X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2FCaveGame.java;h=14ea70533cf4cfadfea87ff4cdf9028468730567;hb=ca4dfc9c8252d4222f778db27e7505909420da39;hp=57704d98f94f56d186c6c2c845f0dfd2f699d8d6;hpb=2948fcd9c40ebf588ef7d0e7cd8dd34ecaa1f9b2;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/CaveGame.java b/core/src/ru/deadsoftware/cavedroid/CaveGame.java index 57704d9..14ea705 100644 --- a/core/src/ru/deadsoftware/cavedroid/CaveGame.java +++ b/core/src/ru/deadsoftware/cavedroid/CaveGame.java @@ -1,39 +1,99 @@ package ru.deadsoftware.cavedroid; +import com.badlogic.gdx.Application; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; -import ru.deadsoftware.cavedroid.misc.states.AppState; -import ru.deadsoftware.cavedroid.misc.states.GameState; -import ru.deadsoftware.cavedroid.misc.states.MenuState; +import ru.deadsoftware.cavedroid.game.GameScreen; +import ru.deadsoftware.cavedroid.misc.Assets; +import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; + +import javax.annotation.Nullable; public class CaveGame extends Game { - public static final String VERSION = "alpha 0.4"; + private static final String TAG = "CaveGame"; + + public static final String VERSION = "alpha 0.8.0"; + + private final MainConfig mMainConfig; + private final MainComponent mMainComponent; + private final AssetLoader mAssetLoader; + + private final String mGameFolder; + private final boolean mTouch; + private boolean mDebug; + + @Nullable + private final String mAssetsPackPath; + + public CaveGame(String gameFolder, boolean touch, @Nullable String assetsPackPath) { + mGameFolder = gameFolder; + mTouch = touch; + mAssetsPackPath = assetsPackPath; + + mMainComponent = DaggerMainComponent.builder().caveGame(this).build(); + + mMainConfig = mMainComponent.getMainConfig(); + mAssetLoader = mMainComponent.getAssetLoader(); + } + + public void setDebug(boolean debug) { + mDebug = debug; + } - public static AppState APP_STATE; - public static GameState GAME_STATE; - public static MenuState MENU_STATE; + private void initConfig() { + int width = 480; + int height = (int) (width * ((float) Gdx.graphics.getHeight() / Gdx.graphics.getWidth())); - public static String GAME_FOLDER; - public static boolean TOUCH; + mMainConfig.setMainComponent(mMainComponent); + mMainConfig.setGameFolder(mGameFolder); + mMainConfig.setTouch(mTouch); + mMainConfig.setWidth(width); + mMainConfig.setHeight(height); + mMainConfig.setShowInfo(mDebug); + mMainConfig.setAssetsPackPath(mAssetsPackPath); - public CaveGame(String gameFolder) { - this(gameFolder, false); + if (mDebug) { + Gdx.app.setLogLevel(Application.LOG_DEBUG); + } else { + Gdx.app.setLogLevel(Application.LOG_ERROR); + } } - public CaveGame(String gameFolder, boolean touch) { - GAME_FOLDER = gameFolder; - TOUCH = touch; - APP_STATE = AppState.MENU; - MENU_STATE = MenuState.MAIN; - GAME_STATE = GameState.PLAY; + public void newGame(int gameMode) { + GameScreen gameScreen = mMainComponent.getGameScreen(); + gameScreen.newGame(gameMode); + setScreen(gameScreen); + } + + public void loadGame() { + GameScreen gameScreen = mMainComponent.getGameScreen(); + gameScreen.loadGame(); + setScreen(gameScreen); + } + + public void quitGame() { + if (screen != null) { + screen.dispose(); + } + setScreen(mMainComponent.getMenuScreen()); } @Override public void create() { - Gdx.app.log("CaveGame", GAME_FOLDER); - Gdx.files.absolute(GAME_FOLDER).mkdirs(); - setScreen(new GameScreen()); + Gdx.files.absolute(mGameFolder).mkdirs(); + initConfig(); + + Gdx.app.debug(TAG, mGameFolder); + Assets.load(mAssetLoader); + setScreen(mMainComponent.getMenuScreen()); } + @Override + public void dispose() { + if (screen != null) { + screen.dispose(); + } + Assets.dispose(); + } }