X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2FCaveGame.java;h=1701e00c7e1f980a324116396524d87061b60bc8;hb=0ab4d4a260df639742e552a47ef93102dada8280;hp=1c1679145d6a70bf8a73948ace2e76f3f3ba06c0;hpb=076b501cc25dc05c9fd26e3f71d850c7277120cb;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/CaveGame.java b/core/src/ru/deadsoftware/cavedroid/CaveGame.java index 1c16791..1701e00 100644 --- a/core/src/ru/deadsoftware/cavedroid/CaveGame.java +++ b/core/src/ru/deadsoftware/cavedroid/CaveGame.java @@ -1,8 +1,8 @@ package ru.deadsoftware.cavedroid; +import com.badlogic.gdx.Application; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; -import ru.deadsoftware.cavedroid.game.GameItems; import ru.deadsoftware.cavedroid.game.GameScreen; import ru.deadsoftware.cavedroid.misc.Assets; import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; @@ -13,7 +13,7 @@ public class CaveGame extends Game { private static final String TAG = "CaveGame"; - public static final String VERSION = "alpha 0.5.2"; + public static final String VERSION = "alpha 0.9.0"; private final MainConfig mMainConfig; private final MainComponent mMainComponent; @@ -42,7 +42,7 @@ public class CaveGame extends Game { } private void initConfig() { - int width = mTouch ? 320 : 480; + int width = 480; int height = (int) (width * ((float) Gdx.graphics.getHeight() / Gdx.graphics.getWidth())); mMainConfig.setMainComponent(mMainComponent); @@ -52,6 +52,12 @@ public class CaveGame extends Game { mMainConfig.setHeight(height); mMainConfig.setShowInfo(mDebug); mMainConfig.setAssetsPackPath(mAssetsPackPath); + + if (mDebug) { + Gdx.app.setLogLevel(Application.LOG_DEBUG); + } else { + Gdx.app.setLogLevel(Application.LOG_ERROR); + } } public void newGame(int gameMode) { @@ -75,14 +81,11 @@ public class CaveGame extends Game { @Override public void create() { - Gdx.app.log(TAG, mGameFolder); Gdx.files.absolute(mGameFolder).mkdirs(); - initConfig(); + Gdx.app.debug(TAG, mGameFolder); Assets.load(mAssetLoader); - GameItems.load(mAssetLoader); - setScreen(mMainComponent.getMenuScreen()); } @@ -91,5 +94,6 @@ public class CaveGame extends Game { if (screen != null) { screen.dispose(); } + Assets.dispose(); } }