurX, mCurY).getHp() >= 0) || - (!mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.hasBackAt(mCurX, mCurY) && - mGameWorld.getBackMapBlock(mCurX, mCurY).getHp() >= 0))) { - if (mPlayer.gameMode == 0) { - mBlockDamage++; - if (mGameWorld.hasForeAt(mCurX, mCurY)) { - if (mBlockDamage >= mGameWorld.getForeMapBlock(mCurX, mCurY).getHp()) { - mGameWorld.destroyForeMap(mCurX, mCurY); - mBlockDamage = 0; + if (mMainConfig.checkGameUiWindow(GameUiWindow.NONE)) { + mPlayer.startHitting(); + + if ((mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.getForeMapBlock(mCurX, mCurY).getHp() >= 0) || + (!mGameWorld.hasForeAt(mCurX, mCurY) && mGameWorld.hasBackAt(mCurX, mCurY) && + mGameWorld.getBackMapBlock(mCurX, mCurY).getHp() >= 0)) { + if (mPlayer.gameMode == 0) { + mBlockDamage++; + if (mGameWorld.hasForeAt(mCurX, mCurY)) { + if (mBlockDamage >= mGameWorld.getForeMapBlock(mCurX, mCurY).getHp()) { + mGameWorld.destroyForeMap(mCurX, mCurY); + mBlockDamage = 0; + } + } else if (mGameWorld.hasBackAt(mCurX, mCurY)) { + if (mBlockDamage >= mGameWorld.getBackMapBlock(mCurX, mCurY).getHp()) { + mGameWorld.destroyBackMap(mCurX, mCurY); + mBlockDamage = 0; + } } - } else if (mGameWorld.hasBackAt(mCurX, mCurY)) { - if (mBlockDamage >= mGameWorld.getBackMapBlock(mCurX, mCurY).getHp()) { - mGameWorld.destroyBackMap(mCurX, mCurY); - mBlockDamage = 0; + } else { + if (mGameWorld.hasForeAt(mCurX, mCurY)) { + mGameWorld.placeToForeground(mCurX, mCurY, 0); + } else if (mGameWorld.hasBackAt(mCurX, mCurY)) { + mGameWorld.placeToBackground(mCurX, mCurY, 0); } + mTouchedDown = false; } } else { - if (mGameWorld.hasForeAt(mCurX, mCurY)) { - mGameWorld.placeToForeground(mCurX, mCurY, 0); - } else if (mGameWorld.hasBackAt(mCurX, mCurY)) { - mGameWorld.placeToBackground(mCurX, mCurY, 0); - } + hitMobs(); mTouchedDown = false; } } @@ -298,13 +316,17 @@ public class GameInput { break; case Input.Keys.G: - mMobsController.addMob(Pig.class, mCurX * 16, mCurY * 16); + mMobsController.addMob(new Pig(mCurX * 16, mCurY * 16)); break; case Input.Keys.Q: mGameWorld.placeToForeground(mCurX, mCurY, 8); break; + case Input.Keys.GRAVE: + mMobsController.getPlayer().gameMode = (mMobsController.getPlayer().gameMode + 1) % 2; + break; + case Input.Keys.ESCAPE: case Input.Keys.BACK: GameSaver.save(mMainConfig, mDropController, mMobsController, mGameWorld); @@ -470,9 +492,15 @@ public class GameInput { } void update() { - if (mTouchedDown && mTouchDownBtn == Input.Buttons.LEFT) { + if (!mTouchedDown) { + mPlayer.stopHitting(); + return; + } + + if (mTouchDownBtn == Input.Buttons.LEFT) { pressLMB(); } + if (mTouchedDown && TimeUtils.timeSinceMillis(mTouchDownTime) > 500) { holdMB(); }