X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2FCaveGame.java;h=53d4310bcd08a6c6dd5f5dead75f2b6f5713eab2;hb=refs%2Ftags%2Falpha0.5.1;hp=ca1118675451390d5d289f8469bc6d77d90514df;hpb=0a855ca3c1d0c84de41a928cc99fd8544a933015;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/CaveGame.java b/core/src/ru/deadsoftware/cavedroid/CaveGame.java index ca11186..53d4310 100644 --- a/core/src/ru/deadsoftware/cavedroid/CaveGame.java +++ b/core/src/ru/deadsoftware/cavedroid/CaveGame.java @@ -2,32 +2,94 @@ package ru.deadsoftware.cavedroid; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; -import ru.deadsoftware.cavedroid.misc.AppState; +import ru.deadsoftware.cavedroid.game.GameItems; +import ru.deadsoftware.cavedroid.game.GameScreen; +import ru.deadsoftware.cavedroid.misc.Assets; +import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; + +import javax.annotation.Nullable; public class CaveGame extends Game { - public static final String VERSION = "alpha 0.4"; - public static String GAME_FOLDER; + private static final String TAG = "CaveGame"; + + public static final String VERSION = "alpha 0.5.1"; + + private final MainConfig mMainConfig; + private final MainComponent mMainComponent; + private final AssetLoader mAssetLoader; + + private final String mGameFolder; + private final boolean mTouch; + private boolean mDebug; + + @Nullable + private final String mAssetsPackPath; - public static AppState STATE; + public CaveGame(String gameFolder, boolean touch, @Nullable String assetsPackPath) { + mGameFolder = gameFolder; + mTouch = touch; + mAssetsPackPath = assetsPackPath; + + mMainComponent = DaggerMainComponent.builder().caveGame(this).build(); + + mMainConfig = mMainComponent.getMainConfig(); + mAssetLoader = mMainComponent.getAssetLoader(); + } + + public void setDebug(boolean debug) { + mDebug = debug; + } - public static boolean TOUCH; + private void initConfig() { + int width = mTouch ? 320 : 480; + int height = (int) (width * ((float) Gdx.graphics.getHeight() / Gdx.graphics.getWidth())); - public CaveGame(String gameFolder) { - this(gameFolder, false); + mMainConfig.setMainComponent(mMainComponent); + mMainConfig.setGameFolder(mGameFolder); + mMainConfig.setTouch(mTouch); + mMainConfig.setWidth(width); + mMainConfig.setHeight(height); + mMainConfig.setShowInfo(mDebug); + mMainConfig.setAssetsPackPath(mAssetsPackPath); } - public CaveGame(String gameFolder, boolean touch) { - GAME_FOLDER = gameFolder; - TOUCH = touch; - STATE = AppState.MENU_MAIN; + public void newGame() { + GameScreen gameScreen = mMainComponent.getGameScreen(); + gameScreen.newGame(); + setScreen(gameScreen); + } + + public void loadGame() { + GameScreen gameScreen = mMainComponent.getGameScreen(); + gameScreen.loadGame(); + setScreen(gameScreen); + } + + public void quitGame() { + if (screen != null) { + screen.dispose(); + } + setScreen(mMainComponent.getMenuScreen()); } @Override public void create() { - Gdx.app.log("CaveGame", GAME_FOLDER); - Gdx.files.absolute(GAME_FOLDER).mkdirs(); - setScreen(new GameScreen()); + Gdx.app.log(TAG, mGameFolder); + Gdx.files.absolute(mGameFolder).mkdirs(); + + initConfig(); + + Assets.load(mAssetLoader); + GameItems.load(mAssetLoader); + + setScreen(mMainComponent.getMenuScreen()); } + @Override + public void dispose() { + if (screen != null) { + screen.dispose(); + } + } }